Player Matchup

Tyr
Tyr
KingInfant
Tyr
Level 57
God Stats
6W - 1L
1,544 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Ullr
Ullr
Kirby0524
Ullr
Level 8
God Stats
1W - 0L
1,711 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Ra
Ra
SizzleChest27
Ra
Level 69
God Stats
3W - 2L
1,465 SR
Queue Stats
28W - 16L
1,528 Elo+
Party 2
Team Averages
Level 45
1,573 SR
1,509 Elo+

VS

Team Averages
Level 30
1,181 SR
1,202 Elo+
Erlang Shen
Erlang Shen
FUNKKMataflex
Erlang Shen
Level 43
God Stats
1W - 1L
1,332 SR
Queue Stats
6W - 9L
1,395 Elo+
Solo
Discordia
Discordia
Feuwk
Discordia
Level 41
God Stats
1W - 4L
1,096 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 1
Ra
Ra
Infinity39
Ra
Level 5
God Stats
1W - 7L
1,114 SR
Queue Stats
2W - 9L
1,106 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 11
11,352
811
10,991
14,972
12,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
7 / 1 / 15
10,720
766
9,266
9,478
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 1 / 16
11,090
792
14,735
7,884
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FUNKKMataflex
Erlang Shen
10
0 / 8 / 3
7,923
566
4,826
15,724
5,816
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Feuwk
Discordia
12
3 / 10 / 0
9,531
681
11,847
15,824
5,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 12 / 2
7,584
542
3,322
11,624
4,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
30
Kills
3
3
Deaths
30
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FUNKKMataflex
Erlang Shen
0
8
3
0.19
L
Discordia
Feuwk
Discordia
3
10
0
0.3
L
0
12
2
0.08
W
12
1
11
17.5
W
Ullr
7
1
15
14.5
W
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,992
Damage
19,995
32,334
Taken
43,172
18,954
Mitigated
15,753
10,650
Healing
3,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FUNKKMataflex
Erlang Shen
4,826
2,419
0
1,285
15,724
5,816
0
5,963
9,491
0
13,506
L
Discordia
Feuwk
Discordia
11,847
1,006
352
1,937
15,824
5,759
0
4,767
10,795
31,263
0
L
3,322
1,082
222
174
11,624
4,178
0
3,502
7,935
18,830
0
W
10,991
1,523
0
3,884
14,972
12,330
651
7,046
7,419
0
29,875
W
Ullr
9,266
4,245
0
2,407
9,478
3,361
980
4,882
4,596
0
32,376
W
14,735
945
2,125
2,234
7,884
3,263
459
4,186
3,698
45,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
25,038
159
Minions Killed
70
10
Camps Cleared
1
761,555
Distance Traveled
565,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,923
566
12
1
0
196,509
3
L
Discordia
9,531
681
31
2
0
185,581
0
L
Ra
7,584
542
27
2
1
183,032
0
W
Tyr
11,352
811
39
3
3
248,391
1
W
Ullr
10,720
766
44
3
7
237,895
0
W
Ra
11,090
792
76
5
0
275,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role