Player Matchup

Ymir
Ymir
Gigaclaw82
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,220 Elo+
Solo
Cu Chulainn
Cu Chulainn
PRX_fugg
Cu Chulainn
Level 29
God Stats
20W - 18L
1,500 SR
Queue Stats
177W - 231L
1,286 Elo+
Party 1
Susano
Susano
Tdr-Alexdaviz
Susano
Level 9
God Stats
8W - 9L
1,333 SR
Queue Stats
51W - 59L
1,346 Elo+
Party 1
Artemis
Artemis
aurorka_3
Artemis
Level 17
God Stats
7W - 17L
1,187 SR
Queue Stats
32W - 38L
1,240 Elo+
Solo
Danzaburou
Danzaburou
bikhini
Danzaburou
Level 57
God Stats
11W - 17L
1,432 SR
Queue Stats
124W - 160L
1,378 Elo+
Party 1
Team Averages
Level 24
1,390 SR
1,294 Elo+

VS

Team Averages
Level 22
1,460 SR
1,322 Elo+
Horus
Horus
Asier220016
Horus
Level 27
God Stats
5W - 8L
1,360 SR
Queue Stats
73W - 84L
1,299 Elo+
Solo
Hachiman
Hachiman
Chrislvh7
Hachiman
Level 8
God Stats
1W - 1L
1,529 SR
Queue Stats
3W - 5L
1,326 Elo+
Party 2
Odin
Odin
Crannabis
Odin
Level 15
God Stats
9W - 9L
1,486 SR
Queue Stats
31W - 63L
1,295 Elo+
Solo
Ra
Ra
DarkDragon_694
Ra
Level 47
God Stats
28W - 29L
1,457 SR
Queue Stats
100W - 91L
1,332 Elo+
Party 2
Janus
Janus
josem9059
Janus
Level 13
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 2L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
12,357
458
6,781
18,077
17,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
PRX_fugg
Cu Chulainn
20
17 / 4 / 5
15,897
589
25,104
22,312
20,564
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 7 / 10
13,656
506
22,729
21,333
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
aurorka_3
Artemis
16
2 / 14 / 4
11,183
414
5,067
17,310
7,123
Danzaburou
bikhini
Danzaburou
20
7 / 7 / 8
14,586
540
17,610
19,418
8,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 11
13,199
489
17,802
26,136
21,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Chrislvh7
Hachiman
12
1 / 15 / 7
9,218
341
8,386
21,431
6,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
19
4 / 4 / 6
12,641
468
8,851
18,306
24,975
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 6 / 11
13,412
497
17,651
21,772
10,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
josem9059
Janus
18
8 / 6 / 4
12,596
467
14,577
17,862
7,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
37
Kills
33
35
Deaths
39
36
Assists
39
Player
Kills
Deaths
Assists
KDA
L
11
8
11
2.06
L
Hachiman
Chrislvh7
Hachiman
1
15
7
0.3
L
Odin
4
4
6
1.75
L
9
6
11
2.42
W
1
3
9
1.83
W
Cu Chulainn
PRX_fugg
Cu Chulainn
17
4
5
4.88
W
10
7
10
2.14
W
Artemis
aurorka_3
Artemis
2
14
4
0.29
W
Danzaburou
bikhini
Danzaburou
7
7
8
1.57
L
Janus
josem9059
Janus
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,291
Damage
67,267
98,450
Taken
105,507
61,641
Mitigated
69,640
10,061
Healing
23,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,802
8,130
1,351
3,718
26,136
21,017
2,666
4,452
21,307
0
41,369
L
Hachiman
Chrislvh7
Hachiman
8,386
6,601
0
2,438
21,431
6,061
549
1,153
20,055
0
35,221
L
Odin
8,851
3,721
0
410
18,306
24,975
1,603
1,889
15,927
0
54,939
L
17,651
2,691
2,895
8,214
21,772
10,569
2,539
1,957
19,576
98,561
0
W
6,781
686
0
1,949
18,077
17,757
593
4,863
12,609
44,547
0
W
Cu Chulainn
PRX_fugg
Cu Chulainn
25,104
6,712
0
2,314
22,312
20,564
3,538
6,989
14,696
17,844
78,726
W
22,729
4,034
0
3,943
21,333
7,883
3,686
5,533
15,198
0
78,038
W
Artemis
aurorka_3
Artemis
5,067
1,946
0
0
17,310
7,123
0
6,382
10,269
0
28,223
W
Danzaburou
bikhini
Danzaburou
17,610
8,143
0
1,855
19,418
8,314
4,300
6,648
12,182
0
96,073
L
Janus
josem9059
Janus
14,577
961
227
4,291
17,862
7,018
801
2,362
15,145
91,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,679
Gold Earned
61,066
505
Minions Killed
479
0
Camps Cleared
0
2,325,019
Distance Traveled
2,239,638
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,199
489
47
2
0
475,227
0
L
Hachiman
9,218
341
36
1
0
438,533
0
L
Odin
12,641
468
108
4
0
474,816
6
L
Ra
13,412
497
144
5
0
431,967
3
W
Ymir
12,357
458
77
3
0
485,553
0
W
Cu Chulainn
15,897
589
172
6
0
484,876
0
W
Susano
13,656
506
98
4
0
542,219
0
W
Artemis
11,183
414
51
2
0
343,561
0
W
Danzaburou
14,586
540
107
4
0
468,810
0
L
Janus
12,596
467
144
5
0
419,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role