Player Matchup

Hel
Hel
Darkrite212
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,080 Elo+
Party 1
Sun Wukong
Sun Wukong
FroggerManGames
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,123 Elo+
Party 1
Khepri
Khepri
Jalvantula
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,080 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,094 Elo+

VS

Team Averages
Level 104
1,570 SR
1,454 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ninjaollie
Danzaburou
Level 104
God Stats
14W - 15L
1,563 SR
Queue Stats
70W - 80L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
snoop45
Kukulkan
Level 86
God Stats
9W - 4L
1,646 SR
Queue Stats
43W - 59L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
9,450
525
2,676
18,919
14,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FroggerManGames
Sun Wukong
11
0 / 7 / 1
9,033
502
8,168
19,043
18,093
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Jalvantula
Khepri
13
1 / 2 / 0
10,315
573
9,014
22,249
29,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 1 / 13
12,032
668
7,110
22,470
24,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ninjaollie
Danzaburou
17
12 / 0 / 2
13,763
765
33,858
10,496
5,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
snoop45
Kukulkan
15
3 / 0 / 8
11,201
622
10,990
6,875
3,379
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
15
15
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
13
6.5
L
0
6
1
0.08
L
Sun Wukong
FroggerManGames
Sun Wukong
0
7
1
0.07
L
Khepri
Jalvantula
Khepri
1
2
0
0.5
W
Danzaburou
ninjaollie
Danzaburou
12
0
2
13
W
Kukulkan
snoop45
Kukulkan
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
51,958
60,211
Taken
39,841
61,448
Mitigated
33,032
15,766
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,110
730
0
4,275
22,470
24,635
266
5,639
16,250
32,307
0
L
2,676
235
4,317
5,233
18,919
14,116
0
7,056
11,863
29,820
0
L
Sun Wukong
FroggerManGames
Sun Wukong
8,168
1,252
0
1,374
19,043
18,093
0
6,695
12,348
0
25,590
L
Khepri
Jalvantula
Khepri
9,014
510
0
4,842
22,249
29,239
0
5,290
16,959
33,065
0
W
Danzaburou
ninjaollie
Danzaburou
33,858
21,210
0
2,631
10,496
5,018
1,637
3,580
6,769
0
87,388
W
Kukulkan
snoop45
Kukulkan
10,990
769
235
2,207
6,875
3,379
0
3,115
3,617
35,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,798
Gold Earned
36,996
139
Minions Killed
222
4
Camps Cleared
10
852,036
Distance Traveled
934,520
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,032
668
34
2
1
332,866
2
L
Hel
9,450
525
55
3
2
281,525
3
L
Sun Wukong
9,033
502
34
2
2
274,848
0
L
Khepri
10,315
573
50
3
0
295,663
2
W
Danzaburou
13,763
765
125
7
4
327,581
0
W
Kukulkan
11,201
622
63
4
5
274,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role