Player Matchup

Mulan
Mulan
GameOverDelios
Mulan
Level 18
God Stats
1W - 4L
1,471 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Pele
Pele
Laleto1
Pele
Level 16
God Stats
1W - 2L
1,554 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Cabrakan
Cabrakan
Nespheros
Cabrakan
Level 12
God Stats
0W - 1L
1,255 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
qlexia
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
rynbrs
Gilgamesh
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,456 SR
1,392 Elo+

VS

Team Averages
Level 18
1,504 SR
1,349 Elo+
Chronos
Chronos
 
Chronos
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
BusBoyInHotel
Loki
Level 27
God Stats
9W - 10L
1,551 SR
Queue Stats
25W - 33L
1,277 Elo+
Party 2
Charybdis
Charybdis
OOofXD
Charybdis
Level 28
God Stats
5W - 4L
1,337 SR
Queue Stats
15W - 17L
1,237 Elo+
Party 2
Ymir
Ymir
TheMexicanGG12
Ymir
Level 20
God Stats
16W - 6L
1,631 SR
Queue Stats
27W - 20L
1,404 Elo+
Party 3
Ra
Ra
ysbalmi
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,578
470
4,107
11,020
6,282
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Laleto1
Pele
11
5 / 6 / 1
7,232
517
6,645
10,650
3,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Nespheros
Cabrakan
10
1 / 6 / 4
6,619
473
4,114
12,270
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
qlexia
Neith
7
0 / 9 / 3
5,205
372
5,324
7,943
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
rynbrs
Gilgamesh
11
2 / 4 / 1
6,837
488
3,916
11,557
7,189
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
5 / 2 / 11
7,963
569
9,615
8,668
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 5
8,052
575
4,493
8,447
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
OOofXD
Charybdis
13
10 / 2 / 8
8,346
596
13,483
7,896
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
5 / 3 / 15
8,344
596
7,357
10,873
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 3 / 1
8,020
573
4,030
4,597
1,708
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
28
28
Deaths
11
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
11
5.25
W
6
1
5
8.5
L
3
3
0
1
L
Pele
Laleto1
Pele
5
6
1
0.92
L
Cabrakan
Nespheros
Cabrakan
1
6
4
0.5
W
Charybdis
OOofXD
Charybdis
10
2
8
7
W
5
3
15
4.17
L
Neith
qlexia
Neith
0
9
3
0.17
L
Gilgamesh
rynbrs
Gilgamesh
2
4
1
0.63
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,106
Damage
38,978
53,440
Taken
40,481
30,027
Mitigated
23,073
8,038
Healing
10,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
9,615
3,296
0
2,075
8,668
4,047
4,475
428
8,240
32,809
2,953
W
4,493
1,151
0
3,388
8,447
3,028
1,919
679
7,768
0
42,015
L
4,107
565
0
4,172
11,020
6,282
320
5,061
5,959
554
31,368
L
Pele
Laleto1
Pele
6,645
1,488
0
2,102
10,650
3,701
788
3,510
7,140
0
33,376
L
Cabrakan
Nespheros
Cabrakan
4,114
969
0
918
12,270
10,312
0
5,614
6,656
11,417
0
W
Charybdis
OOofXD
Charybdis
13,483
6,911
0
3,331
7,896
2,797
1,069
1,612
6,284
0
46,088
W
7,357
946
0
882
10,873
11,493
450
1,557
9,316
20,092
0
L
Neith
qlexia
Neith
5,324
2,369
0
393
7,943
2,543
0
2,350
5,593
0
13,934
L
Gilgamesh
rynbrs
Gilgamesh
3,916
784
0
453
11,557
7,189
0
3,689
7,868
1,513
26,315
W
4,030
991
0
914
4,597
1,708
1,295
549
4,048
39,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,471
Gold Earned
40,725
201
Minions Killed
343
0
Camps Cleared
0
1,289,773
Distance Traveled
1,359,760
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,963
569
63
5
0
246,593
4
W
Loki
8,052
575
81
6
0
326,467
0
L
Mulan
6,578
470
57
4
0
299,132
0
L
Pele
7,232
517
68
5
0
243,001
0
L
Cabrakan
6,619
473
14
1
0
263,518
4
W
Charybdis
8,346
596
71
5
0
257,445
4
W
Ymir
8,344
596
37
3
0
275,347
0
L
Neith
5,205
372
15
1
0
238,284
0
L
Gilgamesh
6,837
488
47
3
0
245,838
0
W
Ra
8,020
573
91
7
0
253,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role