Player Matchup

Jormungandr
Jormungandr
Diamond II
AJ2K12
Jormungandr
Diamond II
Level 160
God Stats
120W - 88L
1,702 SR
Queue Stats
782W - 774L
2,281 MMR
Solo
Xbalanque
Xbalanque
Diamond I
AnbuCptnJuan
Xbalanque
Diamond I
Level 156
God Stats
5W - 2L
1,684 SR
Queue Stats
158W - 134L
2,352 MMR
Party 3
Baba Yaga
Baba Yaga
Masters
GrootiFruiti
Baba Yaga
Masters
Level 144
God Stats
0W - 4L
1,495 SR
Queue Stats
240W - 213L
2,531 MMR
Party 3
Nemesis
Nemesis
Masters
Overpowerred
Nemesis
Masters
Level 157
God Stats
6W - 4L
1,684 SR
Queue Stats
251W - 197L
2,338 MMR
Solo
Horus
Horus
Diamond II
TG Kranky
Horus
Diamond II
Level 129
God Stats
9W - 12L
1,760 SR
Queue Stats
508W - 496L
2,413 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,665 SR
2,383 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,601 SR
2,405 MMR
Mulan
Mulan
Masters
ITz_ALExiStyLesS
Mulan
Masters
Level 160
God Stats
2W - 3L
1,586 SR
Queue Stats
151W - 125L
2,509 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Nussack9057
Kuzenbo
Masters
Level 147
God Stats
1W - 1L
1,352 SR
Queue Stats
237W - 227L
2,434 MMR
Solo
Hun Batz
Hun Batz
Masters
YeezyScump_J1
Hun Batz
Masters
Level 158
God Stats
1W - 1L
1,853 SR
Queue Stats
146W - 114L
2,628 MMR
Party 1
Apollo
Apollo
Diamond IV
clerkerfawn
Apollo
Diamond IV
Level 156
God Stats
32W - 17L
1,705 SR
Queue Stats
290W - 262L
2,255 MMR
Party 2
Vulcan
Vulcan
Platinum II
xMrStealUrToesx
Vulcan
Platinum II
Level 145
God Stats
1W - 1L
1,512 SR
Queue Stats
35W - 20L
2,199 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AJ2K12
Jormungandr
15
0 / 4 / 2
8,817
519
9,127
16,804
18,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
AnbuCptnJuan
Xbalanque
16
1 / 3 / 2
9,629
566
10,266
12,865
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
GrootiFruiti
Baba Yaga
14
1 / 5 / 2
9,003
530
9,232
12,470
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Overpowerred
Nemesis
15
3 / 3 / 1
9,054
533
7,150
13,739
4,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
TG Kranky
Horus
10
0 / 5 / 3
6,737
396
3,868
13,287
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
OdinGebCliodhnaLoki

VS

Bans
AchillesZeusTiamatArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
10,936
643
11,306
11,456
9,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Nussack9057
Kuzenbo
13
3 / 1 / 9
8,934
526
6,752
18,261
21,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
YeezyScump_J1
Hun Batz
18
4 / 1 / 6
10,565
621
11,401
12,025
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
17
5 / 2 / 5
10,591
623
8,730
12,440
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 1 / 6
9,487
558
11,503
7,668
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
5
Kills
20
20
Deaths
5
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AJ2K12
Jormungandr
0
4
2
0.25
L
Xbalanque
AnbuCptnJuan
Xbalanque
1
3
2
0.67
L
Baba Yaga
GrootiFruiti
Baba Yaga
1
5
2
0.4
W
6
0
4
8
W
Kuzenbo
Nussack9057
Kuzenbo
3
1
9
7.5
L
Nemesis
Overpowerred
Nemesis
3
3
1
1.17
L
Horus
TG Kranky
Horus
0
5
3
0.3
W
Hun Batz
YeezyScump_J1
Hun Batz
4
1
6
7
W
Apollo
5
2
5
3.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
49,692
69,165
Taken
61,850
40,562
Mitigated
42,729
24,964
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AJ2K12
Jormungandr
9,127
1,444
0
4,960
16,804
18,189
28
1,049
14,920
52,839
0
L
Xbalanque
AnbuCptnJuan
Xbalanque
10,266
5,294
0
4,947
12,865
4,521
2,276
3,102
9,625
0
88,252
L
Baba Yaga
GrootiFruiti
Baba Yaga
9,232
786
75
3,288
12,470
4,251
0
4,573
7,680
59,029
0
W
11,306
2,028
0
8,183
11,456
9,009
0
4,190
6,315
1,511
65,478
W
Kuzenbo
Nussack9057
Kuzenbo
6,752
2,142
411
5,678
18,261
21,760
209
5,501
12,069
16,697
0
L
Nemesis
Overpowerred
Nemesis
7,150
2,348
0
5,349
13,739
4,720
0
3,511
10,023
0
53,821
L
Horus
TG Kranky
Horus
3,868
1,698
2,656
3,689
13,287
8,881
0
5,625
7,293
0
11,876
W
Hun Batz
YeezyScump_J1
Hun Batz
11,401
2,456
0
5,319
12,025
4,460
1,079
3,413
8,426
0
80,580
W
Apollo
8,730
4,892
0
4,053
12,440
4,742
2,112
2,445
9,834
0
93,781
W
11,503
2,508
0
1,109
7,668
2,758
493
3,350
4,084
70,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,240
Gold Earned
50,513
519
Minions Killed
567
0
Camps Cleared
0
1,625,698
Distance Traveled
1,900,878
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,817
519
109
6
0
304,780
0
L
Xbalanque
9,629
566
148
9
0
313,157
6
L
Baba Yaga
9,003
530
135
8
0
338,952
1
W
Mulan
10,936
643
154
9
0
379,242
1
W
Kuzenbo
8,934
526
8
0
0
355,710
5
L
Nemesis
9,054
533
108
6
0
389,414
5
L
Horus
6,737
396
19
1
0
279,395
3
W
Hun Batz
10,565
621
128
8
0
432,599
5
W
Apollo
10,591
623
153
9
0
355,171
5
W
Vulcan
9,487
558
124
7
0
378,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role