Player Matchup

Thor
Thor
Bsuda
Thor
Level 97
God Stats
6W - 5L
1,500 SR
Queue Stats
141W - 132L
1,285 Elo+
Party 2
Agni
Agni
DoctorProStatus
Agni
Level 128
God Stats
17W - 12L
1,564 SR
Queue Stats
181W - 170L
1,548 Elo+
Party 2
Mulan
Mulan
HesAPhantom3
Mulan
Level 96
God Stats
43W - 43L
1,554 SR
Queue Stats
401W - 408L
1,508 Elo+
Solo
Terra
Terra
nolanlooC
Terra
Level 115
God Stats
5W - 1L
1,712 SR
Queue Stats
156W - 144L
1,485 Elo+
Solo
Charybdis
Charybdis
orangeninjaguy
Charybdis
Level 127
God Stats
27W - 22L
1,679 SR
Queue Stats
184W - 169L
1,542 Elo+
Solo
Team Averages
Level 113
1,602 SR
1,473 Elo+

VS

Team Averages
Level 97
1,653 SR
1,618 Elo+
Bacchus
Bacchus
DragonDood
Bacchus
Level 123
God Stats
6W - 2L
1,541 SR
Queue Stats
54W - 28L
1,702 Elo+
Party 1
Camazotz
Camazotz
Dvocean
Camazotz
Level 48
God Stats
3W - 0L
1,746 SR
Queue Stats
16W - 3L
1,858 Elo+
Party 1
Zeus
Zeus
HampterMines
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 22L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
alexmgar
Zhong Kui
Level 159
God Stats
2W - 0L
1,970 SR
Queue Stats
174W - 184L
1,521 Elo+
Solo
Xbalanque
Xbalanque
thenamerip
Xbalanque
Level 124
God Stats
1W - 3L
1,507 SR
Queue Stats
34W - 59L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bsuda
Thor
13
2 / 8 / 6
8,052
732
6,071
12,744
5,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 6 / 2
9,432
857
9,131
11,046
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 5
8,057
732
5,990
18,145
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
nolanlooC
Terra
14
1 / 6 / 6
7,515
683
3,338
16,315
16,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
orangeninjaguy
Charybdis
10
1 / 1 / 4
6,522
593
3,249
5,042
1,685

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DragonDood
Bacchus
14
3 / 4 / 13
9,573
870
6,504
12,364
15,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Camazotz
Dvocean
Camazotz
17
9 / 1 / 11
10,834
985
14,959
14,282
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
8 / 3 / 10
10,273
934
14,092
6,183
1,909
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
alexmgar
Zhong Kui
15
4 / 4 / 8
9,526
866
10,500
8,973
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
thenamerip
Xbalanque
16
3 / 0 / 9
9,528
866
9,417
8,230
3,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
11
Kills
27
27
Deaths
12
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thor
Bsuda
Thor
2
8
6
0.63
L
5
6
2
1
W
Bacchus
DragonDood
Bacchus
3
4
13
2.38
W
Camazotz
Dvocean
Camazotz
9
1
11
14.5
W
8
3
10
4.33
L
2
6
5
0.75
W
Zhong Kui
alexmgar
Zhong Kui
4
4
8
2
L
Terra
nolanlooC
Terra
1
6
6
0.67
L
Charybdis
orangeninjaguy
Charybdis
1
1
4
3
W
Xbalanque
thenamerip
Xbalanque
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,779
Damage
55,472
63,292
Taken
50,032
40,727
Mitigated
32,227
4,980
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bsuda
Thor
6,071
2,158
0
220
12,744
5,615
0
5,352
7,392
0
18,252
L
9,131
354
0
755
11,046
3,444
1
4,463
6,583
29,905
0
W
Bacchus
DragonDood
Bacchus
6,504
755
0
1,011
12,364
15,500
0
1,737
10,484
12,454
0
W
Camazotz
Dvocean
Camazotz
14,959
4,583
0
7,775
14,282
5,349
511
3,349
10,571
0
33,698
W
14,092
1,917
0
482
6,183
1,909
1,112
3,003
3,140
35,624
0
L
5,990
1,114
0
958
18,145
13,716
0
9,169
8,976
0
17,950
W
Zhong Kui
alexmgar
Zhong Kui
10,500
252
0
1,733
8,973
6,224
2,227
2,980
5,849
40,306
0
L
Terra
nolanlooC
Terra
3,338
432
895
836
16,315
16,267
0
8,796
7,519
17,629
0
L
Charybdis
orangeninjaguy
Charybdis
3,249
1,887
0
1,316
5,042
1,685
0
3,404
1,638
0
9,525
W
Xbalanque
thenamerip
Xbalanque
9,417
4,788
0
3,001
8,230
3,245
2,622
1,933
6,255
0
43,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,578
Gold Earned
49,734
149
Minions Killed
258
2
Camps Cleared
15
826,308
Distance Traveled
1,006,164
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,052
732
27
2
0
153,471
0
L
Agni
9,432
857
53
5
2
181,617
2
W
Bacchus
9,573
870
10
1
1
209,992
4
W
Camazotz
10,834
985
55
5
3
215,555
3
W
Zeus
10,273
934
39
4
4
182,525
1
L
Mulan
8,057
732
31
3
0
180,406
0
W
Zhong Kui
9,526
866
81
7
3
191,081
1
L
Terra
7,515
683
25
2
0
206,960
6
L
Charybdis
6,522
593
13
1
0
103,854
1
W
Xbalanque
9,528
866
73
7
4
207,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role