Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Denfish
Anubis
Level 99
God Stats
5W - 2L
1,641 SR
Queue Stats
230W - 221L
1,508 Elo+
Solo
Artemis
Artemis
Nextokkin
Artemis
Level 60
God Stats
2W - 1L
1,481 SR
Queue Stats
14W - 18L
1,377 Elo+
Solo
Kali
Kali
Yoggoh
Kali
Level 60
God Stats
11W - 7L
1,735 SR
Queue Stats
300W - 284L
1,553 Elo+
Solo
Team Averages
Level 79
1,572 SR
1,488 Elo+

VS

Team Averages
Level 83
1,528 SR
1,432 Elo+
Gilgamesh
Gilgamesh
AzkarDeigo
Gilgamesh
Level 64
God Stats
7W - 12L
1,484 SR
Queue Stats
316W - 349L
1,411 Elo+
Solo
Anubis
Anubis
Danodadude
Anubis
Level 95
God Stats
2W - 1L
1,838 SR
Queue Stats
39W - 34L
1,407 Elo+
Solo
Skadi
Skadi
Hunterjuan123457
Skadi
Level 61
God Stats
3W - 2L
1,697 SR
Queue Stats
55W - 69L
1,465 Elo+
Solo
Sobek
Sobek
SyndicateSinner
Sobek
Level 83
God Stats
4W - 5L
1,418 SR
Queue Stats
307W - 353L
1,422 Elo+
Solo
Pele
Pele
lazybutcompetent
Pele
Level 110
God Stats
0W - 1L
1,203 SR
Queue Stats
51W - 47L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 0 / 8
8,012
572
8,810
9,456
6,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
 
Ra
12
0 / 4 / 5
7,259
519
2,681
6,132
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
Denfish
Anubis
15
11 / 1 / 3
9,053
647
11,837
10,160
4,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Nextokkin
Artemis
11
1 / 3 / 1
6,394
457
3,746
5,824
1,449
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Yoggoh
Kali
13
8 / 2 / 3
8,594
614
10,445
11,133
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzkarDeigo
Gilgamesh
12
1 / 5 / 0
7,291
521
7,592
13,764
5,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Danodadude
Anubis
12
2 / 5 / 5
7,181
513
6,147
9,407
3,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 2
7,223
516
5,001
6,555
1,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 5
5,889
421
2,435
11,086
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 6 / 4
7,295
521
5,320
12,473
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
22
Kills
10
10
Deaths
23
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
8
6
W
Ra
 
Ra
0
4
5
0.63
L
Gilgamesh
AzkarDeigo
Gilgamesh
1
5
0
0.2
L
Anubis
Danodadude
Anubis
2
5
5
0.9
W
Anubis
Denfish
Anubis
11
1
3
12.5
L
4
3
2
1.67
W
Artemis
Nextokkin
Artemis
1
3
1
0.5
L
0
4
5
0.63
W
Kali
Yoggoh
Kali
8
2
3
4.75
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
26,495
42,705
Taken
53,285
18,559
Mitigated
19,800
18,293
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,810
245
0
4,096
9,456
6,593
278
767
8,241
7,005
32,136
W
Ra
 
Ra
2,681
212
209
802
6,132
1,628
0
2,462
3,670
40,726
0
L
Gilgamesh
AzkarDeigo
Gilgamesh
7,592
1,339
0
1,787
13,764
5,307
0
2,613
10,471
0
36,020
L
Anubis
Danodadude
Anubis
6,147
114
0
2,903
9,407
3,291
0
5,169
4,193
41,186
0
W
Anubis
Denfish
Anubis
11,837
754
56
7,219
10,160
4,241
0
2,873
7,204
59,972
0
L
5,001
1,652
0
890
6,555
1,644
0
2,045
4,510
0
35,158
W
Artemis
Nextokkin
Artemis
3,746
1,816
161
1,182
5,824
1,449
230
1,420
4,404
0
24,953
L
2,435
475
587
3,475
11,086
6,651
0
3,374
7,543
10,244
0
W
Kali
Yoggoh
Kali
10,445
4,408
0
4,568
11,133
4,648
0
1,060
9,928
0
51,629
L
5,320
1,523
0
3,887
12,473
2,907
11
3,207
9,154
0
40,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,312
Gold Earned
34,879
373
Minions Killed
294
0
Camps Cleared
0
1,410,394
Distance Traveled
1,321,288
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,012
572
82
6
0
315,113
4
W
Ra
7,259
519
74
5
0
295,945
3
L
Gilgamesh
7,291
521
72
5
0
238,775
6
L
Anubis
7,181
513
82
6
0
242,914
4
W
Anubis
9,053
647
98
7
0
258,756
2
L
Skadi
7,223
516
58
4
0
263,242
4
W
Artemis
6,394
457
43
3
0
236,620
3
L
Sobek
5,889
421
10
1
0
292,241
5
W
Kali
8,594
614
76
5
0
303,960
2
L
Pele
7,295
521
72
5
0
284,116
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role