Player Matchup

Kuzenbo
Kuzenbo
GEEZUSE
Kuzenbo
Level 67
God Stats
32W - 21L
1,557 SR
Queue Stats
184W - 183L
1,503 Elo+
Party 1
Ra
Ra
ReXx_Zero
Ra
Level 43
God Stats
3W - 4L
1,461 SR
Queue Stats
62W - 65L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
xVelocityxAlt
Danzaburou
Level 38
God Stats
5W - 2L
1,619 SR
Queue Stats
35W - 40L
1,247 Elo+
Solo
Team Averages
Level 49
1,546 SR
1,402 Elo+

VS

Team Averages
Level 48
1,532 SR
1,436 Elo+
Jing Wei
Jing Wei
End Hate8219
Jing Wei
Level 77
God Stats
10W - 13L
1,479 SR
Queue Stats
543W - 795L
1,289 Elo+
Solo
Sylvanus
Sylvanus
Rayzur95
Sylvanus
Level 63
God Stats
2W - 2L
1,618 SR
Queue Stats
66W - 68L
1,518 Elo+
Party 2
Ra
Ra
eclipsewolf5663
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GEEZUSE
Kuzenbo
16
9 / 5 / 19
12,716
848
17,793
19,688
25,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
15 / 4 / 13
13,315
888
17,022
13,295
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
xVelocityxAlt
Danzaburou
15
7 / 4 / 19
11,776
785
16,266
12,943
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
End Hate8219
Jing Wei
15
3 / 8 / 8
11,082
739
10,686
18,310
6,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Rayzur95
Sylvanus
16
9 / 11 / 3
13,384
892
16,188
26,276
17,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 12 / 7
9,874
658
6,395
15,315
5,602
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
31
Kills
13
13
Deaths
31
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
End Hate8219
Jing Wei
3
8
8
0.88
W
Kuzenbo
GEEZUSE
Kuzenbo
9
5
19
3.7
L
Sylvanus
Rayzur95
Sylvanus
9
11
3
0.95
W
15
4
13
5.38
L
1
12
7
0.38
W
Danzaburou
xVelocityxAlt
Danzaburou
7
4
19
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,081
Damage
33,269
45,926
Taken
59,901
37,111
Mitigated
29,548
19,023
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
End Hate8219
Jing Wei
10,686
9,166
0
1,606
18,310
6,375
1,094
9,162
7,981
0
35,218
W
Kuzenbo
GEEZUSE
Kuzenbo
17,793
4,885
509
3,927
19,688
25,828
644
6,918
12,770
30,634
0
L
Sylvanus
Rayzur95
Sylvanus
16,188
3,868
1,998
4,619
26,276
17,571
0
15,480
9,363
30,260
3,937
W
17,022
1,986
3,506
6,249
13,295
5,234
801
8,799
4,496
61,965
0
L
6,395
774
493
1,061
15,315
5,602
216
7,975
6,382
17,259
0
W
Danzaburou
xVelocityxAlt
Danzaburou
16,266
3,892
0
4,832
12,943
6,049
1,948
6,365
6,578
0
43,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
34,340
196
Minions Killed
124
11
Camps Cleared
0
766,752
Distance Traveled
669,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,082
739
57
4
0
235,183
1
W
Kuzenbo
12,716
848
26
2
0
275,629
0
L
Sylvanus
13,384
892
42
3
0
211,446
2
W
Ra
13,315
888
96
6
9
250,493
4
L
Ra
9,874
658
25
2
0
222,434
0
W
Danzaburou
11,776
785
74
5
2
240,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role