Player Matchup

Hercules
Hercules
Alschbjetta
Hercules
Level 128
God Stats
1W - 8L
1,216 SR
Queue Stats
136W - 164L
1,418 Elo+
Party 1
Bellona
Bellona
Brannocc
Bellona
Level 79
God Stats
6W - 4L
1,665 SR
Queue Stats
422W - 423L
1,447 Elo+
Solo
Ares
Ares
Flashwe
Ares
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 136L
1,388 Elo+
Party 1
He Bo
He Bo
Stelf5
He Bo
Level 150
God Stats
0W - 2L
1,238 SR
Queue Stats
22W - 42L
1,363 Elo+
Solo
Awilix
Awilix
WhiteKnight14
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 111
1,424 SR
1,423 Elo+

VS

Team Averages
Level 84
1,381 SR
1,416 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CheEeTah
Thanatos
Level 69
God Stats
4W - 6L
1,463 SR
Queue Stats
227W - 238L
1,389 Elo+
Solo
Ymir
Ymir
Grinsekadse
Ymir
Level 109
God Stats
1W - 1L
1,305 SR
Queue Stats
154W - 165L
1,383 Elo+
Party 2
Thoth
Thoth
Manakovski
Thoth
Level 76
God Stats
2W - 3L
1,136 SR
Queue Stats
222W - 190L
1,418 Elo+
Party 3
Fenrir
Fenrir
fisho12355
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,391 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alschbjetta
Hercules
8
0 / 4 / 0
4,506
901
2,634
7,824
3,060
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Brannocc
Bellona
11
2 / 3 / 0
5,373
1,075
2,657
6,045
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
Flashwe
Ares
9
0 / 3 / 1
4,722
944
923
6,353
4,248
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Stelf5
He Bo
8
0 / 3 / 0
4,617
923
1,292
2,852
846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 5 / 1
4,817
963
1,958
5,263
1,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 13
6,250
1,250
3,746
4,512
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
CheEeTah
Thanatos
12
10 / 1 / 7
6,992
1,398
6,425
4,435
1,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 0 / 12
6,191
1,238
4,824
3,508
3,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
11
2 / 1 / 12
6,245
1,249
5,931
2,512
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
fisho12355
Fenrir
10
2 / 0 / 12
5,910
1,182
3,795
6,423
3,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
18
18
Deaths
2
2
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
13
8.5
L
Hercules
Alschbjetta
Hercules
0
4
0
0
L
Bellona
Brannocc
Bellona
2
3
0
0.67
W
Thanatos
CheEeTah
Thanatos
10
1
7
13.5
L
Ares
Flashwe
Ares
0
3
1
0.17
W
2
0
12
8
W
Thoth
2
1
12
8
L
He Bo
Stelf5
He Bo
0
3
0
0
L
0
5
1
0.1
W
Fenrir
fisho12355
Fenrir
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,464
Damage
24,721
28,337
Taken
21,390
14,249
Mitigated
13,762
2,932
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,746
309
493
1,653
4,512
3,836
318
342
4,079
5,006
0
L
Hercules
Alschbjetta
Hercules
2,634
317
282
722
7,824
3,060
0
4,003
3,821
0
6,768
L
Bellona
Brannocc
Bellona
2,657
406
49
730
6,045
4,261
0
3,212
2,833
0
6,029
W
Thanatos
CheEeTah
Thanatos
6,425
871
653
3,614
4,435
1,972
167
51
4,312
0
9,464
L
Ares
Flashwe
Ares
923
60
62
475
6,353
4,248
0
3,209
3,144
1,911
0
W
4,824
444
746
619
3,508
3,059
400
1,014
2,423
8,249
0
W
Thoth
5,931
535
499
244
2,512
979
367
15
2,427
14,004
0
L
He Bo
Stelf5
He Bo
1,292
49
317
63
2,852
846
0
1,121
1,731
3,661
0
L
1,958
391
154
78
5,263
1,834
0
2,956
2,307
0
4,923
W
Fenrir
fisho12355
Fenrir
3,795
958
384
2,608
6,423
3,916
16
793
5,601
0
7,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,035
Gold Earned
31,588
25
Minions Killed
47
0
Camps Cleared
0
472,895
Distance Traveled
550,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,250
1,250
2
0
0
95,951
2
L
Hercules
4,506
901
4
1
0
102,882
2
L
Bellona
5,373
1,075
11
2
0
111,074
2
W
Thanatos
6,992
1,398
6
1
0
116,682
0
L
Ares
4,722
944
1
0
0
94,175
0
W
Ymir
6,191
1,238
11
2
0
104,110
1
W
Thoth
6,245
1,249
22
4
0
101,943
0
L
He Bo
4,617
923
5
1
0
69,969
0
L
Awilix
4,817
963
4
1
0
94,795
0
W
Fenrir
5,910
1,182
6
1
0
131,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role