Player Matchup

Olorun
Olorun
Ananzi101
Olorun
Level 64
God Stats
29W - 17L
1,542 SR
Queue Stats
106W - 88L
1,415 Elo+
Solo
Bastet
Bastet
OhNoItsTruffle
Bastet
Level 85
God Stats
13W - 11L
1,741 SR
Queue Stats
128W - 192L
1,321 Elo+
Party 1
Nox
Nox
Slimciack
Nox
Level 80
God Stats
93W - 120L
1,525 SR
Queue Stats
379W - 397L
1,448 Elo+
Solo
Artio
Artio
XxPaperxX4613
Artio
Level 62
God Stats
8W - 4L
1,763 SR
Queue Stats
331W - 394L
1,356 Elo+
Solo
Sylvanus
Sylvanus
scottsman455
Sylvanus
Level 56
God Stats
1W - 2L
1,687 SR
Queue Stats
79W - 107L
1,311 Elo+
Party 1
Team Averages
Level 69
1,651 SR
1,370 Elo+

VS

Team Averages
Level 67
1,558 SR
1,360 Elo+
Ah Puch
Ah Puch
Amandas2Alef
Ah Puch
Level 67
God Stats
6W - 5L
1,327 SR
Queue Stats
90W - 110L
1,338 Elo+
Solo
Tsukuyomi
Tsukuyomi
Garbs99
Tsukuyomi
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
342W - 403L
1,337 Elo+
Solo
Mulan
Mulan
ItsYaBoiHova
Mulan
Level 66
God Stats
13W - 8L
1,712 SR
Queue Stats
101W - 111L
1,394 Elo+
Solo
Neith
Neith
Raulelcreador
Neith
Level 49
God Stats
49W - 59L
1,424 SR
Queue Stats
132W - 185L
1,317 Elo+
Solo
Geb
Geb
mr papasquat458
Geb
Level 64
God Stats
4W - 0L
1,828 SR
Queue Stats
11W - 7L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ananzi101
Olorun
11
0 / 2 / 2
6,551
504
2,414
5,463
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
5 / 2 / 2
7,165
551
6,602
9,732
3,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 3
6,909
531
4,246
8,312
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 2 / 0
5,371
413
1,770
6,451
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
scottsman455
Sylvanus
10
1 / 5 / 3
6,230
479
3,971
11,053
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amandas2Alef
Ah Puch
12
3 / 2 / 3
7,257
558
7,430
5,200
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Garbs99
Tsukuyomi
14
4 / 0 / 2
7,647
588
3,728
8,336
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 2
6,751
519
7,058
8,614
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 1 / 3
6,621
509
5,893
6,495
2,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
2 / 4 / 1
5,497
423
3,188
7,525
5,069
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
11
11
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Amandas2Alef
Ah Puch
3
2
3
2.25
L
Olorun
Ananzi101
Olorun
0
2
2
0.5
W
Tsukuyomi
Garbs99
Tsukuyomi
4
0
2
5
W
1
3
2
0.67
L
5
2
2
3
W
1
1
3
2.5
L
2
0
3
3.5
L
1
2
0
0.5
W
2
4
1
0.63
L
Sylvanus
scottsman455
Sylvanus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
27,297
41,011
Taken
36,170
24,559
Mitigated
16,378
14,795
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Amandas2Alef
Ah Puch
7,430
88
0
2,062
5,200
1,861
318
1,065
4,135
34,849
0
L
Olorun
Ananzi101
Olorun
2,414
1,042
0
1,477
5,463
1,960
1,379
2,825
2,382
30,456
2,497
W
Tsukuyomi
Garbs99
Tsukuyomi
3,728
847
0
4,363
8,336
2,715
0
877
7,391
0
54,886
W
7,058
579
0
3,010
8,614
4,664
86
2,360
5,945
345
34,598
L
6,602
2,068
0
4,770
9,732
3,063
184
1,427
7,943
0
31,929
W
5,893
2,119
102
1,792
6,495
2,069
84
4,505
1,990
0
39,061
L
4,246
243
216
2,656
8,312
5,283
381
2,576
5,644
26,277
0
L
1,770
225
0
1,863
6,451
5,547
0
394
5,689
12,368
0
W
3,188
232
377
1,056
7,525
5,069
0
2,896
4,629
14,909
0
L
Sylvanus
scottsman455
Sylvanus
3,971
1,971
828
2,985
11,053
8,706
447
2,857
8,040
23,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,226
Gold Earned
33,773
274
Minions Killed
359
0
Camps Cleared
0
1,122,797
Distance Traveled
1,215,949
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,257
558
74
6
0
253,097
1
L
Olorun
6,551
504
83
6
0
210,733
3
W
Tsukuyomi
7,647
588
101
8
0
274,294
0
W
Mulan
6,751
519
85
7
0
238,049
5
L
Bastet
7,165
551
61
5
0
287,503
3
W
Neith
6,621
509
82
6
0
223,427
1
L
Nox
6,909
531
45
3
0
247,031
4
L
Artio
5,371
413
33
3
0
176,206
0
W
Geb
5,497
423
17
1
0
227,082
5
L
Sylvanus
6,230
479
52
4
0
201,324
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role