Player Matchup

Charybdis
Charybdis
Casgey
Charybdis
Level 49
God Stats
14W - 19L
1,479 SR
Queue Stats
160W - 165L
1,439 Elo+
Party 3
Nu Wa
Nu Wa
Deadpoulette
Nu Wa
Level 160
God Stats
15W - 11L
1,632 SR
Queue Stats
267W - 285L
1,495 Elo+
Party 3
Sun Wukong
Sun Wukong
OrSoHelpMe
Sun Wukong
Level 99
God Stats
4W - 1L
1,286 SR
Queue Stats
55W - 53L
1,364 Elo+
Party 4
Athena
Athena
RonaQc
Athena
Level 49
God Stats
26W - 26L
1,533 SR
Queue Stats
150W - 135L
1,503 Elo+
Party 3
Bastet
Bastet
Sabsvin
Bastet
Level 19
God Stats
10W - 6L
1,500 SR
Queue Stats
37W - 39L
1,473 Elo+
Party 4
Team Averages
Level 75
1,486 SR
1,455 Elo+

VS

Team Averages
Level 50
1,503 SR
1,419 Elo+
Hun Batz
Hun Batz
Halfemptyjamjar
Hun Batz
Level 26
God Stats
0W - 1L
1,301 SR
Queue Stats
14W - 20L
1,388 Elo+
Party 1
Susano
Susano
SpatialCognition
Susano
Level 43
God Stats
3W - 9L
1,316 SR
Queue Stats
221W - 227L
1,432 Elo+
Solo
Anhur
Anhur
TysonRain
Anhur
Level 28
God Stats
4W - 2L
1,774 SR
Queue Stats
116W - 111L
1,439 Elo+
Party 2
Cerberus
Cerberus
jkt2232
Cerberus
Level 58
God Stats
5W - 3L
1,624 SR
Queue Stats
262W - 270L
1,328 Elo+
Party 2
Janus
Janus
weenwin
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Casgey
Charybdis
9
7 / 1 / 2
6,287
572
5,304
5,493
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 4
6,483
589
4,359
4,042
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
OrSoHelpMe
Sun Wukong
12
4 / 0 / 1
7,106
646
3,818
5,422
2,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
RonaQc
Athena
9
2 / 1 / 8
6,006
546
4,395
6,256
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
Sabsvin
Bastet
10
5 / 1 / 6
6,539
594
8,029
7,616
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 6 / 0
5,319
484
2,779
8,106
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 0
6,557
596
4,311
8,803
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
TysonRain
Anhur
6
0 / 6 / 1
4,432
403
2,590
6,437
1,437
Cerberus
jkt2232
Cerberus
5
1 / 5 / 0
4,662
424
1,964
10,303
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Janus
weenwin
Janus
10
2 / 2 / 0
6,413
583
3,902
4,916
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
22
Kills
5
5
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Casgey
Charybdis
7
1
2
8
W
4
2
4
3
L
Hun Batz
1
6
0
0.17
W
Sun Wukong
OrSoHelpMe
Sun Wukong
4
0
1
4.5
W
Athena
RonaQc
Athena
2
1
8
6
W
Bastet
Sabsvin
Bastet
5
1
6
8
L
1
3
0
0.33
L
Anhur
TysonRain
Anhur
0
6
1
0.08
L
Cerberus
jkt2232
Cerberus
1
5
0
0.2
L
Janus
weenwin
Janus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,905
Damage
15,546
28,829
Taken
38,565
10,384
Mitigated
12,408
11,275
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Casgey
Charybdis
5,304
3,401
0
2,518
5,493
1,300
1,200
1,253
4,198
0
34,819
W
4,359
822
0
1,000
4,042
1,304
167
1,519
2,407
37,296
0
L
Hun Batz
2,779
1,648
0
1,858
8,106
2,256
0
1,239
6,867
0
19,233
W
Sun Wukong
OrSoHelpMe
Sun Wukong
3,818
1,048
0
2,079
5,422
2,349
0
0
5,079
0
35,743
W
Athena
RonaQc
Athena
4,395
1,778
0
1,884
6,256
3,306
289
1,242
4,938
12,988
0
W
Bastet
Sabsvin
Bastet
8,029
2,531
0
3,794
7,616
2,125
0
1,759
5,720
0
31,540
L
4,311
610
0
1,926
8,803
3,696
0
925
7,878
0
40,058
L
Anhur
TysonRain
Anhur
2,590
1,996
78
1,093
6,437
1,437
0
2,135
4,302
0
14,300
L
Cerberus
jkt2232
Cerberus
1,964
616
152
2,441
10,303
3,759
0
3,253
7,050
11,346
0
L
Janus
weenwin
Janus
3,902
412
0
270
4,916
1,260
0
1,202
3,714
37,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
27,383
298
Minions Killed
277
0
Camps Cleared
0
1,079,223
Distance Traveled
1,001,573
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,287
572
54
5
0
180,788
1
W
Nu Wa
6,483
589
67
6
0
191,756
3
L
Hun Batz
5,319
484
43
4
0
193,668
0
W
Sun Wukong
7,106
646
97
9
0
224,310
4
W
Athena
6,006
546
16
1
0
224,947
4
W
Bastet
6,539
594
64
6
0
257,422
0
L
Susano
6,557
596
89
8
0
198,402
1
L
Anhur
4,432
403
25
2
0
194,961
3
L
Cerberus
4,662
424
36
3
0
186,263
1
L
Janus
6,413
583
84
8
0
228,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role