Player Matchup

Morgan Le Fay
Morgan Le Fay
Swtchocodrop
Morgan Le Fay
Level 145
God Stats
15W - 10L
1,442 SR
Queue Stats
224W - 237L
1,443 Elo+
Solo
Heimdallr
Heimdallr
TheP4ANDAarmy
Heimdallr
Level 84
God Stats
3W - 5L
1,487 SR
Queue Stats
206W - 218L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Vasto06
Sun Wukong
Level 79
God Stats
3W - 3L
1,417 SR
Queue Stats
108W - 111L
1,417 Elo+
Party 1
Mulan
Mulan
llGOOSEBUMPSII
Mulan
Level 119
God Stats
14W - 10L
1,564 SR
Queue Stats
402W - 427L
1,414 Elo+
Solo
Cerberus
Cerberus
runningxgun
Cerberus
Level 84
God Stats
7W - 5L
1,402 SR
Queue Stats
110W - 114L
1,492 Elo+
Solo
Team Averages
Level 102
1,462 SR
1,447 Elo+

VS

Team Averages
Level 69
1,475 SR
1,452 Elo+
Nox
Nox
AquaticMoonn
Nox
Level 69
God Stats
3W - 8L
1,447 SR
Queue Stats
90W - 116L
1,392 Elo+
Party 2
Ares
Ares
Satizfaxion
Ares
Level 94
God Stats
19W - 19L
1,613 SR
Queue Stats
188W - 186L
1,373 Elo+
Solo
Neith
Neith
XxPepsiMonsterX
Neith
Level 109
God Stats
4W - 6L
1,510 SR
Queue Stats
130W - 121L
1,502 Elo+
Party 2
Zhong Kui
Zhong Kui
k5Blazer
Zhong Kui
Level 30
God Stats
3W - 4L
1,375 SR
Queue Stats
85W - 93L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
woahsiah
Gilgamesh
Level 44
God Stats
4W - 2L
1,430 SR
Queue Stats
6W - 3L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Swtchocodrop
Morgan Le Fay
14
1 / 3 / 7
9,540
454
13,817
10,340
4,373
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TheP4ANDAarmy
Heimdallr
17
9 / 2 / 8
10,895
519
23,558
16,879
6,579
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Vasto06
Sun Wukong
18
7 / 1 / 7
11,474
546
13,711
15,176
15,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
11 / 4 / 8
11,112
529
15,160
16,631
9,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
runningxgun
Cerberus
14
3 / 2 / 19
10,364
494
11,338
23,567
30,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,111
434
7,348
13,192
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 3
8,569
408
9,636
21,713
22,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 5 / 3
8,543
407
11,290
17,213
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
k5Blazer
Zhong Kui
11
2 / 9 / 7
8,136
387
18,203
19,735
8,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
woahsiah
Gilgamesh
12
3 / 6 / 5
8,264
394
9,137
22,859
10,501
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
31
Kills
12
12
Deaths
31
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
2
6
3
0.58
W
Morgan Le Fay
Swtchocodrop
Morgan Le Fay
1
3
7
1.5
W
Heimdallr
TheP4ANDAarmy
Heimdallr
9
2
8
6.5
W
Sun Wukong
Vasto06
Sun Wukong
7
1
7
10.5
L
1
5
3
0.5
L
Zhong Kui
k5Blazer
Zhong Kui
2
9
7
0.61
W
11
4
8
3.75
W
Cerberus
runningxgun
Cerberus
3
2
19
6.25
L
Gilgamesh
woahsiah
Gilgamesh
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,584
Damage
55,614
82,593
Taken
94,712
66,696
Mitigated
51,492
24,312
Healing
22,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,348
636
53
1,221
13,192
4,334
0
5,300
7,892
42,184
0
L
9,636
265
2,049
4,309
21,713
22,774
0
5,138
16,575
27,150
0
W
Morgan Le Fay
Swtchocodrop
Morgan Le Fay
13,817
1,545
0
1,613
10,340
4,373
1,151
4,794
5,356
55,319
0
W
Heimdallr
TheP4ANDAarmy
Heimdallr
23,558
7,910
0
5,470
16,879
6,579
1,467
7,247
9,388
0
83,449
W
Sun Wukong
Vasto06
Sun Wukong
13,711
2,480
0
1,485
15,176
15,930
2,545
6,726
8,254
0
75,953
L
11,290
4,316
0
6,390
17,213
5,237
65
2,998
14,215
0
64,234
L
Zhong Kui
k5Blazer
Zhong Kui
18,203
728
0
5,119
19,735
8,646
0
5,234
14,501
47,580
0
W
15,160
1,503
0
6,191
16,631
9,491
112
7,237
9,080
0
63,862
W
Cerberus
runningxgun
Cerberus
11,338
464
996
8,557
23,567
30,323
474
8,198
15,077
36,076
0
L
Gilgamesh
woahsiah
Gilgamesh
9,137
2,545
668
2,371
22,859
10,501
0
6,485
16,374
0
32,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
42,623
506
Minions Killed
328
0
Camps Cleared
0
2,111,638
Distance Traveled
2,027,309
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,111
434
75
4
0
384,144
1
L
Ares
8,569
408
32
2
0
402,488
13
W
Morgan Le Fay
9,540
454
81
4
0
381,804
7
W
Heimdallr
10,895
519
124
6
0
444,988
3
W
Sun Wukong
11,474
546
140
7
0
464,662
2
L
Neith
8,543
407
114
5
0
421,193
6
L
Zhong Kui
8,136
387
70
3
0
409,516
0
W
Mulan
11,112
529
78
4
0
409,232
0
W
Cerberus
10,364
494
83
4
0
410,952
3
L
Gilgamesh
8,264
394
37
2
0
409,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role