Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CapitanUlow
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,704 Elo+
Party 2
Ymir
Ymir
Herdbirne
Ymir
Level 5
God Stats
2W - 2L
1,460 SR
Queue Stats
2W - 2L
1,563 Elo+
Party 2
Anhur
Anhur
MrbombenLP
Anhur
Level 28
God Stats
3W - 4L
1,539 SR
Queue Stats
68W - 56L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
ThugLifeThomas
Baron Samedi
Level 55
God Stats
6W - 5L
1,846 SR
Queue Stats
21W - 20L
1,543 Elo+
Party 2
Team Averages
Level 28
1,569 SR
1,587 Elo+

VS

Team Averages
Level 21
1,590 SR
1,562 Elo+
Sun Wukong
Sun Wukong
Gromdork
Sun Wukong
Level 24
God Stats
6W - 3L
1,574 SR
Queue Stats
58W - 59L
1,442 Elo+
Solo
Geb
Geb
SgtDoubleU
Geb
Level 25
God Stats
2W - 0L
1,741 SR
Queue Stats
24W - 17L
1,619 Elo+
Party 1
Discordia
Discordia
Tuklion2
Discordia
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,589 Elo+
Party 1
Rama
Rama
WyldTheDark
Rama
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,492 Elo+
Solo
Fenrir
Fenrir
xikas0
Fenrir
Level 24
God Stats
6W - 3L
1,637 SR
Queue Stats
70W - 48L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
5 / 2 / 0
8,821
630
10,021
14,393
14,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 4
8,041
574
6,905
8,986
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
0 / 6 / 4
5,904
422
1,400
11,527
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
11
1 / 8 / 4
6,538
467
4,602
10,253
2,357
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
ThugLifeThomas
Baron Samedi
13
4 / 5 / 5
8,150
582
7,097
8,798
3,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gromdork
Sun Wukong
13
0 / 4 / 2
7,182
513
6,989
12,638
4,724
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 15
8,071
577
4,336
7,603
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Tuklion2
Discordia
14
6 / 2 / 9
8,799
629
8,071
7,823
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 4 / 3
9,470
676
14,194
9,524
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
xikas0
Fenrir
16
9 / 2 / 5
9,761
697
7,611
7,900
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
27
27
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
2
0
2.5
L
3
6
4
0.83
W
Sun Wukong
Gromdork
Sun Wukong
0
4
2
0.25
L
Ymir
0
6
4
0.33
L
Anhur
1
8
4
0.38
W
1
1
15
8.5
L
Baron Samedi
ThugLifeThomas
Baron Samedi
4
5
5
1.3
W
Discordia
Tuklion2
Discordia
6
2
9
5.25
W
11
4
3
3.13
W
Fenrir
xikas0
Fenrir
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
41,201
53,957
Taken
45,488
30,102
Mitigated
20,318
12,963
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,021
1,039
75
6,222
14,393
14,813
444
781
13,612
12,855
44,253
L
6,905
1,264
472
834
8,986
2,485
0
3,534
5,205
41,241
0
W
Sun Wukong
Gromdork
Sun Wukong
6,989
1,148
0
4,845
12,638
4,724
0
1,783
10,855
1,295
40,880
L
Ymir
1,400
376
0
1,160
11,527
6,940
189
2,838
8,637
10,022
0
L
Anhur
4,602
2,531
0
1,688
10,253
2,357
0
2,119
8,072
0
28,529
W
4,336
902
0
1,579
7,603
6,721
648
3,230
4,284
11,331
0
L
Baron Samedi
ThugLifeThomas
Baron Samedi
7,097
1,109
391
2,121
8,798
3,507
814
2,822
5,752
39,769
0
W
Discordia
Tuklion2
Discordia
8,071
611
0
886
7,823
2,481
960
5,101
2,588
49,068
0
W
14,194
11,840
0
2,691
9,524
3,350
2,223
4,396
5,027
0
78,528
W
Fenrir
xikas0
Fenrir
7,611
1,851
0
3,653
7,900
3,042
498
2,547
5,235
0
56,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,454
Gold Earned
43,283
332
Minions Killed
455
0
Camps Cleared
0
1,295,933
Distance Traveled
1,380,930
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,821
630
120
9
0
276,566
2
L
Eset
8,041
574
72
5
0
261,458
4
W
Sun Wukong
7,182
513
82
6
0
255,932
1
L
Ymir
5,904
422
14
1
0
243,665
0
L
Anhur
6,538
467
49
4
0
263,757
3
W
Geb
8,071
577
21
2
0
272,195
3
L
Baron Samedi
8,150
582
77
6
0
250,487
4
W
Discordia
8,799
629
103
7
0
274,627
3
W
Rama
9,470
676
137
10
0
244,397
0
W
Fenrir
9,761
697
112
8
0
333,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role