Player Matchup

Xbalanque
Xbalanque
FerretyBR55
Xbalanque
Level 63
God Stats
5W - 1L
1,854 SR
Queue Stats
519W - 85L
1,870 Elo+
Party 1
Sol
Sol
Lisugau
Sol
Level 26
God Stats
97W - 13L
2,053 SR
Queue Stats
496W - 76L
1,933 Elo+
Party 1
Thoth
Thoth
Peanutchocolate
Thoth
Level 45
God Stats
16W - 2L
1,908 SR
Queue Stats
91W - 37L
1,705 Elo+
Party 1
Khepri
Khepri
TheKingFrosty
Khepri
Level 87
God Stats
10W - 0L
1,686 SR
Queue Stats
138W - 38L
1,710 Elo+
Party 1
Nemesis
Nemesis
XstreamFish
Nemesis
Level 39
God Stats
46W - 4L
2,037 SR
Queue Stats
549W - 92L
1,874 Elo+
Party 1
Team Averages
Level 52
1,908 SR
1,818 Elo+

VS

Team Averages
Level 82
1,485 SR
1,448 Elo+
Chronos
Chronos
Belicimo
Chronos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
426W - 425L
1,478 Elo+
Solo
Neith
Neith
Bobmarl3y
Neith
Level 22
God Stats
25W - 48L
1,401 SR
Queue Stats
59W - 89L
1,375 Elo+
Party 2
Mercury
Mercury
PinkFloydRL
Mercury
Level 121
God Stats
3W - 9L
1,344 SR
Queue Stats
81W - 81L
1,494 Elo+
Solo
Apollo
Apollo
baskan31
Apollo
Level 58
God Stats
17W - 11L
1,678 SR
Queue Stats
95W - 106L
1,391 Elo+
Party 2
Bastet
Bastet
lillianasabbath
Bastet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FerretyBR55
Xbalanque
17
14 / 0 / 22
10,680
1,335
19,690
6,170
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
17
17 / 1 / 18
10,762
1,345
17,678
8,764
4,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 28
9,170
1,146
15,256
4,087
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 1 / 31
9,189
1,149
3,522
5,014
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
XstreamFish
Nemesis
16
7 / 2 / 29
9,579
1,197
14,283
8,705
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

389

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Belicimo
Chronos
12
0 / 12 / 2
7,015
877
6,000
20,087
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Bobmarl3y
Neith
13
1 / 6 / 3
7,672
959
5,859
11,933
4,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
PinkFloydRL
Mercury
12
1 / 9 / 2
7,321
915
5,828
15,415
5,217
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
baskan31
Apollo
12
2 / 7 / 1
7,531
941
3,319
10,650
5,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 13 / 2
6,846
856
2,477
18,093
6,413
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
14
47
Kills
4
4
Deaths
47
128
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
Belicimo
Chronos
0
12
2
0.08
L
Neith
Bobmarl3y
Neith
1
6
3
0.42
W
Xbalanque
FerretyBR55
Xbalanque
14
0
22
25
W
Sol
17
1
18
26
W
5
0
28
19
L
Mercury
PinkFloydRL
Mercury
1
9
2
0.22
W
4
1
31
19.5
W
Nemesis
XstreamFish
Nemesis
7
2
29
10.75
L
Apollo
baskan31
Apollo
2
7
1
0.36
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,429
Damage
23,483
32,740
Taken
76,178
25,627
Mitigated
28,833
10,520
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Belicimo
Chronos
6,000
1,961
152
2,222
20,087
7,153
0
9,167
10,020
15,437
0
L
Neith
Bobmarl3y
Neith
5,859
2,069
0
321
11,933
4,316
0
7,793
3,711
0
14,795
W
Xbalanque
FerretyBR55
Xbalanque
19,690
12,470
0
1,702
6,170
6,046
0
128
6,042
0
40,565
W
Sol
17,678
9,901
0
5,282
8,764
4,494
0
1,170
7,594
28,977
2,848
W
15,256
40
0
138
4,087
1,601
0
2,219
1,868
22,877
0
L
Mercury
PinkFloydRL
Mercury
5,828
950
0
0
15,415
5,217
0
4,878
9,802
0
17,330
W
3,522
293
0
1,376
5,014
5,588
0
834
3,748
11,149
0
W
Nemesis
XstreamFish
Nemesis
14,283
5,928
0
2,022
8,705
7,898
0
1,649
7,056
4,029
17,817
L
Apollo
baskan31
Apollo
3,319
1,549
0
232
10,650
5,734
0
5,098
5,009
0
6,782
L
2,477
620
0
390
18,093
6,413
0
9,076
8,477
0
11,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,380
Gold Earned
36,385
151
Minions Killed
86
8
Camps Cleared
3
786,042
Distance Traveled
621,466
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,015
877
19
2
0
106,477
1
L
Neith
7,672
959
25
3
0
112,719
0
W
Xbalanque
10,680
1,335
59
7
6
149,748
1
W
Sol
10,762
1,345
38
5
1
138,218
0
W
Thoth
9,170
1,146
23
3
0
174,214
0
L
Mercury
7,321
915
22
3
3
177,158
1
W
Khepri
9,189
1,149
6
1
0
158,300
1
W
Nemesis
9,579
1,197
25
3
1
165,562
0
L
Apollo
7,531
941
10
1
0
114,980
0
L
Bastet
6,846
856
10
1
0
110,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role