Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Cadez9
Khepri
Level 27
God Stats
6W - 3L
1,852 SR
Queue Stats
9W - 5L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
SkyceSK
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,569 Elo+
Solo
Rama
Rama
hucklepuck
Rama
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,691 Elo+
Party 1
Team Averages
Level 27
1,570 SR
1,590 Elo+

VS

Team Averages
Level 20
1,589 SR
1,688 Elo+
Neith
Neith
FakeKoman
Neith
Level 25
God Stats
0W - 1L
1,716 SR
Queue Stats
15W - 7L
1,709 Elo+
Solo
Hercules
Hercules
MissBehavingXOX
Hercules
Level 6
God Stats
2W - 1L
1,744 SR
Queue Stats
19W - 9L
1,954 Elo+
Solo
Camazotz
Camazotz
NekroxPM
Camazotz
Level 26
God Stats
1W - 1L
1,247 SR
Queue Stats
21W - 28L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
PhillieB
Baron Samedi
Level 21
God Stats
1W - 1L
1,738 SR
Queue Stats
46W - 35L
1,606 Elo+
Solo
Sol
Sol
Secaoner
Sol
Level 20
God Stats
3W - 5L
1,500 SR
Queue Stats
40W - 34L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
10 / 0 / 0
10,341
646
15,609
6,696
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
 
Loki
14
4 / 0 / 2
8,266
517
5,232
9,065
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Cadez9
Khepri
10
0 / 2 / 5
6,728
421
2,118
7,041
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SkyceSK
Sun Wukong
16
1 / 0 / 2
8,841
553
8,012
12,798
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 0 / 1
7,433
465
1,721
5,004
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FakeKoman
Neith
13
2 / 1 / 0
8,074
505
8,016
5,932
1,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
0 / 2 / 0
8,196
512
10,413
13,923
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
NekroxPM
Camazotz
13
0 / 4 / 0
7,269
454
2,458
11,888
4,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
PhillieB
Baron Samedi
11
0 / 5 / 2
7,141
446
3,589
12,811
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 0
6,113
382
1,578
7,681
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
2
2
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
0
10
W
Loki
 
Loki
4
0
2
5
W
Khepri
Cadez9
Khepri
0
2
5
1.25
L
Neith
FakeKoman
Neith
2
1
0
2
L
Hercules
0
2
0
0
L
Camazotz
NekroxPM
Camazotz
0
4
0
0
L
Baron Samedi
PhillieB
Baron Samedi
0
5
2
0.2
L
0
4
0
0
W
Sun Wukong
SkyceSK
Sun Wukong
1
0
2
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,692
Damage
26,054
40,604
Taken
52,235
20,148
Mitigated
32,284
19,563
Healing
17,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,609
2,579
0
2,376
6,696
3,083
539
2,066
4,630
93,861
0
W
Loki
 
Loki
5,232
1,094
0
6,453
9,065
2,874
332
1,124
7,824
0
48,615
W
Khepri
Cadez9
Khepri
2,118
123
0
1,792
7,041
3,568
0
1,715
5,326
5,051
0
L
Neith
FakeKoman
Neith
8,016
3,986
0
1,249
5,932
1,843
1,015
1,749
4,183
0
64,185
L
Hercules
10,413
2,126
0
5,839
13,923
13,679
0
1,746
11,212
15,051
45,510
L
Camazotz
NekroxPM
Camazotz
2,458
668
0
5,997
11,888
4,076
0
3,456
8,432
0
47,153
L
Baron Samedi
PhillieB
Baron Samedi
3,589
684
105
2,637
12,811
9,852
130
7,176
5,635
30,887
0
L
1,578
84
0
2,089
7,681
2,834
0
5,102
2,579
25,352
2,742
W
Sun Wukong
SkyceSK
Sun Wukong
8,012
1,162
0
7,593
12,798
9,444
0
2,194
9,702
6,286
58,006
W
1,721
1,505
0
1,349
5,004
1,179
153
781
4,223
0
43,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
36,793
516
Minions Killed
447
0
Camps Cleared
0
1,622,661
Distance Traveled
1,490,754
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,341
646
182
11
0
325,358
2
W
Loki
8,266
517
96
6
0
345,476
6
W
Khepri
6,728
421
4
0
0
330,024
6
L
Neith
8,074
505
146
9
0
296,435
2
L
Hercules
8,196
512
124
8
0
308,989
3
L
Camazotz
7,269
454
93
6
0
355,340
0
L
Baron Samedi
7,141
446
36
2
0
261,230
6
L
Sol
6,113
382
48
3
0
268,760
1
W
Sun Wukong
8,841
553
140
9
0
334,554
1
W
Rama
7,433
465
94
6
0
287,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role