Player Matchup

Cthulhu
Cthulhu
DNAlien99
Cthulhu
Level 18
God Stats
19W - 16L
1,480 SR
Queue Stats
41W - 39L
1,284 Elo+
Party 2
Gilgamesh
Gilgamesh
Smokedog2244
Gilgamesh
Level 15
God Stats
19W - 23L
1,324 SR
Queue Stats
43W - 50L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
officialkd__
Kukulkan
Level 27
God Stats
11W - 14L
1,448 SR
Queue Stats
108W - 121L
1,297 Elo+
Solo
Team Averages
Level 20
1,417 SR
1,284 Elo+

VS

Team Averages
Level 47
1,367 SR
1,342 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Ary3h
Bellona
Level 22
God Stats
0W - 2L
1,140 SR
Queue Stats
5W - 9L
1,221 Elo+
Solo
Neith
Neith
TheSuorinKing
Neith
Level 15
God Stats
2W - 3L
1,462 SR
Queue Stats
4W - 5L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNAlien99
Cthulhu
13
3 / 0 / 16
9,334
718
11,919
13,219
14,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Smokedog2244
Gilgamesh
12
1 / 4 / 18
9,086
699
8,542
15,276
10,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
officialkd__
Kukulkan
16
16 / 2 / 4
11,267
867
18,004
8,823
3,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 5 / 3
8,121
625
12,522
18,202
18,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Ary3h
Bellona
10
2 / 9 / 3
7,434
572
5,774
16,115
10,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 2
7,744
596
8,690
10,066
3,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
20
Kills
6
6
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
3
0.7
L
Bellona
Ary3h
Bellona
2
9
3
0.39
W
Cthulhu
DNAlien99
Cthulhu
3
0
16
11
W
Gilgamesh
Smokedog2244
Gilgamesh
1
4
18
2.5
L
2
6
2
0.5
W
Kukulkan
officialkd__
Kukulkan
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,465
Damage
26,986
37,318
Taken
44,383
28,941
Mitigated
32,251
7,673
Healing
4,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
12,522
1,559
0
951
18,202
18,182
0
10,129
7,570
25,242
0
L
Bellona
Ary3h
Bellona
5,774
1,966
353
1,590
16,115
10,150
0
11,055
4,543
0
11,100
W
Cthulhu
DNAlien99
Cthulhu
11,919
1,109
1,465
2,535
13,219
14,434
494
2,660
10,559
27,570
0
W
Gilgamesh
Smokedog2244
Gilgamesh
8,542
2,196
0
2,341
15,276
10,848
537
6,272
9,004
0
18,156
L
8,690
3,500
50
1,228
10,066
3,919
0
7,506
2,347
0
23,082
W
Kukulkan
officialkd__
Kukulkan
18,004
2,148
0
1,332
8,823
3,659
465
4,484
4,339
51,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,687
Gold Earned
23,299
137
Minions Killed
65
7
Camps Cleared
2
711,680
Distance Traveled
616,532
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,121
625
12
1
1
229,924
2
L
Bellona
7,434
572
11
1
0
196,587
0
W
Cthulhu
9,334
718
30
2
1
254,266
1
W
Gilgamesh
9,086
699
22
2
0
243,220
0
L
Neith
7,744
596
42
3
1
190,021
1
W
Kukulkan
11,267
867
85
7
6
214,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role