Player Matchup

Charybdis
Charybdis
Feuwk
Charybdis
Level 41
God Stats
1W - 1L
1,390 SR
Queue Stats
2W - 8L
1,137 Elo+
Party 1
Ra
Ra
Infinity39
Ra
Level 5
God Stats
1W - 7L
1,156 SR
Queue Stats
2W - 9L
1,137 Elo+
Party 1
Ah Puch
Ah Puch
ToadxThexHorny
Ah Puch
Level 157
God Stats
11W - 5L
1,678 SR
Queue Stats
126W - 184L
1,454 Elo+
Solo
Team Averages
Level 68
1,408 SR
1,243 Elo+

VS

Team Averages
Level 80
1,427 SR
1,500 Elo+
Odin
Odin
EquilibriumGod
Odin
Level 88
God Stats
6W - 0L
1,452 SR
Queue Stats
60W - 40L
1,581 Elo+
Party 2
Zeus
Zeus
Jano011
Zeus
Level 87
God Stats
3W - 1L
1,487 SR
Queue Stats
28W - 22L
1,495 Elo+
Party 2
Apollo
Apollo
anubis999996
Apollo
Level 64
God Stats
10W - 20L
1,341 SR
Queue Stats
191W - 237L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Feuwk
Charybdis
8
0 / 11 / 1
5,908
591
2,392
10,307
3,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 11 / 1
6,494
649
2,364
8,857
2,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 6 / 1
6,323
632
8,031
9,729
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 13
9,209
921
8,870
10,096
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Jano011
Zeus
14
13 / 0 / 13
9,784
978
11,929
7,150
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
5 / 1 / 15
8,469
847
6,475
8,468
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
2
Kills
28
28
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
1
13
16.5
L
Charybdis
Feuwk
Charybdis
0
11
1
0.05
L
1
11
1
0.14
W
Zeus
Jano011
Zeus
13
0
13
19.5
L
1
6
1
0.25
W
Apollo
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,787
Damage
27,274
28,893
Taken
25,714
9,014
Mitigated
12,177
2,214
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,870
2,102
0
3,114
10,096
6,208
460
3,729
6,367
1,101
26,959
L
Charybdis
Feuwk
Charybdis
2,392
1,241
167
455
10,307
3,018
0
3,553
6,566
0
9,113
L
2,364
907
132
43
8,857
2,697
0
4,630
4,078
6,489
0
W
Zeus
Jano011
Zeus
11,929
453
0
1,336
7,150
2,497
953
3,621
3,529
32,610
0
L
8,031
225
0
1,417
9,729
3,299
0
4,071
5,464
20,589
0
W
Apollo
6,475
2,249
0
2,806
8,468
3,472
1,357
3,597
4,871
0
30,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,725
Gold Earned
27,462
67
Minions Killed
129
0
Camps Cleared
10
445,785
Distance Traveled
618,942
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,209
921
39
4
2
201,407
3
L
Charybdis
5,908
591
24
2
0
144,174
1
L
Ra
6,494
649
15
2
0
144,563
0
W
Zeus
9,784
978
50
5
5
213,436
3
L
Ah Puch
6,323
632
28
3
0
157,048
1
W
Apollo
8,469
847
40
4
3
204,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role