Player Matchup

Hercules
Hercules
Adriianet
Hercules
Level 28
God Stats
3W - 1L
1,926 SR
Queue Stats
54W - 44L
1,539 Elo+
Solo
Aphrodite
Aphrodite
Lúnula
Aphrodite
Level 18
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Loki
Loki
Sc4th
Loki
Level 27
God Stats
5W - 2L
1,743 SR
Queue Stats
18W - 26L
1,397 Elo+
Solo
Ares
Ares
Shuneras
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Neith
Neith
Ttaifon
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 19
1,601 SR
1,487 Elo+

VS

Team Averages
Level 48
1,520 SR
1,533 Elo+
Bellona
Bellona
 
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Alexanderhunter
Morgan Le Fay
Level 21
God Stats
5W - 3L
1,443 SR
Queue Stats
14W - 15L
1,337 Elo+
Solo
Medusa
Medusa
Peruz111
Medusa
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 3L
1,694 Elo+
Party 2
Athena
Athena
Shyftes
Athena
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
ipodlmp
Hun Batz
Level 130
God Stats
6W - 4L
1,656 SR
Queue Stats
652W - 567L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adriianet
Hercules
13
3 / 6 / 0
8,353
440
4,985
20,464
22,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
Lúnula
Aphrodite
10
0 / 12 / 1
6,376
336
7,872
13,806
5,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
Sc4th
Loki
13
2 / 2 / 2
8,301
437
3,589
7,964
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
11
0 / 10 / 0
7,363
388
5,710
23,784
18,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Ttaifon
Neith
11
0 / 10 / 1
6,617
348
2,760
12,201
2,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
10 / 0 / 6
13,059
687
13,405
14,446
13,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Alexanderhunter
Morgan Le Fay
16
8 / 0 / 14
11,231
591
17,585
9,006
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Peruz111
Medusa
16
7 / 5 / 5
10,745
566
11,435
11,326
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Shyftes
Athena
14
0 / 0 / 16
9,812
516
2,013
10,044
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
ipodlmp
Hun Batz
19
15 / 0 / 7
12,548
660
19,490
13,686
5,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
88
5
Kills
40
40
Deaths
5
4
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
0
6
13
L
Hercules
Adriianet
Hercules
3
6
0
0.5
W
Morgan Le Fay
Alexanderhunter
Morgan Le Fay
8
0
14
15
L
Aphrodite
Lúnula
Aphrodite
0
12
1
0.04
W
Medusa
Peruz111
Medusa
7
5
5
1.9
L
Loki
Sc4th
Loki
2
2
2
1.5
L
Ares
0
10
0
0
W
Athena
Shyftes
Athena
0
0
16
8
L
Neith
Ttaifon
Neith
0
10
1
0.05
W
Hun Batz
ipodlmp
Hun Batz
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,916
Damage
63,928
78,219
Taken
58,508
51,450
Mitigated
34,311
18,609
Healing
18,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,405
5,376
0
7,759
14,446
13,011
1,515
2,595
11,456
0
122,674
L
Hercules
Adriianet
Hercules
4,985
860
0
7,455
20,464
22,338
244
1,342
19,122
0
41,985
W
Morgan Le Fay
Alexanderhunter
Morgan Le Fay
17,585
3,125
230
3,051
9,006
3,646
3,340
3,315
5,517
65,766
0
L
Aphrodite
Lúnula
Aphrodite
7,872
1,277
2,333
3,150
13,806
5,535
28
4,917
8,889
24,735
0
W
Medusa
Peruz111
Medusa
11,435
7,440
0
1,581
11,326
3,967
5,036
2,089
8,917
0
63,246
L
Loki
Sc4th
Loki
3,589
850
0
2,964
7,964
2,131
0
278
7,686
0
48,792
L
Ares
5,710
646
0
2,155
23,784
18,784
0
9,782
14,002
25,258
0
W
Athena
Shyftes
Athena
2,013
401
0
2,164
10,044
7,955
886
3,321
6,529
17,199
0
L
Neith
Ttaifon
Neith
2,760
840
0
552
12,201
2,662
216
3,279
8,922
0
29,240
W
Hun Batz
ipodlmp
Hun Batz
19,490
7,876
0
3,767
13,686
5,732
1,516
4,597
8,981
0
102,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,010
Gold Earned
57,395
330
Minions Killed
577
0
Camps Cleared
0
1,527,480
Distance Traveled
1,915,084
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,059
687
184
10
0
422,267
0
L
Hercules
8,353
440
102
5
0
306,190
2
W
Morgan Le Fay
11,231
591
104
5
0
351,561
7
L
Aphrodite
6,376
336
41
2
0
275,671
0
W
Medusa
10,745
566
103
5
0
319,705
1
L
Loki
8,301
437
89
5
0
344,835
0
L
Ares
7,363
388
37
2
0
307,656
1
W
Athena
9,812
516
30
2
0
360,688
2
L
Neith
6,617
348
61
3
0
293,128
0
W
Hun Batz
12,548
660
156
8
0
460,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role