Player Matchup

Hou Yi
Hou Yi
Eldices
Hou Yi
Level 148
God Stats
1W - 0L
1,371 SR
Queue Stats
11W - 16L
1,344 Elo+
Solo
Sol
Sol
Keaven
Sol
Level 64
God Stats
6W - 3L
1,522 SR
Queue Stats
32W - 30L
1,399 Elo+
Party 2
Odin
Odin
Kethup
Odin
Level 68
God Stats
1W - 1L
1,538 SR
Queue Stats
36W - 33L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Manycrash
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,437 Elo+
Party 3
Ah Puch
Ah Puch
SanVitale
Ah Puch
Level 126
God Stats
4W - 5L
1,658 SR
Queue Stats
54W - 60L
1,483 Elo+
Party 3
Team Averages
Level 87
1,518 SR
1,416 Elo+

VS

Team Averages
Level 103
1,547 SR
1,287 Elo+
Nemesis
Nemesis
King_Kxmz
Nemesis
Level 119
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 2L
1,301 Elo+
Party 1
Baba Yaga
Baba Yaga
KommaH1
Baba Yaga
Level 132
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Ra
Ra
Teque9
Ra
Level 103
God Stats
2W - 4L
1,591 SR
Queue Stats
19W - 13L
1,530 Elo+
Solo
Xbalanque
Xbalanque
eljmarsman
Xbalanque
Level 79
God Stats
0W - 1L
1,201 SR
Queue Stats
1W - 5L
1,323 Elo+
Solo
Tyr
Tyr
kingSama_0
Tyr
Level 83
God Stats
0W - 2L
1,663 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eldices
Hou Yi
15
0 / 6 / 12
9,958
586
3,712
15,020
5,510
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Keaven
Sol
19
3 / 4 / 10
12,155
715
17,379
15,770
5,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Kethup
Odin
19
3 / 4 / 12
12,080
711
5,828
17,675
19,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Manycrash
Gilgamesh
20
7 / 0 / 11
14,480
852
18,156
20,030
18,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
SanVitale
Ah Puch
20
8 / 0 / 9
13,617
801
16,618
6,924
2,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
King_Kxmz
Nemesis
18
3 / 4 / 8
11,493
676
7,541
14,500
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
KommaH1
Baba Yaga
19
2 / 5 / 4
11,680
687
19,465
13,274
5,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
18
5 / 6 / 6
12,449
732
17,858
12,159
5,134
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
eljmarsman
Xbalanque
17
1 / 3 / 6
10,769
633
9,476
12,212
4,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 9
11,111
654
9,001
20,306
18,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
47
21
Kills
14
14
Deaths
21
54
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Eldices
Hou Yi
0
6
12
1
W
Sol
Keaven
Sol
3
4
10
2
W
Odin
Kethup
Odin
3
4
12
2.25
L
Nemesis
King_Kxmz
Nemesis
3
4
8
1.75
L
Baba Yaga
KommaH1
Baba Yaga
2
5
4
0.8
W
Gilgamesh
Manycrash
Gilgamesh
7
0
11
12.5
W
Ah Puch
SanVitale
Ah Puch
8
0
9
12.5
L
Ra
5
6
6
1.33
L
Xbalanque
eljmarsman
Xbalanque
1
3
6
1.33
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,693
Damage
63,341
75,419
Taken
72,451
51,000
Mitigated
42,041
22,279
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Eldices
Hou Yi
3,712
1,321
2,045
897
15,020
5,510
865
8,137
6,725
0
21,833
W
Sol
Keaven
Sol
17,379
6,684
867
5,881
15,770
5,354
2,783
8,879
6,610
63,167
0
W
Odin
Kethup
Odin
5,828
1,646
430
3,828
17,675
19,237
34
7,029
10,150
1,300
37,412
L
Nemesis
King_Kxmz
Nemesis
7,541
1,451
0
4,351
14,500
7,785
0
5,631
8,869
0
31,752
L
Baba Yaga
KommaH1
Baba Yaga
19,465
0
0
2,749
13,274
5,817
237
7,335
5,939
62,496
0
W
Gilgamesh
Manycrash
Gilgamesh
18,156
3,502
2,896
3,099
20,030
18,307
488
10,986
8,622
8,079
39,577
W
Ah Puch
SanVitale
Ah Puch
16,618
448
0
2,336
6,924
2,592
291
4,209
2,666
50,199
0
L
Ra
17,858
1,112
628
1,780
12,159
5,134
276
5,909
6,250
48,153
0
L
Xbalanque
eljmarsman
Xbalanque
9,476
4,286
0
2,275
12,212
4,603
2,058
5,968
6,244
0
49,502
L
9,001
101
0
2,217
20,306
18,702
2
12,286
8,020
5,684
15,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,290
Gold Earned
57,502
393
Minions Killed
385
8
Camps Cleared
7
1,610,830
Distance Traveled
1,586,722
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,958
586
43
3
0
298,634
3
W
Sol
12,155
715
112
7
3
282,392
1
W
Odin
12,080
711
86
5
0
344,838
0
L
Nemesis
11,493
676
60
4
0
350,849
1
L
Baba Yaga
11,680
687
105
6
3
329,194
6
W
Gilgamesh
14,480
852
60
4
4
359,910
2
W
Ah Puch
13,617
801
92
5
1
325,056
4
L
Ra
12,449
732
74
4
2
261,586
0
L
Xbalanque
10,769
633
113
7
2
294,836
4
L
Tyr
11,111
654
33
2
0
350,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role