Player Matchup

Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CPG_Gotax
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,453 Elo+
Party 2
Ra
Ra
Ca-Bouyave-sec
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,453 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,469 Elo+

VS

Team Averages
Level 40
1,333 SR
1,286 Elo+
Olorun
Olorun
AGN x Legendzz
Olorun
Level 65
God Stats
0W - 1L
1,125 SR
Queue Stats
45W - 79L
1,221 Elo+
Party 1
Chaac
Chaac
GoldenJeans27
Chaac
Level 26
God Stats
2W - 3L
1,435 SR
Queue Stats
22W - 16L
1,447 Elo+
Solo
Ares
Ares
SwiftFoal376839
Ares
Level 28
God Stats
8W - 9L
1,440 SR
Queue Stats
13W - 27L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 0 / 5
6,268
627
6,775
6,685
5,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
CPG_Gotax
Nu Wa
11
3 / 0 / 3
6,895
690
8,391
4,631
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
2 / 1 / 4
6,606
661
5,917
3,257
1,105
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,770
577
3,376
7,753
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 0
6,069
607
4,191
7,820
4,622
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 1 / 0
6,199
620
1,669
9,421
7,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
5
3.5
L
0
4
1
0.13
W
Nu Wa
CPG_Gotax
Nu Wa
3
0
3
4.5
W
2
1
4
4
L
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,083
Damage
9,236
14,573
Taken
24,994
8,111
Mitigated
15,584
3,347
Healing
8,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,775
1,091
0
1,486
6,685
5,392
0
2,638
3,840
0
14,011
L
3,376
1,385
164
1,386
7,753
3,019
0
4,561
2,884
15,175
1,632
W
Nu Wa
CPG_Gotax
Nu Wa
8,391
2,435
0
867
4,631
1,614
12
1,669
2,784
26,685
0
W
5,917
325
555
439
3,257
1,105
0
879
2,309
21,649
0
L
4,191
246
0
3,797
7,820
4,622
0
4,997
2,575
0
19,973
L
1,669
113
0
3,180
9,421
7,943
0
5,360
3,679
15,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,769
Gold Earned
18,038
98
Minions Killed
86
5
Camps Cleared
3
572,870
Distance Traveled
509,637
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,268
627
13
1
2
192,212
3
L
Olorun
5,770
577
27
3
1
152,647
0
W
Nu Wa
6,895
690
36
4
2
181,434
4
W
Ra
6,606
661
49
5
1
199,224
0
L
Chaac
6,069
607
39
4
2
185,755
3
L
Ares
6,199
620
20
2
0
171,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role