Player Matchup

Cerberus
Cerberus
CrunchyMelon
Cerberus
Level 29
God Stats
1W - 2L
1,597 SR
Queue Stats
55W - 45L
1,507 Elo+
Party 1
Poseidon
Poseidon
Dankderpling
Poseidon
Level 83
God Stats
1W - 3L
1,411 SR
Queue Stats
78W - 58L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
Tjikko
Hun Batz
Level 125
God Stats
0W - 2L
1,305 SR
Queue Stats
83W - 84L
1,508 Elo+
Party 1
Team Averages
Level 79
1,438 SR
1,510 Elo+

VS

Team Averages
Level 54
1,549 SR
1,416 Elo+
Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Kevin1104
Chiron
Level 109
God Stats
1W - 2L
1,646 SR
Queue Stats
62W - 41L
1,560 Elo+
Party 2
Gilgamesh
Gilgamesh
TsuTsu23
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CrunchyMelon
Cerberus
9
0 / 6 / 2
5,964
596
3,545
10,597
8,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Dankderpling
Poseidon
10
0 / 2 / 2
6,278
628
6,743
5,747
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Tjikko
Hun Batz
10
3 / 6 / 0
6,669
667
6,780
8,760
2,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
8 / 1 / 3
8,320
832
5,257
7,100
2,077
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Kevin1104
Chiron
13
6 / 0 / 8
8,308
831
12,517
7,811
2,718
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
TsuTsu23
Gilgamesh
11
0 / 2 / 11
6,965
697
4,362
8,259
4,768
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
14
14
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
3
9.5
L
Cerberus
CrunchyMelon
Cerberus
0
6
2
0.17
L
Poseidon
Dankderpling
Poseidon
0
2
2
0.5
W
Chiron
Kevin1104
Chiron
6
0
8
10
L
Hun Batz
Tjikko
Hun Batz
3
6
0
0.5
W
Gilgamesh
TsuTsu23
Gilgamesh
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,068
Damage
22,136
25,104
Taken
23,170
11,723
Mitigated
9,563
3,133
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,257
2,058
0
1,655
7,100
2,077
69
3,935
3,087
19,458
0
L
Cerberus
CrunchyMelon
Cerberus
3,545
146
0
974
10,597
8,003
0
3,791
6,806
6,846
0
L
Poseidon
Dankderpling
Poseidon
6,743
426
0
1,530
5,747
1,335
0
861
4,886
29,437
0
W
Chiron
Kevin1104
Chiron
12,517
6,365
598
1,696
7,811
2,718
741
3,413
4,280
0
36,499
L
Hun Batz
Tjikko
Hun Batz
6,780
1,577
0
629
8,760
2,385
0
918
7,842
0
14,603
W
Gilgamesh
TsuTsu23
Gilgamesh
4,362
1,341
0
605
8,259
4,768
195
2,803
5,278
0
13,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,911
Gold Earned
23,593
97
Minions Killed
121
3
Camps Cleared
6
569,457
Distance Traveled
642,551
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,320
832
34
3
2
227,445
5
L
Cerberus
5,964
596
17
2
1
180,399
1
L
Poseidon
6,278
628
67
7
2
186,930
1
W
Chiron
8,308
831
66
7
3
200,834
1
L
Hun Batz
6,669
667
13
1
0
202,128
3
W
Gilgamesh
6,965
697
21
2
1
214,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role