Player Matchup

Vulcan
Vulcan
James1713
Vulcan
Level 16
God Stats
3W - 2L
1,631 SR
Queue Stats
11W - 7L
1,579 Elo+
Solo
Neith
Neith
NonChinesePanda
Neith
Level 24
God Stats
8W - 6L
1,482 SR
Queue Stats
79W - 63L
1,580 Elo+
Party 1
Fenrir
Fenrir
UARESOGOODBRO
Fenrir
Level 23
God Stats
8W - 6L
1,674 SR
Queue Stats
39W - 47L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Unknown2077
Amaterasu
Level 17
God Stats
19W - 15L
1,529 SR
Queue Stats
28W - 30L
1,579 Elo+
Party 1
Geb
Geb
fictiont
Geb
Level 29
God Stats
1W - 5L
1,484 SR
Queue Stats
58W - 54L
1,506 Elo+
Solo
Team Averages
Level 22
1,560 SR
1,542 Elo+

VS

Team Averages
Level 20
1,475 SR
1,469 Elo+
Achilles
Achilles
 
Achilles
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Komodor16
Neith
Level 22
God Stats
2W - 1L
1,350 SR
Queue Stats
9W - 5L
1,503 Elo+
Party 2
Fenrir
Fenrir
Lexandrionn
Fenrir
Level 29
God Stats
6W - 5L
1,490 SR
Queue Stats
51W - 46L
1,491 Elo+
Solo
Athena
Athena
Redoxer
Athena
Level 29
God Stats
5W - 3L
1,535 SR
Queue Stats
10W - 8L
1,418 Elo+
Party 2
Ra
Ra
Valleal
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
James1713
Vulcan
12
0 / 5 / 2
7,527
470
6,318
8,718
3,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 4
7,852
491
8,341
7,536
2,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 2 / 0
9,812
613
8,847
10,277
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Unknown2077
Amaterasu
11
0 / 8 / 1
6,527
408
4,888
10,982
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 1 / 6
6,522
408
3,483
8,364
6,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
11 / 1 / 4
10,358
647
15,344
15,885
12,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Komodor16
Neith
11
0 / 3 / 3
6,611
413
3,333
8,345
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
14
6 / 2 / 2
8,865
554
7,047
12,012
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Redoxer
Athena
10
0 / 1 / 3
7,234
452
1,937
8,677
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,572
411
3,790
5,046
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
11
Kills
17
17
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
4
13
L
Vulcan
James1713
Vulcan
0
5
2
0.2
W
Neith
Komodor16
Neith
0
3
3
0.5
W
Fenrir
6
2
2
3.5
L
2
1
4
4
W
Athena
Redoxer
Athena
0
1
3
1.5
L
9
2
0
4.5
L
Amaterasu
Unknown2077
Amaterasu
0
8
1
0.06
W
0
4
1
0.13
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,877
Damage
31,451
45,877
Taken
49,965
23,783
Mitigated
26,662
6,476
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,344
4,157
0
5,800
15,885
12,135
0
2,486
13,399
9,748
59,412
L
Vulcan
James1713
Vulcan
6,318
1,688
0
627
8,718
3,106
558
1,777
6,487
39,576
0
W
Neith
Komodor16
Neith
3,333
1,254
0
2,437
8,345
3,048
0
1,821
6,524
0
41,323
W
Fenrir
7,047
2,097
0
4,910
12,012
4,560
0
1,624
10,388
0
52,823
L
8,341
3,298
0
2,239
7,536
2,822
134
1,461
5,969
0
57,031
W
Athena
Redoxer
Athena
1,937
416
0
2,214
8,677
5,667
0
1,735
6,942
9,220
0
L
8,847
1,943
0
1,354
10,277
4,313
0
768
9,314
0
73,445
L
Amaterasu
Unknown2077
Amaterasu
4,888
1,989
0
1,706
10,982
6,546
530
496
9,980
0
27,581
W
3,790
268
900
498
5,046
1,252
0
2,135
2,911
22,508
0
L
3,483
536
0
550
8,364
6,996
378
2,424
5,730
16,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
39,640
376
Minions Killed
364
0
Camps Cleared
0
1,459,784
Distance Traveled
1,514,657
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,358
647
120
8
0
345,568
3
L
Vulcan
7,527
470
74
5
0
265,226
0
W
Neith
6,611
413
83
5
0
258,132
1
W
Fenrir
8,865
554
91
6
0
357,410
2
L
Neith
7,852
491
89
6
0
260,636
5
W
Athena
7,234
452
13
1
0
272,576
3
L
Fenrir
9,812
613
130
8
0
312,665
1
L
Amaterasu
6,527
408
53
3
0
313,755
1
W
Ra
6,572
411
57
4
0
280,971
0
L
Geb
6,522
408
30
2
0
307,502
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role