Player Matchup

Artemis
Artemis
AndreiTim
Artemis
Level 148
God Stats
6W - 2L
1,565 SR
Queue Stats
216W - 199L
1,585 Elo+
Party 1
Terra
Terra
LuckyTiger9
Terra
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,433 Elo+
Party 1
Sol
Sol
SenketsuSan
Sol
Level 105
God Stats
1W - 0L
1,813 SR
Queue Stats
68W - 46L
1,553 Elo+
Party 1
Team Averages
Level 107
1,626 SR
1,524 Elo+

VS

Team Averages
Level 71
1,460 SR
1,414 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LeyLoy
Neith
Level 17
God Stats
7W - 15L
1,395 SR
Queue Stats
14W - 36L
1,247 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LordWalos
Cu Chulainn
Level 80
God Stats
4W - 7L
1,484 SR
Queue Stats
33W - 42L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndreiTim
Artemis
15
4 / 1 / 9
9,662
690
10,478
8,578
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 1 / 12
10,230
731
3,773
13,555
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 6
10,424
745
13,351
10,695
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 3 / 2
8,279
591
12,458
12,508
5,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
LeyLoy
Neith
11
0 / 4 / 1
7,696
550
2,366
6,190
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
LordWalos
Cu Chulainn
11
3 / 7 / 0
8,453
604
8,637
14,030
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
14
Kills
3
3
Deaths
14
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
W
Artemis
AndreiTim
Artemis
4
1
9
8.5
L
Neith
LeyLoy
Neith
0
4
1
0.13
L
Cu Chulainn
LordWalos
Cu Chulainn
3
7
0
0.43
W
2
1
12
8
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,602
Damage
23,461
32,828
Taken
32,728
24,334
Mitigated
17,205
14,987
Healing
7,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,458
853
1,367
4,717
12,508
5,324
0
6,855
5,653
48,001
0
W
Artemis
AndreiTim
Artemis
10,478
4,118
0
2,455
8,578
3,664
1,039
2,262
6,020
0
45,846
L
Neith
LeyLoy
Neith
2,366
1,074
0
541
6,190
1,946
0
3,329
2,861
0
12,836
L
Cu Chulainn
LordWalos
Cu Chulainn
8,637
1,044
0
1,297
14,030
9,935
0
6,413
7,617
0
28,821
W
3,773
1,008
3,222
4,057
13,555
15,987
450
5,538
7,686
8,203
0
W
13,351
5,327
0
5,253
10,695
4,683
1,637
4,853
5,736
49,601
3,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
24,428
170
Minions Killed
150
7
Camps Cleared
6
742,029
Distance Traveled
659,607
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,279
591
80
6
4
230,749
3
W
Artemis
9,662
690
65
5
4
267,237
3
L
Neith
7,696
550
27
2
2
205,136
0
L
Cu Chulainn
8,453
604
43
3
0
223,722
3
W
Terra
10,230
731
7
1
0
240,415
2
W
Sol
10,424
745
98
7
3
234,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role