Player Matchup

Fenrir
Fenrir
DrHazard2006
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Voracity45
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,056 SR
Queue Stats
6W - 10L
1,237 Elo+
Party 1
Ares
Ares
rafoltax_
Ares
Level 27
God Stats
2W - 2L
1,444 SR
Queue Stats
3W - 8L
1,132 Elo+
Party 1
Team Averages
Level 21
1,334 SR
1,332 Elo+

VS

Team Averages
Level 40
1,424 SR
1,182 Elo+
Odin
Odin
AOlmos67
Odin
Level 46
God Stats
1W - 1L
1,552 SR
Queue Stats
119W - 195L
1,234 Elo+
Party 2
Medusa
Medusa
Dr Valentyne
Medusa
Level 7
God Stats
4W - 12L
1,221 SR
Queue Stats
4W - 14L
1,079 Elo+
Solo
Sol
Sol
mauvictorica
Sol
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 161L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 3 / 2
8,334
595
4,864
12,053
5,873
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Voracity45
Morgan Le Fay
12
1 / 7 / 3
8,279
591
10,267
13,314
4,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
13
2 / 2 / 1
8,629
616
4,840
16,125
6,830
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 1 / 5
9,868
705
7,804
10,688
8,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
4 / 3 / 8
10,108
722
11,428
13,848
5,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 3
9,683
692
11,055
9,683
3,450
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
5
6.5
W
Medusa
4
3
8
2.67
L
Fenrir
1
3
2
0.67
L
Morgan Le Fay
Voracity45
Morgan Le Fay
1
7
3
0.36
W
4
1
3
5.5
L
Ares
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
30,287
41,492
Taken
34,219
17,469
Mitigated
17,266
4,169
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,804
1,045
428
2,098
10,688
8,241
120
4,746
5,942
164
30,926
W
Medusa
11,428
6,292
0
5,263
13,848
5,575
322
6,458
7,390
0
31,915
L
Fenrir
4,864
494
0
359
12,053
5,873
0
3,848
8,124
0
19,518
L
Morgan Le Fay
Voracity45
Morgan Le Fay
10,267
2,653
85
1,086
13,314
4,766
0
3,450
9,549
30,551
0
W
11,055
4,427
877
2,873
9,683
3,450
2,673
4,265
5,418
37,086
0
L
Ares
4,840
317
0
2,639
16,125
6,830
0
4,837
11,007
16,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
29,659
82
Minions Killed
147
4
Camps Cleared
5
700,189
Distance Traveled
796,148
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,868
705
53
4
2
273,528
4
W
Medusa
10,108
722
48
3
1
272,465
2
L
Fenrir
8,334
595
24
2
3
226,500
1
L
Morgan Le Fay
8,279
591
39
3
0
206,414
0
W
Sol
9,683
692
46
3
2
250,155
0
L
Ares
8,629
616
19
1
1
267,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role