Player Matchup

Ganesha
Ganesha
DeepInThØt
Ganesha
Level 134
God Stats
3W - 2L
1,724 SR
Queue Stats
619W - 602L
1,558 Elo+
Party 1
Rama
Rama
Meatwad233
Rama
Level 134
God Stats
9W - 4L
1,752 SR
Queue Stats
766W - 700L
1,551 Elo+
Party 1
Hun Batz
Hun Batz
Megpoid01
Hun Batz
Level 157
God Stats
0W - 1L
1,419 SR
Queue Stats
64W - 63L
1,540 Elo+
Solo
Aphrodite
Aphrodite
angrydwarf789
Aphrodite
Level 156
God Stats
2W - 1L
1,727 SR
Queue Stats
166W - 147L
1,574 Elo+
Solo
Sobek
Sobek
gutss777
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 351L
1,515 Elo+
Solo
Team Averages
Level 129
1,624 SR
1,548 Elo+

VS

Team Averages
Level 119
1,542 SR
1,565 Elo+
Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FujinPanda
Bacchus
Level 69
God Stats
1W - 3L
1,335 SR
Queue Stats
149W - 107L
1,637 Elo+
Solo
Mulan
Mulan
SteelLotus
Mulan
Level 147
God Stats
22W - 24L
1,596 SR
Queue Stats
311W - 290L
1,564 Elo+
Solo
Sol
Sol
ZhongusSupreme
Sol
Level 128
God Stats
8W - 2L
1,718 SR
Queue Stats
92W - 91L
1,583 Elo+
Solo
Hou Yi
Hou Yi
lupiotwenty
Hou Yi
Level 100
God Stats
29W - 24L
1,558 SR
Queue Stats
464W - 493L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DeepInThØt
Ganesha
12
2 / 4 / 4
7,632
477
6,031
14,778
12,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 2
7,781
486
8,990
12,122
3,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Megpoid01
Hun Batz
11
2 / 5 / 1
7,192
450
5,860
13,167
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
angrydwarf789
Aphrodite
13
1 / 3 / 2
7,665
479
6,721
12,336
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
gutss777
Sobek
12
0 / 4 / 0
6,712
420
5,105
16,733
10,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 3 / 5
8,095
506
4,262
11,270
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
FujinPanda
Bacchus
12
2 / 1 / 7
8,084
505
6,118
12,622
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
17
5 / 0 / 2
10,155
635
15,762
11,255
7,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 0 / 1
10,283
643
14,182
8,724
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
15
7 / 3 / 1
9,260
579
11,108
10,839
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
21
21
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
3
5
1.5
L
Ganesha
DeepInThØt
Ganesha
2
4
4
1
W
Bacchus
FujinPanda
Bacchus
2
1
7
5.5
L
2
5
2
0.6
L
Hun Batz
Megpoid01
Hun Batz
2
5
1
0.5
W
Mulan
5
0
2
6
W
5
0
1
5.5
L
Aphrodite
angrydwarf789
Aphrodite
1
3
2
0.67
L
Sobek
gutss777
Sobek
0
4
0
0
W
Hou Yi
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
51,432
69,136
Taken
54,710
34,914
Mitigated
31,723
24,146
Healing
23,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,262
1,136
0
4,543
11,270
4,500
860
2,650
8,620
0
45,354
L
Ganesha
DeepInThØt
Ganesha
6,031
733
300
3,574
14,778
12,457
0
6,084
8,694
23,074
0
W
Bacchus
FujinPanda
Bacchus
6,118
1,039
0
2,626
12,622
11,770
0
5,098
7,524
18,077
0
L
8,990
6,574
0
5,063
12,122
3,476
840
3,458
8,664
0
54,857
L
Hun Batz
Megpoid01
Hun Batz
5,860
1,231
0
2,528
13,167
3,991
0
2,724
10,182
0
39,283
W
Mulan
15,762
2,082
0
6,319
11,255
7,822
624
4,713
6,542
7,073
64,870
W
14,182
6,134
0
6,596
8,724
4,269
2,239
3,533
5,191
86,561
9,247
L
Aphrodite
angrydwarf789
Aphrodite
6,721
779
2,125
6,323
12,336
4,564
0
6,199
6,137
52,281
0
L
Sobek
gutss777
Sobek
5,105
601
0
4,233
16,733
10,426
0
1,760
13,978
32,988
0
W
Hou Yi
11,108
6,516
0
3,848
10,839
3,362
911
2,211
8,628
0
66,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,982
Gold Earned
45,877
382
Minions Killed
510
0
Camps Cleared
0
1,523,907
Distance Traveled
1,599,133
18
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,095
506
86
5
0
356,001
10
L
Ganesha
7,632
477
6
0
0
315,801
3
W
Bacchus
8,084
505
14
1
0
346,603
9
L
Rama
7,781
486
123
8
0
267,271
6
L
Hun Batz
7,192
450
78
5
0
344,218
1
W
Mulan
10,155
635
140
9
0
316,182
4
W
Sol
10,283
643
164
10
0
301,685
8
L
Aphrodite
7,665
479
120
8
0
313,158
7
L
Sobek
6,712
420
55
3
0
283,459
1
W
Hou Yi
9,260
579
106
7
0
278,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role