Player Matchup

Hades
Hades
Binnibeast
Hades
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 156L
1,698 Elo+
Party 1
Thoth
Thoth
Miltiades
Thoth
Level 160
God Stats
3W - 1L
1,514 SR
Queue Stats
183W - 182L
1,669 Elo+
Party 1
Heimdallr
Heimdallr
PerfectlyDamaged
Heimdallr
Level 156
God Stats
7W - 7L
1,434 SR
Queue Stats
118W - 96L
1,678 Elo+
Party 1
Susano
Susano
Tigrial
Susano
Level 18
God Stats
2W - 0L
1,798 SR
Queue Stats
17W - 10L
1,611 Elo+
Party 1
Baron Samedi
Baron Samedi
piperin777
Baron Samedi
Level 42
God Stats
2W - 0L
1,784 SR
Queue Stats
28W - 29L
1,544 Elo+
Solo
Team Averages
Level 103
1,606 SR
1,640 Elo+

VS

Team Averages
Level 121
1,576 SR
1,536 Elo+
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Headbenga
Neith
Level 157
God Stats
5W - 5L
1,635 SR
Queue Stats
159W - 135L
1,635 Elo+
Party 2
Bastet
Bastet
NeuroTheWise
Bastet
Level 145
God Stats
1W - 1L
1,596 SR
Queue Stats
124W - 123L
1,538 Elo+
Party 2
Izanami
Izanami
Splash117
Izanami
Level 15
God Stats
0W - 3L
1,419 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 2
Merlin
Merlin
brunocostax
Merlin
Level 144
God Stats
9W - 7L
1,731 SR
Queue Stats
119W - 111L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 2 / 10
7,569
631
5,430
7,706
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
Miltiades
Thoth
13
10 / 2 / 2
8,111
676
7,013
6,142
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
14
6 / 0 / 2
7,924
660
7,170
4,998
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Tigrial
Susano
12
2 / 3 / 0
6,710
559
2,033
7,835
3,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
piperin777
Baron Samedi
12
2 / 0 / 9
7,311
609
5,315
6,716
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 3 / 1
5,100
425
1,874
10,164
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Headbenga
Neith
12
4 / 2 / 0
7,138
595
8,013
5,978
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
10
1 / 5 / 3
6,167
514
5,234
8,704
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Splash117
Izanami
8
0 / 4 / 0
5,083
424
946
5,484
877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
2 / 7 / 1
6,108
509
3,254
7,457
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
7
7
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
1
0.17
W
Hades
1
2
10
3
L
Neith
Headbenga
Neith
4
2
0
2
W
Thoth
Miltiades
Thoth
10
2
2
5.5
L
Bastet
1
5
3
0.5
W
Heimdallr
6
0
2
7
L
Izanami
Splash117
Izanami
0
4
0
0
W
Susano
Tigrial
Susano
2
3
0
0.67
L
Merlin
2
7
1
0.36
W
Baron Samedi
piperin777
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,961
Damage
19,321
33,397
Taken
37,787
16,875
Mitigated
12,673
14,168
Healing
8,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,874
349
1,145
1,933
10,164
4,958
0
4,490
5,674
14,217
2,174
W
Hades
5,430
710
226
4,617
7,706
3,981
0
612
6,960
51,349
0
L
Neith
Headbenga
Neith
8,013
3,760
0
1,614
5,978
2,204
484
2,152
3,638
0
38,639
W
Thoth
Miltiades
Thoth
7,013
324
0
1,421
6,142
1,763
322
1,622
4,360
42,934
0
L
Bastet
5,234
1,516
0
2,706
8,704
2,480
0
4,762
3,897
0
28,811
W
Heimdallr
7,170
3,226
0
3,756
4,998
1,888
276
741
4,257
0
64,200
L
Izanami
Splash117
Izanami
946
472
0
221
5,484
877
0
892
4,590
0
26,477
W
Susano
Tigrial
Susano
2,033
452
0
890
7,835
3,100
0
235
7,572
0
31,937
L
Merlin
3,254
57
0
500
7,457
2,154
0
5,614
1,843
25,404
0
W
Baron Samedi
piperin777
Baron Samedi
5,315
682
296
2,962
6,716
6,143
189
1,275
5,249
24,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,625
Gold Earned
29,596
435
Minions Killed
294
0
Camps Cleared
0
1,165,753
Distance Traveled
1,154,937
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,100
425
29
2
0
241,637
3
W
Hades
7,569
631
96
8
0
252,658
4
L
Neith
7,138
595
84
7
0
210,733
2
W
Thoth
8,111
676
99
8
0
246,396
2
L
Bastet
6,167
514
67
6
0
259,665
5
W
Heimdallr
7,924
660
117
10
0
218,348
4
L
Izanami
5,083
424
60
5
0
227,945
0
W
Susano
6,710
559
80
7
0
238,908
2
L
Merlin
6,108
509
54
5
0
214,957
4
W
Baron Samedi
7,311
609
43
4
0
209,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role