Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FakeKoman
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,682 Elo+
Solo
Agni
Agni
PhillieB
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Secaoner
Tsukuyomi
Level 20
God Stats
29W - 22L
1,579 SR
Queue Stats
40W - 34L
1,569 Elo+
Solo
Guan Yu
Guan Yu
SkyceSK
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,554 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,579 Elo+

VS

Team Averages
Level 35
1,564 SR
1,632 Elo+
Baron Samedi
Baron Samedi
IMaDriller
Baron Samedi
Level 109
God Stats
0W - 1L
1,593 SR
Queue Stats
70W - 57L
1,561 Elo+
Party 2
Nox
Nox
KataKats
Nox
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
SgtDoubleU
Kuzenbo
Level 25
God Stats
1W - 1L
1,725 SR
Queue Stats
24W - 17L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
Tuklion2
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,603 Elo+
Party 1
Thanatos
Thanatos
lfeaviour
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 3
6,430
643
4,367
5,142
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 11
5,988
599
5,978
5,396
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
13 / 0 / 2
7,780
778
9,035
4,631
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Secaoner
Tsukuyomi
9
1 / 1 / 2
5,318
532
3,563
5,372
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
SkyceSK
Guan Yu
11
4 / 0 / 2
6,376
638
6,278
6,802
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IMaDriller
Baron Samedi
9
0 / 3 / 1
4,873
487
7,020
10,414
4,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 8 / 0
4,564
456
419
6,671
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
SgtDoubleU
Kuzenbo
6
0 / 2 / 0
4,443
444
2,463
7,505
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Tuklion2
Jing Wei
8
0 / 4 / 1
4,825
483
1,669
7,005
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
lfeaviour
Thanatos
6
0 / 6 / 0
4,359
436
1,441
7,116
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
23
Kills
1
1
Deaths
23
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
W
1
0
11
6.5
L
Baron Samedi
IMaDriller
Baron Samedi
0
3
1
0.17
L
1
8
0
0.13
W
Agni
13
0
2
14
W
Tsukuyomi
Secaoner
Tsukuyomi
1
1
2
2
L
Kuzenbo
SgtDoubleU
Kuzenbo
0
2
0
0
W
Guan Yu
SkyceSK
Guan Yu
4
0
2
5
L
Jing Wei
Tuklion2
Jing Wei
0
4
1
0.13
L
Thanatos
lfeaviour
Thanatos
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,221
Damage
13,012
27,343
Taken
38,711
10,816
Mitigated
14,851
12,934
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,367
3,468
155
1,592
5,142
1,388
1,787
896
4,240
0
46,886
W
5,978
1,316
341
2,314
5,396
2,145
16
1,975
3,421
17,286
0
L
Baron Samedi
IMaDriller
Baron Samedi
7,020
629
318
5,550
10,414
4,308
0
2,331
7,576
28,289
0
L
419
99
0
105
6,671
2,314
209
4,761
1,868
9,579
0
W
Agni
9,035
1,573
0
2,253
4,631
1,256
0
575
4,056
46,903
0
W
Tsukuyomi
Secaoner
Tsukuyomi
3,563
889
0
2,484
5,372
1,637
0
2,450
2,882
0
22,754
L
Kuzenbo
SgtDoubleU
Kuzenbo
2,463
1,273
0
1,765
7,505
4,448
0
3,270
4,235
8,351
0
W
Guan Yu
SkyceSK
Guan Yu
6,278
1,206
432
3,363
6,802
4,390
0
4,023
2,779
5,297
27,258
L
Jing Wei
Tuklion2
Jing Wei
1,669
1,476
0
2,196
7,005
1,626
0
2,389
4,616
0
25,239
L
Thanatos
lfeaviour
Thanatos
1,441
337
0
2,700
7,116
2,155
206
3,185
3,897
0
11,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
23,064
344
Minions Killed
147
0
Camps Cleared
0
1,013,377
Distance Traveled
916,604
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,430
643
98
10
0
184,057
3
W
Nox
5,988
599
18
2
0
207,039
4
L
Baron Samedi
4,873
487
40
4
0
183,461
3
L
Nox
4,564
456
18
2
0
178,550
0
W
Agni
7,780
778
98
10
0
214,530
4
W
Tsukuyomi
5,318
532
51
5
0
191,902
3
L
Kuzenbo
4,443
444
5
1
0
184,486
2
W
Guan Yu
6,376
638
79
8
0
215,849
0
L
Jing Wei
4,825
483
52
5
0
195,808
2
L
Thanatos
4,359
436
32
3
0
174,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role