Player Matchup

Baron Samedi
Baron Samedi
AbbaZaba0
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 125L
1,449 Elo+
Solo
Cernunnos
Cernunnos
HoriAyami
Cernunnos
Level 29
God Stats
13W - 14L
1,495 SR
Queue Stats
181W - 193L
1,401 Elo+
Solo
Xing Tian
Xing Tian
RedollentMedall
Xing Tian
Level 26
God Stats
2W - 2L
1,791 SR
Queue Stats
29W - 51L
1,345 Elo+
Solo
Thor
Thor
StoneColdSWAGGA
Thor
Level 29
God Stats
1W - 4L
1,150 SR
Queue Stats
12W - 17L
1,385 Elo+
Solo
Fenrir
Fenrir
VAMH2013
Fenrir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 65L
1,365 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,389 Elo+

VS

Team Averages
Level 21
1,560 SR
1,521 Elo+
Kukulkan
Kukulkan
RelicEater33
Kukulkan
Level 27
God Stats
49W - 44L
1,422 SR
Queue Stats
57W - 54L
1,341 Elo+
Solo
Pele
Pele
TehRockdude
Pele
Level 18
God Stats
3W - 1L
1,949 SR
Queue Stats
27W - 19L
1,534 Elo+
Party 1
Ra
Ra
YggDrasil99
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,670 Elo+
Solo
Danzaburou
Danzaburou
djrapter702TTV
Danzaburou
Level 29
God Stats
10W - 15L
1,429 SR
Queue Stats
57W - 65L
1,445 Elo+
Solo
Geb
Geb
thief123100
Geb
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbbaZaba0
Baron Samedi
19
7 / 7 / 10
13,272
1,106
18,120
25,637
11,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
HoriAyami
Cernunnos
19
3 / 10 / 14
12,689
1,057
20,174
26,297
9,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
RedollentMedall
Xing Tian
19
5 / 8 / 12
13,821
1,152
9,221
31,075
36,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 7 / 13
13,378
1,115
18,719
22,847
8,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
VAMH2013
Fenrir
19
1 / 10 / 10
10,959
913
2,301
22,295
8,942
Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
RelicEater33
Kukulkan
20
7 / 5 / 21
13,392
1,116
21,240
11,052
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
14 / 5 / 19
14,780
1,232
39,697
18,886
9,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 17
12,647
1,054
16,879
12,833
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
djrapter702TTV
Danzaburou
20
7 / 4 / 23
14,016
1,168
21,276
14,421
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 30
14,337
1,195
19,047
19,829
26,041
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
152
23
Kills
42
42
Deaths
23
59
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AbbaZaba0
Baron Samedi
7
7
10
1.71
L
Cernunnos
HoriAyami
Cernunnos
3
10
14
1
L
Xing Tian
RedollentMedall
Xing Tian
5
8
12
1.38
W
Kukulkan
RelicEater33
Kukulkan
7
5
21
3.5
L
7
7
13
1.93
W
14
5
19
4.7
L
Fenrir
VAMH2013
Fenrir
1
10
10
0.6
W
9
6
17
2.92
W
Danzaburou
djrapter702TTV
Danzaburou
7
4
23
4.63
W
5
3
30
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,535
Damage
118,139
128,151
Taken
77,021
75,473
Mitigated
54,008
12,152
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AbbaZaba0
Baron Samedi
18,120
1,848
3,472
4,516
25,637
11,461
0
13,565
12,072
41,893
0
L
Cernunnos
HoriAyami
Cernunnos
20,174
9,025
0
812
26,297
9,646
0
11,863
14,434
0
44,487
L
Xing Tian
RedollentMedall
Xing Tian
9,221
945
0
2,978
31,075
36,729
0
11,921
19,154
27,096
0
W
Kukulkan
RelicEater33
Kukulkan
21,240
1,135
0
0
11,052
5,686
0
3,245
7,807
41,451
0
L
18,719
1,515
0
80
22,847
8,695
0
9,476
13,027
0
35,716
W
39,697
9,066
0
6,588
18,886
9,940
0
7,979
10,907
0
60,382
L
Fenrir
VAMH2013
Fenrir
2,301
435
0
294
22,295
8,942
0
10,341
11,954
0
15,958
W
16,879
815
2,581
1,482
12,833
6,034
0
2,847
9,153
38,467
0
W
Danzaburou
djrapter702TTV
Danzaburou
21,276
13,022
0
1,308
14,421
6,307
0
6,444
7,977
0
46,220
W
19,047
2,027
0
1,388
19,829
26,041
0
6,826
11,473
37,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,119
Gold Earned
69,172
198
Minions Killed
233
6
Camps Cleared
11
1,101,220
Distance Traveled
1,081,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,272
1,106
64
5
1
217,764
0
L
Cernunnos
12,689
1,057
49
4
2
193,075
0
L
Xing Tian
13,821
1,152
27
2
1
228,062
0
W
Kukulkan
13,392
1,116
50
4
1
205,859
0
L
Thor
13,378
1,115
36
3
2
236,780
0
W
Pele
14,780
1,232
47
4
3
228,197
0
L
Fenrir
10,959
913
22
2
0
225,539
0
W
Ra
12,647
1,054
60
5
0
193,697
0
W
Danzaburou
14,016
1,168
45
4
7
211,558
0
W
Geb
14,337
1,195
31
3
0
242,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role