Player Matchup

Merlin
Merlin
Arctic-Moose4
Merlin
Level 18
God Stats
2W - 2L
1,706 SR
Queue Stats
69W - 65L
1,457 Elo+
Party 3
Rama
Rama
LeoKing97
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 152L
1,300 Elo+
Solo
Anhur
Anhur
Matthehulk1
Anhur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,227 Elo+
Solo
Fenrir
Fenrir
SolvingComa21
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 189L
1,371 Elo+
Solo
Cthulhu
Cthulhu
ikeybro
Cthulhu
Level 43
God Stats
0W - 1L
1,214 SR
Queue Stats
141W - 163L
1,426 Elo+
Party 3
Team Averages
Level 28
1,484 SR
1,356 Elo+

VS

Team Averages
Level 28
1,484 SR
1,332 Elo+
Neith
Neith
Lenigmatique
Neith
Level 16
God Stats
26W - 23L
1,463 SR
Queue Stats
34W - 32L
1,383 Elo+
Solo
Bastet
Bastet
Princess_Sam5
Bastet
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,639 Elo+
Party 2
Merlin
Merlin
Princesssam5
Merlin
Level 109
God Stats
22W - 14L
1,685 SR
Queue Stats
95W - 97L
1,571 Elo+
Party 2
Jormungandr
Jormungandr
oGbigNuGG9-11
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,055 Elo+
Party 1
Medusa
Medusa
oGpurpleKush25
Medusa
Level 8
God Stats
2W - 3L
1,272 SR
Queue Stats
2W - 6L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 9
11,360
1,033
12,926
18,480
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
16
0 / 7 / 6
9,355
850
9,763
14,940
5,456
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 9 / 3
11,627
1,057
9,791
21,214
7,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 14 / 8
9,960
905
7,617
24,614
13,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
ikeybro
Cthulhu
17
5 / 2 / 6
11,539
1,049
9,822
17,308
21,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 22
11,732
1,067
18,464
13,375
5,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
20 / 1 / 11
14,776
1,343
22,871
12,140
4,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
4 / 0 / 24
12,793
1,163
20,719
6,912
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
oGbigNuGG9-11
Jormungandr
18
3 / 2 / 12
10,508
955
7,966
9,773
11,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 6 / 19
11,305
1,028
17,397
12,595
4,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
14
Kills
41
41
Deaths
14
32
Assists
88
Player
Kills
Deaths
Assists
KDA
L
3
9
9
0.83
W
7
5
22
3.6
L
Rama
0
7
6
0.43
L
5
9
3
0.72
W
20
1
11
25.5
W
Merlin
4
0
24
16
L
1
14
8
0.36
L
Cthulhu
ikeybro
Cthulhu
5
2
6
4
W
Jormungandr
oGbigNuGG9-11
Jormungandr
3
2
12
4.5
W
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,919
Damage
87,417
96,556
Taken
54,795
55,719
Mitigated
28,226
4,465
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,926
2,604
0
836
18,480
7,160
0
3,734
14,548
38,295
0
W
18,464
11,751
0
4,936
13,375
5,077
0
3,376
9,882
0
28,562
L
Rama
9,763
9,490
0
0
14,940
5,456
0
4,408
10,384
0
13,869
L
9,791
7,075
0
2,031
21,214
7,936
0
6,334
14,662
0
30,009
W
22,871
8,637
0
2,483
12,140
4,295
0
4,401
7,667
0
37,998
W
Merlin
20,719
220
533
1,203
6,912
2,898
0
3,388
3,462
71,018
0
L
7,617
3,253
0
650
24,614
13,552
0
7,333
17,089
0
12,722
L
Cthulhu
ikeybro
Cthulhu
9,822
536
0
948
17,308
21,615
0
5,772
11,188
30,759
0
W
Jormungandr
oGbigNuGG9-11
Jormungandr
7,966
1,783
0
250
9,773
11,280
0
2,844
6,857
19,638
0
W
17,397
13,188
0
1,062
12,595
4,676
0
8,094
4,179
0
22,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,841
Gold Earned
61,114
187
Minions Killed
222
5
Camps Cleared
8
883,756
Distance Traveled
971,061
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,360
1,033
62
6
2
152,707
0
W
Neith
11,732
1,067
33
3
3
161,699
0
L
Rama
9,355
850
14
1
0
150,343
0
L
Anhur
11,627
1,057
44
4
0
184,496
0
W
Bastet
14,776
1,343
36
3
4
238,427
0
W
Merlin
12,793
1,163
127
12
1
203,094
0
L
Fenrir
9,960
905
6
1
2
187,625
2
L
Cthulhu
11,539
1,049
61
6
1
208,585
1
W
Jormungandr
10,508
955
21
2
0
192,671
2
W
Medusa
11,305
1,028
5
0
0
175,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role