Player Matchup

Hou Yi
Hou Yi
Beaviis
Hou Yi
Level 18
God Stats
3W - 6L
1,009 SR
Queue Stats
8W - 23L
1,100 Elo+
Solo
Nox
Nox
Gross47
Nox
Level 26
God Stats
1W - 2L
1,309 SR
Queue Stats
50W - 60L
1,380 Elo+
Solo
Arachne
Arachne
RUB11C0Y
Arachne
Level 14
God Stats
5W - 6L
1,495 SR
Queue Stats
12W - 18L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
Ultracomio
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
pinnedaa
Neith
Level 14
God Stats
1W - 1L
1,733 SR
Queue Stats
10W - 18L
1,356 Elo+
Party 2
Team Averages
Level 15
1,409 SR
1,349 Elo+

VS

Team Averages
Level 23
1,501 SR
1,393 Elo+
Izanami
Izanami
Maximys2003
Izanami
Level 28
God Stats
7W - 12L
1,340 SR
Queue Stats
67W - 64L
1,442 Elo+
Solo
Chang'e
Chang'e
MindigoNinjalol
Chang'e
Level 18
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 9L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
SteelWAv
Tsukuyomi
Level 13
God Stats
3W - 2L
1,676 SR
Queue Stats
8W - 7L
1,453 Elo+
Party 1
Ymir
Ymir
cergo251
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,485 Elo+
Party 1
Arachne
Arachne
imnotnikhil
Arachne
Level 29
God Stats
7W - 4L
1,477 SR
Queue Stats
144W - 151L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beaviis
Hou Yi
8
1 / 4 / 1
4,973
414
3,389
6,860
1,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
8
0 / 6 / 2
5,153
429
1,795
6,674
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
RUB11C0Y
Arachne
9
1 / 5 / 1
5,795
483
1,743
10,137
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ultracomio
Sun Wukong
8
0 / 6 / 0
5,324
444
1,518
9,694
4,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
pinnedaa
Neith
10
3 / 6 / 1
7,026
586
6,549
7,131
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Maximys2003
Izanami
14
11 / 2 / 6
8,530
711
8,668
7,468
2,309
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 5
6,026
502
4,336
5,247
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SteelWAv
Tsukuyomi
10
5 / 1 / 1
6,643
554
3,237
5,578
1,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
5 / 1 / 8
6,723
560
3,830
6,999
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
imnotnikhil
Arachne
13
4 / 1 / 1
7,300
608
4,961
6,505
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
26
27
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Beaviis
Hou Yi
1
4
1
0.38
L
Nox
0
6
2
0.17
W
Izanami
Maximys2003
Izanami
11
2
6
7
W
1
0
5
3.5
L
Arachne
RUB11C0Y
Arachne
1
5
1
0.3
W
Tsukuyomi
SteelWAv
Tsukuyomi
5
1
1
5.5
L
Sun Wukong
Ultracomio
Sun Wukong
0
6
0
0
W
Ymir
5
1
8
9
W
Arachne
imnotnikhil
Arachne
4
1
1
4.5
L
Neith
pinnedaa
Neith
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,994
Damage
25,032
40,496
Taken
31,797
12,860
Mitigated
15,120
4,803
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Beaviis
Hou Yi
3,389
1,876
0
1,240
6,860
1,497
0
955
5,815
0
15,628
L
Nox
1,795
228
0
600
6,674
1,873
0
1,818
4,708
14,970
0
W
Izanami
Maximys2003
Izanami
8,668
6,368
103
2,394
7,468
2,309
602
382
6,987
0
57,668
W
4,336
699
109
1,436
5,247
1,574
795
575
4,598
22,657
0
L
Arachne
RUB11C0Y
Arachne
1,743
1,341
0
211
10,137
2,925
0
2,713
7,324
0
33,857
W
Tsukuyomi
SteelWAv
Tsukuyomi
3,237
664
0
1,767
5,578
1,587
358
0
5,578
41
21,751
L
Sun Wukong
Ultracomio
Sun Wukong
1,518
154
0
2,250
9,694
4,128
44
901
8,745
0
19,629
W
Ymir
3,830
1,312
0
709
6,999
5,208
0
244
6,699
11,996
0
W
Arachne
imnotnikhil
Arachne
4,961
3,560
0
2,631
6,505
4,442
0
382
6,067
0
47,045
L
Neith
pinnedaa
Neith
6,549
3,287
0
502
7,131
2,437
595
1,406
5,707
0
26,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
35,222
217
Minions Killed
301
0
Camps Cleared
0
1,110,995
Distance Traveled
1,177,969
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,973
414
29
2
0
204,352
2
L
Nox
5,153
429
33
3
0
218,821
0
W
Izanami
8,530
711
104
9
0
215,842
1
W
Chang'e
6,026
502
46
4
0
211,896
3
L
Arachne
5,795
483
67
6
0
235,213
1
W
Tsukuyomi
6,643
554
36
3
0
243,005
3
L
Sun Wukong
5,324
444
32
3
0
234,993
4
W
Ymir
6,723
560
19
2
0
233,827
1
W
Arachne
7,300
608
96
8
0
273,399
1
L
Neith
7,026
586
56
5
0
217,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role