Player Matchup

Anubis
Anubis
Dark V25696
Anubis
Level 127
God Stats
12W - 8L
1,501 SR
Queue Stats
269W - 231L
1,543 Elo+
Party 1
Bastet
Bastet
ForeverDizzy
Bastet
Level 39
God Stats
2W - 0L
1,773 SR
Queue Stats
239W - 228L
1,532 Elo+
Party 1
Sylvanus
Sylvanus
ProperScrub
Sylvanus
Level 29
God Stats
5W - 3L
1,656 SR
Queue Stats
200W - 147L
1,599 Elo+
Party 1
Bellona
Bellona
Reeeeeee123
Bellona
Level 63
God Stats
4W - 2L
1,697 SR
Queue Stats
209W - 212L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
foreverangry
Danzaburou
Level 16
God Stats
7W - 4L
1,691 SR
Queue Stats
109W - 74L
1,744 Elo+
Party 1
Team Averages
Level 55
1,664 SR
1,597 Elo+

VS

Team Averages
Level 78
1,633 SR
1,441 Elo+
Aphrodite
Aphrodite
Onizukaa-Eikichi
Aphrodite
Level 127
God Stats
252W - 197L
1,579 SR
Queue Stats
740W - 765L
1,470 Elo+
Party 2
Hercules
Hercules
Rayaan06_-
Hercules
Level 29
God Stats
6W - 2L
1,662 SR
Queue Stats
146W - 162L
1,341 Elo+
Party 3
Kali
Kali
Shaiiiz
Kali
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 279L
1,438 Elo+
Party 2
Neith
Neith
ghilessss
Neith
Level 62
God Stats
12W - 6L
1,743 SR
Queue Stats
209W - 196L
1,403 Elo+
Party 3
Chaac
Chaac
rookeen70122
Chaac
Level 27
God Stats
1W - 1L
1,680 SR
Queue Stats
3W - 7L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
3 / 6 / 18
14,291
461
19,449
18,401
8,806
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
7 / 4 / 22
14,969
483
18,556
25,685
10,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ProperScrub
Sylvanus
20
10 / 3 / 24
15,336
495
22,610
33,550
46,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Reeeeeee123
Bellona
20
9 / 0 / 17
15,643
505
27,689
30,543
29,637
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
foreverangry
Danzaburou
20
22 / 5 / 15
18,197
587
42,412
24,430
11,308
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
19
4 / 10 / 6
12,709
410
19,187
29,700
10,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Rayaan06_-
Hercules
16
2 / 13 / 1
10,982
354
13,947
42,448
36,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
Shaiiiz
Kali
19
3 / 7 / 5
12,662
408
12,556
33,649
11,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
ghilessss
Neith
19
4 / 12 / 11
13,084
422
24,972
25,059
8,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 10 / 7
11,962
386
15,648
29,502
19,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
48
51
Kills
18
18
Deaths
52
96
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
6
18
2
W
Bastet
7
4
22
4.5
L
Aphrodite
4
10
6
0.7
W
Sylvanus
ProperScrub
Sylvanus
10
3
24
7.33
L
Hercules
Rayaan06_-
Hercules
2
13
1
0.19
W
Bellona
Reeeeeee123
Bellona
9
0
17
17.5
L
Kali
Shaiiiz
Kali
3
7
5
0.79
W
Danzaburou
foreverangry
Danzaburou
22
5
15
5.9
L
Neith
ghilessss
Neith
4
12
11
0.79
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,716
Damage
86,310
132,609
Taken
160,358
107,633
Mitigated
86,309
51,650
Healing
46,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,449
445
0
6,223
18,401
8,806
2,580
4,872
13,483
91,833
0
W
Bastet
18,556
4,189
0
8,188
25,685
10,967
1,246
3,478
20,585
0
101,369
L
Aphrodite
19,187
224
6,290
11,569
29,700
10,255
0
10,326
19,374
76,649
0
W
Sylvanus
ProperScrub
Sylvanus
22,610
5,699
5,567
13,234
33,550
46,915
1,080
6,397
26,797
60,796
11,490
L
Hercules
Rayaan06_-
Hercules
13,947
1,454
0
9,927
42,448
36,590
499
7,667
34,781
9,819
27,922
W
Bellona
Reeeeeee123
Bellona
27,689
7,399
0
7,810
30,543
29,637
947
6,033
23,677
12,667
79,502
L
Kali
Shaiiiz
Kali
12,556
4,637
0
8,984
33,649
11,167
490
10,443
23,206
0
78,980
W
Danzaburou
foreverangry
Danzaburou
42,412
24,958
0
10,628
24,430
11,308
6,393
5,002
18,820
0
147,615
L
Neith
ghilessss
Neith
24,972
7,680
0
4,736
25,059
8,547
0
7,702
17,357
0
90,542
L
15,648
811
210
4,871
29,502
19,750
1,143
7,903
21,599
6,860
43,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,436
Gold Earned
61,399
564
Minions Killed
465
0
Camps Cleared
0
2,911,590
Distance Traveled
2,696,234
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,291
461
126
4
0
524,700
8
W
Bastet
14,969
483
102
3
0
662,158
1
L
Aphrodite
12,709
410
117
4
0
544,061
8
W
Sylvanus
15,336
495
82
3
0
539,643
4
L
Hercules
10,982
354
62
2
0
536,547
5
W
Bellona
15,643
505
114
4
0
666,271
3
L
Kali
12,662
408
123
4
0
604,325
4
W
Danzaburou
18,197
587
140
5
0
518,818
3
L
Neith
13,084
422
107
3
0
459,117
3
L
Chaac
11,962
386
56
2
0
552,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role