Player Matchup

Neith
Neith
AndyAndyLow
Neith
Level 92
God Stats
80W - 74L
1,475 SR
Queue Stats
183W - 205L
1,435 Elo+
Solo
Geb
Geb
GoodDunn
Geb
Level 104
God Stats
8W - 5L
1,528 SR
Queue Stats
105W - 129L
1,352 Elo+
Party 2
Anhur
Anhur
Rigo3x3
Anhur
Level 110
God Stats
16W - 18L
1,474 SR
Queue Stats
220W - 216L
1,374 Elo+
Solo
Arachne
Arachne
Ryan123098811
Arachne
Level 128
God Stats
3W - 2L
1,475 SR
Queue Stats
213W - 251L
1,428 Elo+
Party 2
Mulan
Mulan
camdogg-emanual
Mulan
Level 104
God Stats
20W - 11L
1,724 SR
Queue Stats
68W - 77L
1,463 Elo+
Party 2
Team Averages
Level 108
1,535 SR
1,411 Elo+

VS

Team Averages
Level 72
1,402 SR
1,345 Elo+
Zhong Kui
Zhong Kui
DiAblo_9537
Zhong Kui
Level 64
God Stats
5W - 13L
1,268 SR
Queue Stats
108W - 144L
1,333 Elo+
Party 1
Achilles
Achilles
H3cx3L
Achilles
Level 77
God Stats
0W - 2L
1,240 SR
Queue Stats
342W - 395L
1,389 Elo+
Solo
Ao Kuang
Ao Kuang
NFK_953
Ao Kuang
Level 62
God Stats
12W - 14L
1,346 SR
Queue Stats
90W - 144L
1,228 Elo+
Party 1
Sol
Sol
RS30646
Sol
Level 102
God Stats
7W - 3L
1,655 SR
Queue Stats
71W - 71L
1,430 Elo+
Solo
Heimdallr
Heimdallr
X_Zerfree2K_X
Heimdallr
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 206L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
8,397
560
7,394
9,097
3,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 13
7,396
493
3,574
8,307
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Rigo3x3
Anhur
13
2 / 1 / 7
8,372
558
7,589
8,607
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
15
9 / 0 / 6
9,335
622
11,388
11,762
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 1
8,279
552
7,024
7,695
5,322
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiAblo_9537
Zhong Kui
9
1 / 6 / 1
6,018
401
5,876
10,779
5,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
H3cx3L
Achilles
12
0 / 3 / 0
7,238
483
4,366
11,795
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
NFK_953
Ao Kuang
11
1 / 5 / 0
6,667
444
2,946
11,572
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
13
1 / 4 / 0
7,764
518
5,398
7,824
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
X_Zerfree2K_X
Heimdallr
10
0 / 6 / 2
6,297
420
3,507
9,261
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
24
Kills
3
3
Deaths
24
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Zhong Kui
DiAblo_9537
Zhong Kui
1
6
1
0.25
W
1
1
13
7.5
L
Achilles
H3cx3L
Achilles
0
3
0
0
L
Ao Kuang
NFK_953
Ao Kuang
1
5
0
0.2
L
Sol
1
4
0
0.25
W
Anhur
Rigo3x3
Anhur
2
1
7
5.5
W
Arachne
9
0
6
12
L
Heimdallr
X_Zerfree2K_X
Heimdallr
0
6
2
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,969
Damage
22,093
45,468
Taken
51,231
20,691
Mitigated
22,332
20,177
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,394
3,047
812
4,719
9,097
3,049
0
2,461
6,636
0
48,707
L
Zhong Kui
DiAblo_9537
Zhong Kui
5,876
600
0
1,317
10,779
5,101
225
792
9,987
27,067
0
W
3,574
185
0
1,684
8,307
4,355
0
2,269
6,038
24,091
0
L
Achilles
H3cx3L
Achilles
4,366
1,228
0
861
11,795
8,754
120
0
11,795
2,371
35,982
L
Ao Kuang
NFK_953
Ao Kuang
2,946
596
0
4,522
11,572
3,498
62
572
11,000
31,794
0
L
Sol
5,398
1,590
0
2,026
7,824
2,651
1,170
256
7,568
50,779
0
W
Anhur
Rigo3x3
Anhur
7,589
2,798
0
2,151
8,607
2,834
1,515
3,633
4,892
0
51,135
W
Arachne
11,388
6,875
0
7,523
11,762
5,131
81
5,101
6,621
0
63,109
L
Heimdallr
X_Zerfree2K_X
Heimdallr
3,507
957
79
1,532
9,261
2,328
279
1,954
7,307
0
28,604
W
7,024
560
0
3,288
7,695
5,322
131
1,339
5,732
0
40,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
33,984
391
Minions Killed
365
0
Camps Cleared
0
1,519,487
Distance Traveled
1,381,016
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,397
560
79
5
0
262,616
5
L
Zhong Kui
6,018
401
47
3
0
268,354
2
W
Geb
7,396
493
26
2
0
316,199
7
L
Achilles
7,238
483
92
6
0
262,902
6
L
Ao Kuang
6,667
444
69
5
0
292,149
0
L
Sol
7,764
518
103
7
0
289,414
2
W
Anhur
8,372
558
107
7
0
287,908
3
W
Arachne
9,335
622
106
7
0
365,405
3
L
Heimdallr
6,297
420
54
4
0
268,197
0
W
Mulan
8,279
552
73
5
0
287,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role