Player Matchup

Bellona
Bellona
AmberShadow
Bellona
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,102 Elo+
Party 1
Ne Zha
Ne Zha
KeeperOfTheWild
Ne Zha
Level 160
God Stats
28W - 24L
1,541 SR
Queue Stats
221W - 201L
1,640 Elo+
Party 1
Janus
Janus
Orthious666
Janus
Level 16
God Stats
1W - 0L
1,733 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
WhyNotKermit
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
pyromaniac98
Cthulhu
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Party 1
Team Averages
Level 53
1,555 SR
1,354 Elo+

VS

Team Averages
Level 14
1,491 SR
1,480 Elo+
Yemoja
Yemoja
Ferus92
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,485 Elo+
Solo
Cupid
Cupid
Skav21
Cupid
Level 18
God Stats
1W - 2L
1,209 SR
Queue Stats
25W - 20L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
UARESOGOODBRO
Sun Wukong
Level 23
God Stats
1W - 2L
1,720 SR
Queue Stats
39W - 47L
1,479 Elo+
Solo
Nemesis
Nemesis
koiht
Nemesis
Level 7
God Stats
2W - 3L
1,525 SR
Queue Stats
3W - 5L
1,490 Elo+
Solo
Vulcan
Vulcan
nysk03
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmberShadow
Bellona
8
2 / 0 / 1
4,403
550
2,526
3,342
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 0 / 2
4,931
616
2,851
4,045
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,609
576
158
1,918
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
WhyNotKermit
Jing Wei
7
1 / 0 / 3
4,486
561
3,542
3,398
841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
pyromaniac98
Cthulhu
6
0 / 2 / 3
4,113
514
1,324
5,718
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ferus92
Yemoja
5
0 / 3 / 1
3,963
495
1,841
4,899
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Skav21
Cupid
7
2 / 1 / 0
4,412
552
2,040
4,454
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UARESOGOODBRO
Sun Wukong
8
0 / 0 / 0
4,524
566
1,622
4,499
1,782
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
koiht
Nemesis
5
0 / 3 / 0
3,772
472
119
4,309
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
nysk03
Vulcan
1
0 / 0 / 0
2,940
368
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
2
2
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
AmberShadow
Bellona
2
0
1
2.5
L
Yemoja
Ferus92
Yemoja
0
3
1
0.17
W
3
0
2
4
W
1
0
0
1
L
Cupid
Skav21
Cupid
2
1
0
2
L
Sun Wukong
UARESOGOODBRO
Sun Wukong
0
0
0
0
W
Jing Wei
WhyNotKermit
Jing Wei
1
0
3
2.5
L
Nemesis
koiht
Nemesis
0
3
0
0
L
Vulcan
nysk03
Vulcan
0
0
0
0
W
Cthulhu
pyromaniac98
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,401
Damage
5,622
18,421
Taken
18,161
6,810
Mitigated
5,261
6,413
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AmberShadow
Bellona
2,526
497
0
1,238
3,342
2,164
0
0
3,342
480
12,476
L
Yemoja
Ferus92
Yemoja
1,841
511
39
597
4,899
1,681
0
912
3,987
7,582
0
W
2,851
1,010
0
2,631
4,045
1,008
0
30
4,015
0
25,749
W
158
0
0
315
1,918
395
1,074
0
1,918
20,213
0
L
Cupid
Skav21
Cupid
2,040
1,038
0
1,565
4,454
848
0
570
3,884
0
17,244
L
Sun Wukong
UARESOGOODBRO
Sun Wukong
1,622
281
0
1,099
4,499
1,782
142
54
4,445
0
22,847
W
Jing Wei
WhyNotKermit
Jing Wei
3,542
2,883
0
617
3,398
841
423
968
2,430
0
17,331
L
Nemesis
koiht
Nemesis
119
69
0
1,224
4,309
950
0
28
4,281
0
12,128
L
Vulcan
nysk03
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
pyromaniac98
Cthulhu
1,324
265
0
1,612
5,718
2,402
46
843
4,875
11,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,542
Gold Earned
19,611
186
Minions Killed
127
0
Camps Cleared
0
788,254
Distance Traveled
565,325
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,403
550
35
4
0
177,150
1
L
Yemoja
3,963
495
14
2
0
135,156
0
W
Ne Zha
4,931
616
50
6
0
174,620
2
W
Janus
4,609
576
49
6
0
131,276
0
L
Cupid
4,412
552
33
4
0
141,753
3
L
Sun Wukong
4,524
566
46
6
0
146,782
1
W
Jing Wei
4,486
561
42
5
0
167,199
1
L
Nemesis
3,772
472
34
4
0
130,963
0
L
Vulcan
2,940
368
0
0
0
10,671
0
W
Cthulhu
4,113
514
10
1
0
138,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role