Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
KeenJoshue
Chronos
Level 126
God Stats
1W - 0L
1,518 SR
Queue Stats
166W - 180L
1,512 Elo+
Party 1
Odin
Odin
LE0NiIDAS
Odin
Level 64
God Stats
3W - 3L
1,085 SR
Queue Stats
192W - 222L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
fritofeet
Gilgamesh
Level 135
God Stats
16W - 11L
1,520 SR
Queue Stats
358W - 343L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
ganpus
Cabrakan
Level 138
God Stats
4W - 5L
1,605 SR
Queue Stats
129W - 116L
1,523 Elo+
Party 2
Team Averages
Level 117
1,446 SR
1,516 Elo+

VS

Team Averages
Level 112
1,642 SR
1,525 Elo+
Ymir
Ymir
Cinfuzler
Ymir
Level 89
God Stats
25W - 19L
1,599 SR
Queue Stats
106W - 109L
1,489 Elo+
Solo
Chiron
Chiron
HardTubeSock
Chiron
Level 119
God Stats
16W - 9L
1,631 SR
Queue Stats
69W - 55L
1,528 Elo+
Solo
Anubis
Anubis
Takahashiwo
Anubis
Level 68
God Stats
16W - 10L
1,583 SR
Queue Stats
102W - 76L
1,537 Elo+
Party 3
Ratatoskr
Ratatoskr
WorstGebEU
Ratatoskr
Level 159
God Stats
2W - 1L
1,746 SR
Queue Stats
24W - 33L
1,532 Elo+
Solo
Thanatos
Thanatos
ssuano
Thanatos
Level 124
God Stats
4W - 3L
1,653 SR
Queue Stats
148W - 109L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
7 / 1 / 1
6,545
655
7,415
7,397
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos
KeenJoshue
Chronos
10
1 / 3 / 0
5,816
582
3,078
5,842
1,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
10
0 / 0 / 1
5,742
574
2,319
3,508
2,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
fritofeet
Gilgamesh
10
4 / 1 / 2
5,998
600
7,638
7,890
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
ganpus
Cabrakan
8
2 / 2 / 4
5,768
577
2,906
6,729
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 5 / 2
5,034
503
2,743
12,778
4,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
10
2 / 1 / 0
5,749
575
7,035
4,145
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
2 / 2 / 1
5,993
599
1,747
3,430
1,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
WorstGebEU
Ratatoskr
11
0 / 2 / 0
5,812
581
2,789
5,988
1,935
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
ssuano
Thanatos
9
2 / 4 / 3
5,987
599
5,306
7,615
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
6
7
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
1
1
7.5
L
Ymir
0
5
2
0.2
L
Chiron
2
1
0
2
W
Chronos
KeenJoshue
Chronos
1
3
0
0.33
W
Odin
0
0
1
0.5
L
Anubis
2
2
1
1.25
L
Ratatoskr
WorstGebEU
Ratatoskr
0
2
0
0
W
Gilgamesh
fritofeet
Gilgamesh
4
1
2
5
W
Cabrakan
ganpus
Cabrakan
2
2
4
2
L
Thanatos
ssuano
Thanatos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
19,620
31,366
Taken
33,956
14,186
Mitigated
10,948
11,562
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,415
2,180
0
3,367
7,397
2,387
0
1,030
6,367
27,992
6,351
L
Ymir
2,743
1,030
802
4,040
12,778
4,100
0
4,342
8,436
14,258
0
L
Chiron
7,035
2,926
185
1,211
4,145
1,233
0
840
3,305
0
35,475
W
Chronos
KeenJoshue
Chronos
3,078
1,169
0
1,054
5,842
1,759
0
1,664
4,178
31,569
3,173
W
Odin
2,319
543
0
2,273
3,508
2,623
0
0
3,508
0
30,307
L
Anubis
1,747
232
0
1,224
3,430
1,354
62
2,078
1,352
31,308
0
L
Ratatoskr
WorstGebEU
Ratatoskr
2,789
668
0
2,701
5,988
1,935
0
1,769
4,219
0
29,748
W
Gilgamesh
fritofeet
Gilgamesh
7,638
3,487
0
3,131
7,890
2,608
399
1,173
6,717
0
27,266
W
Cabrakan
ganpus
Cabrakan
2,906
798
0
1,737
6,729
4,809
240
623
6,106
16,742
0
L
Thanatos
ssuano
Thanatos
5,306
1,837
0
5,595
7,615
2,326
0
3,367
4,248
0
25,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
28,575
285
Minions Killed
286
0
Camps Cleared
0
1,001,570
Distance Traveled
971,060
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,545
655
73
7
0
228,129
4
L
Ymir
5,034
503
24
2
0
189,445
2
L
Chiron
5,749
575
79
8
0
187,243
1
W
Chronos
5,816
582
82
8
0
186,083
0
W
Odin
5,742
574
63
6
0
228,075
1
L
Anubis
5,993
599
51
5
0
184,544
1
L
Ratatoskr
5,812
581
82
8
0
203,488
0
W
Gilgamesh
5,998
600
48
5
0
187,405
0
W
Cabrakan
5,768
577
19
2
0
171,878
2
L
Thanatos
5,987
599
50
5
0
206,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role