Player Matchup

Ra
Ra
GrantedClock480
Ra
Level 87
God Stats
1W - 1L
1,737 SR
Queue Stats
43W - 51L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Ice3000
Jing Wei
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 74L
1,451 Elo+
Solo
Thoth
Thoth
UgoinDIE1
Thoth
Level 107
God Stats
1W - 4L
1,362 SR
Queue Stats
106W - 90L
1,451 Elo+
Solo
King Arthur
King Arthur
Uliveto
King Arthur
Level 66
God Stats
140W - 171L
1,453 SR
Queue Stats
780W - 865L
1,407 Elo+
Solo
Cerberus
Cerberus
quodvox
Cerberus
Level 79
God Stats
1W - 7L
1,055 SR
Queue Stats
330W - 334L
1,452 Elo+
Solo
Team Averages
Level 85
1,422 SR
1,439 Elo+

VS

Team Averages
Level 80
1,531 SR
1,399 Elo+
Poseidon
Poseidon
ItalianPasta165
Poseidon
Level 119
God Stats
1W - 1L
1,617 SR
Queue Stats
21W - 28L
1,427 Elo+
Party 1
Chang'e
Chang'e
KanDiVasi
Chang'e
Level 87
God Stats
28W - 30L
1,397 SR
Queue Stats
983W - 1,048L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
NoObieNoObie
Zhong Kui
Level 66
God Stats
10W - 13L
1,405 SR
Queue Stats
161W - 174L
1,396 Elo+
Solo
Odin
Odin
Wicked n0va
Odin
Level 104
God Stats
5W - 1L
1,734 SR
Queue Stats
11W - 11L
1,488 Elo+
Party 1
Medusa
Medusa
beadmoo
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 8
11,074
1,007
13,037
20,567
18,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Ice3000
Jing Wei
16
5 / 6 / 2
10,546
959
9,860
14,635
6,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
UgoinDIE1
Thoth
16
3 / 2 / 6
10,723
975
14,553
10,512
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Uliveto
King Arthur
17
4 / 7 / 5
11,173
1,016
12,581
23,981
28,225
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
quodvox
Cerberus
16
2 / 7 / 7
10,259
933
11,096
23,678
28,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

60

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
8 / 2 / 17
11,993
1,090
25,047
10,760
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
KanDiVasi
Chang'e
17
6 / 6 / 10
11,415
1,038
15,406
14,382
4,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
NoObieNoObie
Zhong Kui
17
6 / 4 / 14
11,487
1,044
9,080
12,446
8,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 2 / 19
13,931
1,266
22,588
17,852
18,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
beadmoo
Medusa
18
2 / 2 / 18
10,769
979
15,544
9,464
3,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
16
Kills
33
33
Deaths
16
28
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
L
Jing Wei
Ice3000
Jing Wei
5
6
2
1
W
Poseidon
8
2
17
8.25
W
Chang'e
KanDiVasi
Chang'e
6
6
10
1.83
W
Zhong Kui
NoObieNoObie
Zhong Kui
6
4
14
3.25
L
Thoth
UgoinDIE1
Thoth
3
2
6
3
L
King Arthur
Uliveto
King Arthur
4
7
5
0.93
W
11
2
19
10.25
W
Medusa
beadmoo
Medusa
2
2
18
5.5
L
Cerberus
quodvox
Cerberus
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,127
Damage
87,665
93,373
Taken
64,904
85,880
Mitigated
39,145
8,849
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,037
1,138
1,493
2,747
20,567
18,503
0
9,199
10,860
42,860
0
L
Jing Wei
Ice3000
Jing Wei
9,860
5,396
0
5
14,635
6,187
0
8,812
5,543
0
18,517
W
Poseidon
25,047
4,046
314
5,094
10,760
3,879
0
7,515
3,081
41,125
0
W
Chang'e
KanDiVasi
Chang'e
15,406
2,213
2,531
3,409
14,382
4,955
0
9,118
5,063
34,352
0
W
Zhong Kui
NoObieNoObie
Zhong Kui
9,080
692
0
2,461
12,446
8,069
0
8,187
3,967
33,671
0
L
Thoth
UgoinDIE1
Thoth
14,553
1,198
0
366
10,512
4,005
0
3,225
6,937
31,760
0
L
King Arthur
Uliveto
King Arthur
12,581
437
0
0
23,981
28,225
0
14,187
9,396
3,023
18,151
W
22,588
2,905
0
1,954
17,852
18,543
0
8,268
9,316
613
34,553
W
Medusa
beadmoo
Medusa
15,544
8,470
0
1,636
9,464
3,699
0
6,403
3,025
0
22,225
L
Cerberus
quodvox
Cerberus
11,096
874
0
4,238
23,678
28,960
0
14,678
8,689
23,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
59,595
179
Minions Killed
194
4
Camps Cleared
3
1,048,051
Distance Traveled
1,010,716
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,074
1,007
64
6
0
172,151
0
L
Jing Wei
10,546
959
19
2
2
221,398
3
W
Poseidon
11,993
1,090
42
4
2
231,569
0
W
Chang'e
11,415
1,038
41
4
0
197,646
0
W
Zhong Kui
11,487
1,044
65
6
0
173,355
1
L
Thoth
10,723
975
41
4
1
215,824
0
L
King Arthur
11,173
1,016
20
2
1
229,674
3
W
Odin
13,931
1,266
34
3
0
214,946
0
W
Medusa
10,769
979
12
1
1
193,200
0
L
Cerberus
10,259
933
35
3
0
209,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role