Player Matchup

Fenrir
Fenrir
APS_doctorestron
Fenrir
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 88L
1,445 Elo+
Solo
Chaac
Chaac
Crusader1175162
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 97L
1,455 Elo+
Solo
Ymir
Ymir
TheBIGch1n
Ymir
Level 6
God Stats
4W - 0L
1,706 SR
Queue Stats
7W - 2L
1,497 Elo+
Party 2
Nox
Nox
rubberj
Nox
Level 29
God Stats
4W - 0L
1,695 SR
Queue Stats
11W - 3L
1,559 Elo+
Party 2
Olorun
Olorun
smefanye
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,569 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,505 Elo+

VS

Team Averages
Level 26
1,410 SR
1,445 Elo+
Geb
Geb
Delliboy3286
Geb
Level 26
God Stats
3W - 2L
1,567 SR
Queue Stats
26W - 25L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
JamyDogger
Gilgamesh
Level 34
God Stats
0W - 3L
1,431 SR
Queue Stats
60W - 60L
1,501 Elo+
Party 1
Loki
Loki
Misanthropix420
Loki
Level 24
God Stats
2W - 2L
1,501 SR
Queue Stats
8W - 11L
1,382 Elo+
Solo
Anubis
Anubis
Reesshoffa
Anubis
Level 28
God Stats
28W - 36L
1,345 SR
Queue Stats
30W - 42L
1,403 Elo+
Solo
Ra
Ra
SAMBP98
Ra
Level 17
God Stats
0W - 4L
1,205 SR
Queue Stats
26W - 31L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
6,290
484
2,486
9,292
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 3
7,531
579
4,717
9,056
5,448
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 5
5,454
420
2,095
7,490
2,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
11
3 / 1 / 3
6,269
482
6,283
4,008
1,125
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
smefanye
Olorun
13
4 / 1 / 1
7,564
582
5,191
6,749
3,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,239
480
2,796
10,028
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
JamyDogger
Gilgamesh
10
1 / 5 / 0
5,799
446
5,447
8,850
2,667
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 1 / 0
4,705
362
646
2,882
587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Reesshoffa
Anubis
10
2 / 2 / 2
6,186
476
3,774
5,785
3,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 2
6,810
524
8,792
8,828
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
12
Kills
6
6
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
3
1
3
4.5
L
1
2
2
1
L
Gilgamesh
JamyDogger
Gilgamesh
1
5
0
0.2
L
0
1
0
0
L
Anubis
Reesshoffa
Anubis
2
2
2
1.5
L
2
3
2
1
W
0
2
5
1.25
W
Nox
3
1
3
4.5
W
Olorun
smefanye
Olorun
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,772
Damage
21,455
36,595
Taken
36,373
15,650
Mitigated
17,750
12,835
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,486
1,036
0
4,444
9,292
3,445
0
2,784
6,419
0
27,986
W
4,717
1,230
0
2,958
9,056
5,448
362
1,232
7,786
0
37,469
L
2,796
399
0
1,715
10,028
8,032
315
4,405
5,623
17,894
0
L
Gilgamesh
JamyDogger
Gilgamesh
5,447
1,334
0
1,459
8,850
2,667
0
1,115
7,735
1,196
24,409
L
646
141
0
932
2,882
587
0
0
2,882
0
12,791
L
Anubis
Reesshoffa
Anubis
3,774
214
557
1,742
5,785
3,172
199
3,074
2,711
27,565
0
L
8,792
1,737
821
2,732
8,828
3,292
391
4,286
4,542
42,936
0
W
2,095
315
0
1,746
7,490
2,163
495
5,084
2,294
14,053
0
W
Nox
6,283
619
0
621
4,008
1,125
1,355
2,138
1,792
34,005
0
W
Olorun
smefanye
Olorun
5,191
2,568
84
2,982
6,749
3,469
1,211
4,256
2,176
41,694
3,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
29,739
324
Minions Killed
250
0
Camps Cleared
0
1,140,849
Distance Traveled
1,032,878
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,290
484
63
5
0
266,017
1
W
Chaac
7,531
579
97
7
0
242,887
5
L
Geb
6,239
480
29
2
0
231,576
3
L
Gilgamesh
5,799
446
52
4
0
231,479
2
L
Loki
4,705
362
29
2
0
109,369
1
L
Anubis
6,186
476
47
4
0
227,875
0
L
Ra
6,810
524
93
7
0
232,579
2
W
Ymir
5,454
420
19
1
0
201,378
1
W
Nox
6,269
482
63
5
0
212,626
0
W
Olorun
7,564
582
82
6
0
217,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role