Player Matchup

Sobek
Sobek
Aqu4rius92
Sobek
Level 35
God Stats
14W - 24L
1,343 SR
Queue Stats
115W - 174L
1,281 Elo+
Party 2
Susano
Susano
Bandanoss
Susano
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Hera
Hera
BnLaDinde
Hera
Level 8
God Stats
0W - 1L
1,298 SR
Queue Stats
16W - 35L
903 Elo+
Party 2
Team Averages
Level 16
1,380 SR
1,228 Elo+

VS

Team Averages
Level 80
1,474 SR
1,319 Elo+
Artio
Artio
FerretyOrange22
Artio
Level 89
God Stats
6W - 5L
1,406 SR
Queue Stats
164W - 243L
1,285 Elo+
Party 1
Neith
Neith
SuitableSafe2
Neith
Level 68
God Stats
31W - 27L
1,517 SR
Queue Stats
163W - 243L
1,277 Elo+
Party 1
Fenrir
Fenrir
a_little_stitous
Fenrir
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 7 / 4
7,575
631
4,508
13,685
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Bandanoss
Susano
10
3 / 6 / 1
7,326
611
5,172
12,761
4,332
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
1 / 7 / 2
7,180
598
10,575
8,705
2,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 14
8,638
720
7,857
12,264
4,728
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 2 / 10
9,256
771
10,823
9,184
4,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
12 / 2 / 6
10,100
842
10,185
11,707
5,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
4
Kills
20
20
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
7
4
0.29
L
Susano
Bandanoss
Susano
3
6
1
0.58
L
Hera
1
7
2
0.29
W
3
3
14
3.33
W
5
2
10
5
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
28,865
35,151
Taken
33,155
21,298
Mitigated
15,173
2,227
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,508
457
0
1,467
13,685
14,173
0
3,716
9,969
11,280
0
L
Susano
Bandanoss
Susano
5,172
882
0
0
12,761
4,332
0
2,498
10,263
0
12,866
L
Hera
10,575
2,414
0
760
8,705
2,793
0
1,802
6,903
28,727
0
W
7,857
1,090
1,472
3,029
12,264
4,728
375
6,732
5,532
15,894
0
W
10,823
4,978
528
2,275
9,184
4,666
1,124
3,773
5,411
0
43,126
W
10,185
2,984
361
2,787
11,707
5,779
1,061
5,491
6,216
0
32,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,081
Gold Earned
27,994
71
Minions Killed
118
1
Camps Cleared
6
563,804
Distance Traveled
673,423
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,575
631
18
2
1
177,462
2
L
Susano
7,326
611
16
1
0
200,045
0
L
Hera
7,180
598
37
3
0
186,297
4
W
Artio
8,638
720
20
2
0
237,415
0
W
Neith
9,256
771
61
5
3
201,451
0
W
Fenrir
10,100
842
37
3
3
234,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role