Player Matchup

Athena
Athena
EzMaCkZ
Athena
Level 105
God Stats
3W - 0L
1,741 SR
Queue Stats
152W - 142L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
F-Gangsta187
Cernunnos
Level 101
God Stats
20W - 16L
1,582 SR
Queue Stats
1,142W - 1,175L
1,493 Elo+
Solo
Fafnir
Fafnir
Joeyminati
Fafnir
Level 86
God Stats
2W - 1L
1,494 SR
Queue Stats
24W - 28L
1,460 Elo+
Party 1
Ares
Ares
asdfghjkldana
Ares
Level 118
God Stats
4W - 0L
1,970 SR
Queue Stats
138W - 128L
1,440 Elo+
Party 1
Nike
Nike
missrincon
Nike
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 94L
1,423 Elo+
Party 1
Team Averages
Level 103
1,658 SR
1,451 Elo+

VS

Team Averages
Level 98
1,484 SR
1,421 Elo+
Vamana
Vamana
Ataxary
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 36L
1,355 Elo+
Solo
Xbalanque
Xbalanque
DEADPOOL1906
Xbalanque
Level 158
God Stats
0W - 2L
1,282 SR
Queue Stats
526W - 604L
1,412 Elo+
Solo
Raijin
Raijin
Eskimh03
Raijin
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 51L
1,499 Elo+
Party 2
Nemesis
Nemesis
H20 MEGNET
Nemesis
Level 68
God Stats
3W - 2L
1,535 SR
Queue Stats
151W - 193L
1,420 Elo+
Party 2
Ravana
Ravana
Shandypants97
Ravana
Level 144
God Stats
3W - 2L
1,604 SR
Queue Stats
153W - 176L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EzMaCkZ
Athena
17
5 / 3 / 20
10,774
829
10,740
19,499
29,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
F-Gangsta187
Cernunnos
17
8 / 3 / 17
10,830
833
20,135
14,869
7,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Joeyminati
Fafnir
17
3 / 1 / 20
10,039
772
6,513
16,386
24,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 4 / 20
10,362
797
8,271
22,084
21,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
11 / 2 / 18
11,673
898
14,919
16,867
16,811
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ataxary
Vamana
17
3 / 5 / 7
9,599
738
13,000
18,638
13,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
DEADPOOL1906
Xbalanque
14
1 / 4 / 6
8,818
678
11,238
8,550
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Raijin
Eskimh03
Raijin
16
1 / 8 / 9
9,381
722
17,080
15,144
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
H20 MEGNET
Nemesis
14
4 / 8 / 4
8,982
691
10,333
14,840
7,434
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 7 / 6
9,886
760
9,752
13,203
10,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
45
32
Kills
13
13
Deaths
32
95
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
Ataxary
Vamana
3
5
7
1.3
L
Xbalanque
DEADPOOL1906
Xbalanque
1
4
6
1
L
Raijin
Eskimh03
Raijin
1
8
9
0.69
W
Athena
EzMaCkZ
Athena
5
3
20
5
W
Cernunnos
F-Gangsta187
Cernunnos
8
3
17
5.5
L
Nemesis
H20 MEGNET
Nemesis
4
8
4
0.75
W
Fafnir
Joeyminati
Fafnir
3
1
20
13
L
4
7
6
1
W
5
4
20
3.75
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,578
Damage
61,403
89,705
Taken
70,375
99,659
Mitigated
39,723
35,518
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Ataxary
Vamana
13,000
6,387
820
5,004
18,638
13,431
0
5,829
12,809
0
26,869
L
Xbalanque
DEADPOOL1906
Xbalanque
11,238
6,192
3,405
2,616
8,550
3,291
785
3,124
5,426
0
18,993
L
Raijin
Eskimh03
Raijin
17,080
1,506
421
1,671
15,144
5,367
393
7,613
7,531
33,261
0
W
Athena
EzMaCkZ
Athena
10,740
2,157
3,928
4,744
19,499
29,759
895
4,443
14,724
19,476
0
W
Cernunnos
F-Gangsta187
Cernunnos
20,135
10,657
1,727
4,864
14,869
7,565
2,364
3,212
11,515
0
41,510
L
Nemesis
H20 MEGNET
Nemesis
10,333
3,991
1,097
1,670
14,840
7,434
230
5,708
9,132
1,804
15,074
W
Fafnir
Joeyminati
Fafnir
6,513
2,154
3,453
3,576
16,386
24,108
261
2,553
13,709
11,506
0
L
9,752
3,535
1,393
1,865
13,203
10,200
287
4,526
8,677
0
13,374
W
8,271
787
2,505
3,176
22,084
21,416
1,042
4,007
17,681
13,245
0
W
14,919
2,218
5,081
2,464
16,867
16,811
876
2,609
14,082
2,942
30,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,678
Gold Earned
46,666
107
Minions Killed
114
0
Camps Cleared
0
1,242,141
Distance Traveled
1,083,693
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,599
738
27
2
0
237,503
2
L
Xbalanque
8,818
678
19
1
0
211,739
5
L
Raijin
9,381
722
47
4
0
185,728
0
W
Athena
10,774
829
13
1
0
278,717
0
W
Cernunnos
10,830
833
45
3
0
200,074
0
L
Nemesis
8,982
691
8
1
0
221,932
0
W
Fafnir
10,039
772
8
1
0
264,060
0
L
Ravana
9,886
760
13
1
0
226,791
0
W
Ares
10,362
797
7
1
0
225,217
2
W
Nike
11,673
898
34
3
0
274,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role