Player Matchup

Morgan Le Fay
Morgan Le Fay
BassScorpion382
Morgan Le Fay
Level 29
God Stats
7W - 22L
1,299 SR
Queue Stats
142W - 136L
1,548 Elo+
Solo
Pele
Pele
KyIieZenner
Pele
Level 12
God Stats
11W - 9L
1,552 SR
Queue Stats
41W - 52L
1,418 Elo+
Solo
Jing Wei
Jing Wei
LLewis22
Jing Wei
Level 27
God Stats
1W - 1L
1,324 SR
Queue Stats
130W - 146L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
SnydCat
Kuzenbo
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
50W - 12L
1,899 Elo+
Solo
Gilgamesh
Gilgamesh
makavincii
Gilgamesh
Level 29
God Stats
7W - 13L
1,325 SR
Queue Stats
120W - 140L
1,338 Elo+
Solo
Team Averages
Level 23
1,400 SR
1,524 Elo+

VS

Team Averages
Level 15
1,491 SR
1,331 Elo+
Zhong Kui
Zhong Kui
GodMaster2959
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,337 Elo+
Solo
Vulcan
Vulcan
JBud3000
Vulcan
Level 15
God Stats
11W - 11L
1,612 SR
Queue Stats
36W - 39L
1,444 Elo+
Solo
Cthulhu
Cthulhu
MITRA-DA-ALDEIA
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo
Yemoja
Yemoja
RaZer RaPter
Yemoja
Level 15
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,183 Elo+
Solo
Loki
Loki
tensor-fosil139
Loki
Level 26
God Stats
5W - 3L
1,574 SR
Queue Stats
10W - 10L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BassScorpion382
Morgan Le Fay
16
2 / 4 / 3
9,930
473
4,786
10,603
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 9
9,894
471
9,445
10,338
3,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
LLewis22
Jing Wei
17
6 / 2 / 0
10,963
522
8,736
10,210
3,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
SnydCat
Kuzenbo
20
12 / 0 / 2
13,656
650
10,852
13,187
12,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
makavincii
Gilgamesh
16
4 / 6 / 4
10,396
495
7,703
18,552
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GodMaster2959
Zhong Kui
17
7 / 3 / 1
10,781
513
12,090
17,765
10,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
JBud3000
Vulcan
15
9 / 4 / 0
10,045
478
13,908
9,867
3,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

4
0 / 2 / 1
6,035
287
747
4,086
1,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
12
0 / 6 / 6
8,296
395
4,191
13,614
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 13 / 1
7,309
348
4,778
12,235
3,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
27
Kills
16
16
Deaths
28
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BassScorpion382
Morgan Le Fay
2
4
3
0.88
L
Zhong Kui
GodMaster2959
Zhong Kui
7
3
1
2.5
L
Vulcan
JBud3000
Vulcan
9
4
0
2.25
W
3
4
9
1.88
W
Jing Wei
LLewis22
Jing Wei
6
2
0
3
L
0
2
1
0.25
L
Yemoja
0
6
6
0.5
W
Kuzenbo
SnydCat
Kuzenbo
12
0
2
13
W
Gilgamesh
makavincii
Gilgamesh
4
6
4
1
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,522
Damage
35,714
62,890
Taken
57,567
29,319
Mitigated
29,334
6,229
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BassScorpion382
Morgan Le Fay
4,786
614
0
619
10,603
3,502
330
7,389
3,214
64,216
0
L
Zhong Kui
GodMaster2959
Zhong Kui
12,090
2,194
0
10,290
17,765
10,791
95
3,046
14,447
79,690
0
L
Vulcan
JBud3000
Vulcan
13,908
6,162
0
686
9,867
3,432
108
4,228
5,420
62,542
0
W
9,445
2,755
0
496
10,338
3,108
401
7,046
3,233
0
42,133
W
Jing Wei
LLewis22
Jing Wei
8,736
5,693
0
2,123
10,210
3,539
2,459
6,140
4,039
0
56,140
L
747
143
0
148
4,086
1,502
0
172
3,889
6,371
0
L
Yemoja
4,191
1,537
1,721
1,009
13,614
10,205
700
2,608
10,747
17,920
0
W
Kuzenbo
SnydCat
Kuzenbo
10,852
3,711
0
1,816
13,187
12,320
458
3,695
9,468
104,996
0
W
Gilgamesh
makavincii
Gilgamesh
7,703
3,121
0
1,175
18,552
6,850
0
6,523
12,000
0
78,673
L
4,778
1,178
0
0
12,235
3,404
1,148
4,366
7,426
0
25,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
42,466
612
Minions Killed
349
0
Camps Cleared
0
1,956,157
Distance Traveled
1,490,645
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,930
473
111
5
0
352,899
3
L
Zhong Kui
10,781
513
139
7
0
374,105
0
L
Vulcan
10,045
478
112
5
0
345,941
3
W
Pele
9,894
471
82
4
0
391,980
2
W
Jing Wei
10,963
522
117
6
0
439,817
0
L
Cthulhu
6,035
287
19
1
0
135,229
0
L
Yemoja
8,296
395
23
1
0
315,113
2
W
Kuzenbo
13,656
650
193
9
0
387,104
1
W
Gilgamesh
10,396
495
109
5
0
384,357
0
L
Loki
7,309
348
56
3
0
320,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role