Player Matchup

Set
Set
Bronze I
VIC9871
Set
Bronze I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 29L
1,068 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 65
1,500 SR
1,068 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,923 SR
1,400 MMR
Anhur
Anhur
Bronze III
FlacidTaco
Anhur
Bronze III
Level 126
God Stats
1W - 1L
1,923 SR
Queue Stats
1W - 3L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
11
0 / 4 / 0
6,068
674
3,144
9,184
5,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
HadesFreyaCliodhnaChronosPersephone

VS

Bans
KaliLokiOlorunPeleSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 0 / 0
9,055
1,006
6,736
7,121
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
0
0
4
L
Set
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,144
Damage
6,736
9,184
Taken
7,121
5,219
Mitigated
3,888
487
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
6,736
3,640
0
4,925
7,121
3,888
1,068
449
6,672
0
63,013
L
Set
3,144
826
0
487
9,184
5,219
0
24
9,160
0
20,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,068
Gold Earned
9,055
34
Minions Killed
113
0
Camps Cleared
9
165,756
Distance Traveled
174,811
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,055
1,006
113
13
9
174,811
1
L
Set
6,068
674
34
4
0
165,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role