Player Matchup

Bacchus
Bacchus
Gold V
Geremon2013
Bacchus
Gold V
Level 122
God Stats
4W - 3L
1,534 SR
Queue Stats
98W - 115L
1,197 MMR
Solo
Skadi
Skadi
Gold V
Nemiz
Skadi
Gold V
Level 100
God Stats
3W - 0L
1,557 SR
Queue Stats
116W - 119L
1,233 MMR
Solo
Serqet
Serqet
Silver I
PinkyJellyBrain
Serqet
Silver I
Level 110
God Stats
3W - 4L
1,391 SR
Queue Stats
142W - 156L
1,164 MMR
Party 2
Freya
Freya
Gold V
TrueL1fe
Freya
Gold V
Level 160
God Stats
34W - 24L
1,616 SR
Queue Stats
99W - 101L
1,481 MMR
Party 2
Chaac
Chaac
Gold V
souta50
Chaac
Gold V
Level 144
God Stats
45W - 31L
1,595 SR
Queue Stats
188W - 188L
1,223 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,539 SR
1,260 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,552 SR
1,288 MMR
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
ICommandUDie
Tiamat
Gold IV
Level 157
God Stats
40W - 39L
1,638 SR
Queue Stats
568W - 561L
1,353 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
IHaveTeeth
Gilgamesh
Gold V
Level 131
God Stats
1W - 4L
1,382 SR
Queue Stats
152W - 157L
1,268 MMR
Party 1
Mulan
Mulan
Gold V
Philomeowth
Mulan
Gold V
Level 159
God Stats
10W - 10L
1,690 SR
Queue Stats
242W - 239L
1,321 MMR
Party 3
Chang'e
Chang'e
Silver II
SahilBeast132
Chang'e
Silver II
Level 143
God Stats
2W - 3L
1,548 SR
Queue Stats
434W - 430L
996 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geremon2013
Bacchus
18
2 / 1 / 7
12,992
541
6,765
25,949
41,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Nemiz
Skadi
20
4 / 2 / 4
14,562
607
15,260
13,063
5,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 7
12,665
528
5,206
12,978
8,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
TrueL1fe
Freya
20
14 / 3 / 4
16,050
669
33,119
26,167
10,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
souta50
Chaac
18
1 / 3 / 5
13,045
544
9,591
21,531
27,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaGebTsukuyomi

VS

Bans
NeithArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 7 / 0
10,100
421
13,125
15,909
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
20
3 / 4 / 2
11,984
499
12,683
15,469
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
IHaveTeeth
Gilgamesh
19
2 / 2 / 3
11,303
471
10,329
16,418
14,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 4 / 1
11,143
464
8,607
18,425
8,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
15
0 / 5 / 6
9,685
404
10,500
20,616
19,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
22
Kills
10
10
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
7
0
0.43
W
Bacchus
Geremon2013
Bacchus
2
1
7
5.5
L
Tiamat
3
4
2
1
L
Gilgamesh
IHaveTeeth
Gilgamesh
2
2
3
1.75
W
Skadi
Nemiz
Skadi
4
2
4
3
L
2
4
1
0.63
W
1
1
7
4.5
L
Chang'e
0
5
6
0.6
W
Freya
TrueL1fe
Freya
14
3
4
5.33
W
Chaac
souta50
Chaac
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,941
Damage
55,244
99,688
Taken
86,837
93,456
Mitigated
54,690
43,711
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,125
7,016
0
2,313
15,909
4,980
0
12,412
3,445
0
69,187
W
Bacchus
Geremon2013
Bacchus
6,765
1,293
3,698
9,151
25,949
41,548
1,006
5,183
20,481
25,718
0
L
Tiamat
12,683
637
0
3,358
15,469
6,596
731
7,168
8,201
90,359
0
L
Gilgamesh
IHaveTeeth
Gilgamesh
10,329
3,021
0
1,186
16,418
14,623
644
4,094
11,560
8,296
62,936
W
Skadi
Nemiz
Skadi
15,260
6,035
0
2,018
13,063
5,592
5,395
5,700
7,165
0
142,218
L
8,607
416
0
6,944
18,425
8,527
0
3,406
14,868
0
98,422
W
5,206
1,418
0
4,204
12,978
8,522
0
3,447
9,437
0
86,648
L
Chang'e
10,500
913
447
4,899
20,616
19,964
0
12,804
7,459
31,637
0
W
Freya
TrueL1fe
Freya
33,119
10,610
0
15,407
26,167
10,741
1,846
6,129
18,744
158,763
0
W
Chaac
souta50
Chaac
9,591
1,111
0
9,233
21,531
27,053
1,958
4,268
17,166
0
76,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,314
Gold Earned
54,215
717
Minions Killed
650
0
Camps Cleared
0
2,463,999
Distance Traveled
2,256,062
44
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,100
421
117
5
0
399,784
12
W
Bacchus
12,992
541
12
1
0
484,747
12
L
Tiamat
11,984
499
184
8
0
448,840
4
L
Gilgamesh
11,303
471
150
6
0
505,595
3
W
Skadi
14,562
607
245
10
0
470,124
5
L
Mulan
11,143
464
164
7
0
468,365
5
W
Serqet
12,665
528
135
6
0
588,237
13
L
Chang'e
9,685
404
35
1
0
433,478
1
W
Freya
16,050
669
195
8
0
501,771
7
W
Chaac
13,045
544
130
5
0
419,120
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role