Player Matchup

Cabrakan
Cabrakan
ItsYahBoiGav
Cabrakan
Level 159
God Stats
2W - 1L
1,602 SR
Queue Stats
92W - 69L
1,508 Elo+
Party 1
Pele
Pele
Sir-Leoric
Pele
Level 145
God Stats
2W - 0L
1,604 SR
Queue Stats
272W - 316L
1,347 Elo+
Party 1
Vulcan
Vulcan
TheStudlyGoatee
Vulcan
Level 25
God Stats
3W - 0L
1,789 SR
Queue Stats
31W - 26L
1,599 Elo+
Party 1
Team Averages
Level 110
1,665 SR
1,484 Elo+

VS

Team Averages
Level 48
1,492 SR
1,572 Elo+
Zeus
Zeus
DontTouchMyClio
Zeus
Level 29
God Stats
3W - 5L
1,366 SR
Queue Stats
98W - 32L
1,656 Elo+
Party 2
Da Ji
Da Ji
SnortinAddy
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 110L
1,556 Elo+
Party 2
Anubis
Anubis
SnortinPercs
Anubis
Level 68
God Stats
7W - 2L
1,612 SR
Queue Stats
180W - 167L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItsYahBoiGav
Cabrakan
12
2 / 1 / 12
7,778
778
4,266
7,215
8,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 7
8,564
856
4,594
9,253
3,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 8
8,213
821
11,226
5,411
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,309
731
7,804
6,101
2,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 3
6,360
636
2,275
9,314
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
12
2 / 5 / 2
7,811
781
5,174
7,447
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
4
4
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Cabrakan
ItsYahBoiGav
Cabrakan
2
1
12
8
W
7
2
7
5.25
L
0
5
3
0.3
L
Anubis
2
5
2
0.6
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
15,253
21,879
Taken
22,862
14,642
Mitigated
9,647
5,312
Healing
2,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,804
1,159
0
117
6,101
2,055
0
4,086
2,015
28,254
0
W
Cabrakan
ItsYahBoiGav
Cabrakan
4,266
556
361
580
7,215
8,665
135
4,989
2,226
7,638
0
W
4,594
570
0
3,215
9,253
3,706
0
5,788
3,465
0
31,083
L
2,275
413
206
1,347
9,314
4,679
0
5,959
3,355
0
5,244
L
Anubis
5,174
96
0
899
7,447
2,913
0
5,596
1,851
29,884
0
W
11,226
1,793
33
1,123
5,411
2,271
985
2,739
2,672
28,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,555
Gold Earned
21,480
111
Minions Killed
127
5
Camps Cleared
5
585,711
Distance Traveled
509,579
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,309
731
65
7
3
152,099
0
W
Cabrakan
7,778
778
8
1
0
185,684
5
W
Pele
8,564
856
58
6
5
205,681
2
L
Da Ji
6,360
636
7
1
0
186,785
2
L
Anubis
7,811
781
55
6
2
170,695
2
W
Vulcan
8,213
821
45
5
0
194,346
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role