Player Matchup

Kukulkan
Kukulkan
BANJOFTW
Kukulkan
Level 6
God Stats
2W - 2L
1,681 SR
Queue Stats
22W - 22L
1,241 Elo+
Solo
Guan Yu
Guan Yu
Durfus
Guan Yu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 12L
1,506 Elo+
Solo
Cthulhu
Cthulhu
LK TEMPERZ
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,370 Elo+
Solo
Neith
Neith
Ras_Al_Ghul232
Neith
Level 6
God Stats
0W - 4L
1,156 SR
Queue Stats
14W - 16L
989 Elo+
Solo
Fenrir
Fenrir
pemisamo
Fenrir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,086 Elo+
Solo
Team Averages
Level 6
1,467 SR
1,239 Elo+

VS

Team Averages
Level 16
1,368 SR
1,318 Elo+
Hades
Hades
BreadXVI
Hades
Level 27
God Stats
1W - 1L
1,280 SR
Queue Stats
7W - 12L
1,339 Elo+
Party 1
Geb
Geb
FLaCoGq
Geb
Level 17
God Stats
2W - 1L
1,413 SR
Queue Stats
39W - 57L
1,231 Elo+
Solo
Hercules
Hercules
TakingTundra90
Hercules
Level 24
God Stats
29W - 31L
1,490 SR
Queue Stats
107W - 92L
1,513 Elo+
Solo
Rama
Rama
iTzKalocha
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,489 Elo+
Solo
Arachne
Arachne
xXKurociferXx
Arachne
Level 4
God Stats
1W - 3L
1,157 SR
Queue Stats
1W - 5L
1,019 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BANJOFTW
Kukulkan
20
15 / 2 / 9
19,335
1,137
58,966
15,183
7,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
Durfus
Guan Yu
20
0 / 5 / 14
14,117
830
12,892
32,499
54,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
LK TEMPERZ
Cthulhu
20
4 / 7 / 14
15,262
898
27,037
38,612
52,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
6 / 8 / 12
15,800
929
31,013
19,706
9,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
pemisamo
Fenrir
20
2 / 15 / 9
14,011
824
6,269
27,395
13,657
Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BreadXVI
Hades
20
11 / 6 / 17
17,941
1,055
34,103
30,911
16,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
20
1 / 7 / 18
15,607
918
9,867
26,845
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hercules
20
6 / 2 / 15
15,655
921
21,452
39,830
40,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
16 / 1 / 12
17,727
1,043
44,791
20,859
7,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
20
3 / 11 / 11
13,870
816
14,946
27,012
15,596
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
110
27
Kills
37
37
Deaths
27
58
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BANJOFTW
Kukulkan
15
2
9
9.75
W
Hades
BreadXVI
Hades
11
6
17
3.25
L
Guan Yu
Durfus
Guan Yu
0
5
14
1.4
W
Geb
1
7
18
1.43
L
Cthulhu
LK TEMPERZ
Cthulhu
4
7
14
1.57
L
6
8
12
1.5
W
Hercules
6
2
15
6.75
W
16
1
12
22
L
Fenrir
pemisamo
Fenrir
2
15
9
0.43
W
Arachne
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,177
Damage
125,159
133,395
Taken
145,457
137,317
Mitigated
91,586
29,523
Healing
38,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BANJOFTW
Kukulkan
58,966
6,936
0
2,220
15,183
7,789
0
3,009
12,174
119,459
0
W
Hades
BreadXVI
Hades
34,103
3,021
1,088
9,098
30,911
16,171
0
22,689
7,757
73,219
0
L
Guan Yu
Durfus
Guan Yu
12,892
1,458
4,479
9,041
32,499
54,360
0
12,491
20,008
1,072
26,711
W
Geb
9,867
1,152
0
1,263
26,845
12,005
0
14,844
11,473
12,938
0
L
Cthulhu
LK TEMPERZ
Cthulhu
27,037
2,780
1,413
10,887
38,612
52,403
0
11,286
27,326
37,846
0
L
31,013
17,915
0
1,382
19,706
9,108
0
6,445
13,261
0
55,781
W
Hercules
21,452
7,604
0
14,314
39,830
40,480
0
15,397
23,737
0
35,303
W
44,791
31,474
0
6,792
20,859
7,334
0
13,346
7,079
0
92,826
L
Fenrir
pemisamo
Fenrir
6,269
1,283
0
101
27,395
13,657
0
10,739
16,656
0
19,169
W
Arachne
14,946
11,321
0
5,526
27,012
15,596
0
17,898
8,558
0
28,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,525
Gold Earned
80,800
285
Minions Killed
264
10
Camps Cleared
6
1,593,067
Distance Traveled
1,485,216
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
19,335
1,137
177
10
4
327,302
0
W
Hades
17,941
1,055
117
7
2
280,716
0
L
Guan Yu
14,117
830
18
1
0
378,199
0
W
Geb
15,607
918
3
0
0
341,650
0
L
Cthulhu
15,262
898
24
1
0
291,083
0
L
Neith
15,800
929
45
3
6
317,213
0
W
Hercules
15,655
921
27
2
0
373,237
1
W
Rama
17,727
1,043
97
6
0
263,216
1
L
Fenrir
14,011
824
21
1
0
279,270
0
W
Arachne
13,870
816
20
1
4
226,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role