Player Matchup

Set
Set
CentauriAcrux
Set
Level 2
God Stats
3W - 2L
1,287 SR
Queue Stats
19W - 14L
1,087 Elo+
Solo
Merlin
Merlin
L3aNxEGGZ
Merlin
Level 17
God Stats
14W - 12L
1,507 SR
Queue Stats
26W - 43L
1,292 Elo+
Solo
Tiamat
Tiamat
Mav561
Tiamat
Level 29
God Stats
8W - 13L
1,432 SR
Queue Stats
123W - 171L
1,315 Elo+
Solo
Ah Puch
Ah Puch
Metio
Ah Puch
Level 27
God Stats
15W - 10L
1,679 SR
Queue Stats
72W - 82L
1,343 Elo+
Solo
Artemis
Artemis
angelolivaa24
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,481 SR
1,307 Elo+

VS

Team Averages
Level 14
1,486 SR
1,399 Elo+
Neith
Neith
BurlakVsK
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Nemesis
Nemesis
Shebeast300
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
lil-snow-leopard
Ra
Level 8
God Stats
6W - 7L
1,432 SR
Queue Stats
27W - 29L
1,393 Elo+
Solo
Nox
Nox
nachobentos2016X
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,272 Elo+
Party 1
Rama
Rama
patricio340
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
5,447
454
2,560
5,720
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
L3aNxEGGZ
Merlin
10
4 / 3 / 2
6,515
543
5,005
4,573
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
Mav561
Tiamat
12
7 / 2 / 2
7,530
628
5,629
6,306
3,771
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
Metio
Ah Puch
11
6 / 2 / 5
7,493
624
4,477
6,072
2,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
10
1 / 2 / 1
6,441
537
700
3,794
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BurlakVsK
Neith
8
0 / 9 / 1
5,349
446
1,783
7,840
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Shebeast300
Nemesis
6
2 / 5 / 2
5,248
437
1,756
4,465
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,885
490
1,383
5,689
1,733
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 3 / 3
5,887
491
2,814
6,558
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
6 / 1 / 2
6,642
554
4,580
3,879
978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
19
Kills
13
13
Deaths
20
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
BurlakVsK
Neith
0
9
1
0.06
W
1
4
0
0.25
W
Merlin
L3aNxEGGZ
Merlin
4
3
2
1.67
W
Tiamat
Mav561
Tiamat
7
2
2
4
W
Ah Puch
Metio
Ah Puch
6
2
5
4.25
L
Nemesis
Shebeast300
Nemesis
2
5
2
0.6
W
Artemis
1
2
1
0.75
L
2
2
1
1.25
L
3
3
3
1.5
L
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
12,316
26,465
Taken
28,431
9,987
Mitigated
8,890
6,963
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BurlakVsK
Neith
1,783
904
0
533
7,840
2,768
410
6,097
1,743
0
21,675
W
2,560
943
0
967
5,720
1,624
0
749
4,891
0
15,644
W
Merlin
L3aNxEGGZ
Merlin
5,005
815
0
0
4,573
1,227
649
1,422
3,057
27,468
0
W
Tiamat
Mav561
Tiamat
5,629
966
0
2,578
6,306
3,771
1,182
600
5,654
34,355
0
W
Ah Puch
Metio
Ah Puch
4,477
807
90
2,806
6,072
2,239
860
804
5,190
28,570
0
L
Nemesis
Shebeast300
Nemesis
1,756
687
0
235
4,465
1,201
0
2,049
2,416
0
5,217
W
Artemis
700
220
0
522
3,794
1,126
2,586
294
3,476
0
24,442
L
1,383
445
222
1,760
5,689
1,733
517
1,914
3,775
27,463
0
L
2,814
397
0
1,434
6,558
2,210
650
4,395
2,163
17,273
0
L
4,580
3,802
0
1,240
3,879
978
1,045
656
3,223
0
21,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,426
Gold Earned
29,011
249
Minions Killed
189
0
Camps Cleared
0
1,042,217
Distance Traveled
976,162
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,349
446
37
3
0
211,691
0
W
Set
5,447
454
33
3
0
206,528
0
W
Merlin
6,515
543
45
4
0
211,548
3
W
Tiamat
7,530
628
65
5
0
216,554
1
W
Ah Puch
7,493
624
59
5
0
220,069
2
L
Nemesis
5,248
437
9
1
0
159,045
0
W
Artemis
6,441
537
47
4
0
187,518
0
L
Ra
5,885
490
62
5
0
187,349
0
L
Nox
5,887
491
32
3
0
216,930
0
L
Rama
6,642
554
49
4
0
201,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role