Player Matchup

Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Flugsaurier
Kukulkan
Level 112
God Stats
6W - 3L
1,644 SR
Queue Stats
133W - 124L
1,492 Elo+
Party 1
Mulan
Mulan
Harkail
Mulan
Level 129
God Stats
30W - 14L
1,701 SR
Queue Stats
93W - 67L
1,549 Elo+
Solo
Olorun
Olorun
Kombobär
Olorun
Level 126
God Stats
9W - 5L
1,630 SR
Queue Stats
156W - 158L
1,487 Elo+
Party 1
Fenrir
Fenrir
christianvh
Fenrir
Level 45
God Stats
7W - 3L
1,514 SR
Queue Stats
94W - 84L
1,472 Elo+
Solo
Team Averages
Level 92
1,598 SR
1,500 Elo+

VS

Team Averages
Level 88
1,492 SR
1,492 Elo+
Ares
Ares
DailyDelay
Ares
Level 127
God Stats
5W - 11L
1,416 SR
Queue Stats
151W - 156L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
Embhy
Baba Yaga
Level 96
God Stats
5W - 9L
1,486 SR
Queue Stats
576W - 568L
1,507 Elo+
Solo
Artemis
Artemis
Smocking97One
Artemis
Level 69
God Stats
53W - 49L
1,554 SR
Queue Stats
275W - 286L
1,475 Elo+
Solo
Thanatos
Thanatos
cubtiller
Thanatos
Level 47
God Stats
26W - 30L
1,503 SR
Queue Stats
107W - 100L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
kalakasa
Erlang Shen
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 4 / 12
9,370
493
8,538
16,961
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Flugsaurier
Kukulkan
18
7 / 2 / 8
11,298
595
12,550
7,656
3,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
Harkail
Mulan
17
5 / 2 / 5
10,875
572
10,443
17,425
16,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
Kombobär
Olorun
16
5 / 4 / 10
10,352
545
11,398
10,494
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
18
6 / 3 / 8
10,892
573
9,882
13,126
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 10
8,842
465
6,678
19,573
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Embhy
Baba Yaga
16
2 / 5 / 6
9,557
503
7,943
13,260
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
13
3 / 6 / 6
8,272
435
10,083
12,793
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
cubtiller
Thanatos
16
7 / 3 / 4
10,033
528
6,930
12,022
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
kalakasa
Erlang Shen
16
1 / 6 / 1
9,467
498
9,303
14,526
12,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
26
Kills
15
15
Deaths
26
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
4
12
2.25
L
2
6
10
1.17
L
Baba Yaga
Embhy
Baba Yaga
2
5
6
1
W
Kukulkan
Flugsaurier
Kukulkan
7
2
8
5.5
W
Mulan
Harkail
Mulan
5
2
5
3.75
W
Olorun
Kombobär
Olorun
5
4
10
2.5
L
Artemis
3
6
6
1
W
Fenrir
6
3
8
3.33
L
Thanatos
cubtiller
Thanatos
7
3
4
3
L
Erlang Shen
kalakasa
Erlang Shen
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,811
Damage
40,937
65,662
Taken
72,174
43,760
Mitigated
51,701
28,028
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,538
720
0
7,578
16,961
14,680
152
4,905
12,056
0
35,613
L
6,678
277
0
2,908
19,573
22,589
0
6,994
12,030
28,391
0
L
Baba Yaga
Embhy
Baba Yaga
7,943
861
94
2,372
13,260
6,695
118
7,528
5,669
59,091
0
W
Kukulkan
Flugsaurier
Kukulkan
12,550
1,513
0
1,817
7,656
3,298
2,725
3,007
4,649
77,995
0
W
Mulan
Harkail
Mulan
10,443
2,537
0
6,303
17,425
16,587
1,307
927
16,498
0
67,481
W
Olorun
Kombobär
Olorun
11,398
4,796
957
5,199
10,494
4,009
3,310
3,621
6,873
53,325
5,435
L
Artemis
10,083
5,524
0
3,804
12,793
5,356
151
4,391
8,125
0
48,624
W
Fenrir
9,882
2,860
0
6,174
13,126
5,186
996
2,900
10,226
0
69,091
L
Thanatos
cubtiller
Thanatos
6,930
1,688
0
11,787
12,022
4,517
0
2,436
9,390
0
62,218
L
Erlang Shen
kalakasa
Erlang Shen
9,303
5,049
0
3,684
14,526
12,544
0
1,436
12,385
3,567
59,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,787
Gold Earned
46,171
537
Minions Killed
490
0
Camps Cleared
0
1,774,602
Distance Traveled
1,648,375
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,370
493
51
3
0
364,100
2
L
Ares
8,842
465
29
2
0
322,792
6
L
Baba Yaga
9,557
503
121
6
0
280,039
3
W
Kukulkan
11,298
595
145
8
0
351,950
5
W
Mulan
10,875
572
130
7
0
331,909
10
W
Olorun
10,352
545
97
5
0
342,321
3
L
Artemis
8,272
435
105
6
0
282,402
5
W
Fenrir
10,892
573
114
6
0
384,322
4
L
Thanatos
10,033
528
108
6
0
394,484
3
L
Erlang Shen
9,467
498
127
7
0
368,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role