Player Matchup

King Arthur
King Arthur
Graugeist
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Fenrir
Fenrir
Jometar
Fenrir
Level 5
God Stats
2W - 9L
1,364 SR
Queue Stats
7W - 16L
1,337 Elo+
Party 1
Ares
Ares
Mognegar
Ares
Level 112
God Stats
3W - 5L
1,635 SR
Queue Stats
77W - 98L
1,479 Elo+
Party 1
Merlin
Merlin
Terrionus
Merlin
Level 27
God Stats
0W - 5L
1,120 SR
Queue Stats
0W - 6L
1,098 Elo+
Party 2
Hel
Hel
Tizefik
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 33
1,424 SR
1,316 Elo+

VS

Team Averages
Level 24
1,482 SR
1,514 Elo+
He Bo
He Bo
DuchuZG
He Bo
Level 26
God Stats
2W - 1L
1,562 SR
Queue Stats
18W - 10L
1,618 Elo+
Solo
Neith
Neith
PAU1Y PAU1
Neith
Level 24
God Stats
10W - 12L
1,435 SR
Queue Stats
57W - 83L
1,342 Elo+
Party 3
Chiron
Chiron
TheRealVikanug
Chiron
Level 25
God Stats
2W - 4L
1,327 SR
Queue Stats
40W - 53L
1,363 Elo+
Party 3
Loki
Loki
Vadiz1am
Loki
Level 29
God Stats
18W - 19L
1,585 SR
Queue Stats
62W - 51L
1,546 Elo+
Solo
Vulcan
Vulcan
Vegoes
Vulcan
Level 16
God Stats
17W - 7L
1,500 SR
Queue Stats
18W - 7L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Graugeist
King Arthur
19
1 / 11 / 10
11,732
902
12,130
24,725
21,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Jometar
Fenrir
19
4 / 17 / 10
12,841
988
9,416
29,694
22,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
20
5 / 3 / 9
13,227
1,017
10,897
15,521
20,311
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Terrionus
Merlin
19
6 / 7 / 8
13,760
1,058
14,299
16,653
5,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
19
3 / 10 / 9
12,909
993
12,749
17,165
5,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DuchuZG
He Bo
20
12 / 5 / 19
13,965
1,074
24,490
16,508
6,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
20
4 / 2 / 22
13,545
1,042
7,852
8,079
3,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 5 / 24
12,827
987
11,355
16,418
6,885
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
20
17 / 6 / 13
15,559
1,197
25,028
14,837
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Vegoes
Vulcan
20
11 / 1 / 24
15,497
1,192
26,692
7,391
3,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
150
19
Kills
48
48
Deaths
19
46
Assists
102
Player
Kills
Deaths
Assists
KDA
W
He Bo
DuchuZG
He Bo
12
5
19
4.3
L
King Arthur
Graugeist
King Arthur
1
11
10
0.55
L
Fenrir
Jometar
Fenrir
4
17
10
0.53
L
Ares
5
3
9
3.17
W
Neith
4
2
22
7.5
L
Merlin
Terrionus
Merlin
6
7
8
1.43
W
4
5
24
3.2
L
Hel
3
10
9
0.75
W
Loki
17
6
13
3.92
W
Vulcan
Vegoes
Vulcan
11
1
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,491
Damage
95,417
103,758
Taken
63,233
75,288
Mitigated
26,142
3,799
Healing
8,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DuchuZG
He Bo
24,490
3,113
36
2,563
16,508
6,192
0
10,936
5,572
34,850
0
L
King Arthur
Graugeist
King Arthur
12,130
1,332
0
0
24,725
21,805
0
15,785
8,940
5,697
20,038
L
Fenrir
Jometar
Fenrir
9,416
3,294
0
1,339
29,694
22,239
0
13,806
15,888
0
22,499
L
Ares
10,897
916
0
0
15,521
20,311
0
7,187
8,334
33,170
0
W
Neith
7,852
2,458
0
1,415
8,079
3,175
0
5,940
2,139
0
42,817
L
Merlin
Terrionus
Merlin
14,299
1,348
0
0
16,653
5,849
0
7,222
9,431
56,589
0
W
11,355
3,698
408
3,495
16,418
6,885
0
10,175
6,216
0
23,604
L
Hel
12,749
1,673
1,293
1,167
17,165
5,084
0
7,182
9,983
42,427
0
W
Loki
25,028
5,005
0
0
14,837
6,766
0
9,450
5,387
0
39,478
W
Vulcan
Vegoes
Vulcan
26,692
9,585
0
657
7,391
3,124
0
3,994
3,397
57,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
71,393
244
Minions Killed
236
4
Camps Cleared
11
1,089,978
Distance Traveled
1,152,068
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,965
1,074
25
2
3
226,226
1
L
King Arthur
11,732
902
20
2
1
221,003
0
L
Fenrir
12,841
988
20
2
2
237,576
0
L
Ares
13,227
1,017
35
3
1
184,292
0
W
Neith
13,545
1,042
81
6
1
230,455
0
L
Merlin
13,760
1,058
104
8
0
229,825
0
W
Chiron
12,827
987
22
2
2
203,224
1
L
Hel
12,909
993
65
5
0
217,282
0
W
Loki
15,559
1,197
19
1
4
231,129
6
W
Vulcan
15,497
1,192
89
7
1
261,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role