Player Matchup

Izanami
Izanami
DiegonBlack
Izanami
Level 127
God Stats
4W - 2L
1,518 SR
Queue Stats
134W - 161L
1,409 Elo+
Solo
Ymir
Ymir
ViVeCcAn
Ymir
Level 121
God Stats
28W - 24L
1,439 SR
Queue Stats
325W - 362L
1,424 Elo+
Solo
Mulan
Mulan
cozyxkicked
Mulan
Level 106
God Stats
11W - 6L
1,311 SR
Queue Stats
538W - 627L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
glitchfactory120
Gilgamesh
Level 63
God Stats
5W - 3L
1,782 SR
Queue Stats
109W - 108L
1,451 Elo+
Solo
Ra
Ra
xHeaters
Ra
Level 127
God Stats
24W - 24L
1,416 SR
Queue Stats
643W - 811L
1,479 Elo+
Party 1
Team Averages
Level 109
1,493 SR
1,445 Elo+

VS

Team Averages
Level 71
1,543 SR
1,389 Elo+
Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DakotaTheWhale
Achilles
Level 68
God Stats
0W - 2L
1,529 SR
Queue Stats
262W - 271L
1,479 Elo+
Solo
Jing Wei
Jing Wei
joemais
Jing Wei
Level 40
God Stats
0W - 1L
1,418 SR
Queue Stats
120W - 97L
1,183 Elo+
Party 2
Ratatoskr
Ratatoskr
kayko10
Ratatoskr
Level 120
God Stats
8W - 6L
1,596 SR
Queue Stats
135W - 129L
1,426 Elo+
Solo
Olorun
Olorun
tvSbur
Olorun
Level 63
God Stats
1W - 2L
1,673 SR
Queue Stats
20W - 22L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiegonBlack
Izanami
10
4 / 1 / 2
5,947
595
4,488
5,235
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
0 / 1 / 5
5,508
551
2,874
4,652
2,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
6 / 1 / 1
6,858
686
5,960
6,022
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
10
2 / 2 / 1
6,016
602
4,186
7,915
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 3
6,465
647
2,540
3,001
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 3
4,605
461
2,126
7,434
2,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
9
0 / 3 / 1
5,267
527
3,452
7,328
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
joemais
Jing Wei
7
1 / 4 / 1
4,704
470
2,620
5,551
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
kayko10
Ratatoskr
9
2 / 1 / 0
5,520
552
2,628
5,962
1,625
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
tvSbur
Olorun
9
2 / 4 / 1
5,511
551
3,289
6,239
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
5
5
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
3
1.5
L
Achilles
0
3
1
0.17
W
Izanami
DiegonBlack
Izanami
4
1
2
5
W
Ymir
0
1
5
2.5
W
6
1
1
6.5
W
Gilgamesh
2
2
1
1.25
L
Jing Wei
joemais
Jing Wei
1
4
1
0.38
L
Ratatoskr
kayko10
Ratatoskr
2
1
0
2
L
Olorun
tvSbur
Olorun
2
4
1
0.63
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
14,115
26,825
Taken
32,514
11,203
Mitigated
13,255
10,896
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,126
30
30
1,908
7,434
2,578
0
1,922
5,419
10,253
0
L
Achilles
3,452
552
0
1,337
7,328
6,023
135
0
6,903
3,762
19,735
W
Izanami
DiegonBlack
Izanami
4,488
2,938
0
1,549
5,235
1,493
420
2,172
3,063
0
38,951
W
Ymir
2,874
310
398
1,640
4,652
2,500
120
1,247
3,405
9,022
0
W
5,960
934
0
3,589
6,022
2,264
0
1,251
4,732
0
35,401
W
Gilgamesh
4,186
1,244
0
2,224
7,915
3,942
953
658
6,824
0
23,981
L
Jing Wei
joemais
Jing Wei
2,620
1,675
0
1,198
5,551
1,072
0
875
4,676
0
19,750
L
Ratatoskr
kayko10
Ratatoskr
2,628
207
0
2,132
5,962
1,625
0
958
4,880
0
22,048
L
Olorun
tvSbur
Olorun
3,289
1,622
89
1,053
6,239
1,957
445
1,425
4,758
24,629
2,641
W
2,540
172
97
1,399
3,001
1,004
572
636
2,365
39,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,794
Gold Earned
25,607
297
Minions Killed
230
0
Camps Cleared
0
996,948
Distance Traveled
976,965
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,605
461
15
2
0
204,573
2
L
Achilles
5,267
527
51
5
0
178,649
3
W
Izanami
5,947
595
77
8
0
173,609
2
W
Ymir
5,508
551
15
2
0
191,771
3
W
Mulan
6,858
686
73
7
0
228,980
3
W
Gilgamesh
6,016
602
59
6
0
196,924
2
L
Jing Wei
4,704
470
50
5
0
178,978
3
L
Ratatoskr
5,520
552
52
5
0
230,209
1
L
Olorun
5,511
551
62
6
0
184,556
1
W
Ra
6,465
647
73
7
0
205,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role