Player Matchup

Ra
Ra
AndreiTim
Ra
Level 148
God Stats
4W - 2L
1,477 SR
Queue Stats
79W - 89L
1,448 Elo+
Party 1
Xing Tian
Xing Tian
LuckyTiger9
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,547 Elo+
Party 1
Skadi
Skadi
SenketsuSan
Skadi
Level 105
God Stats
1W - 3L
1,594 SR
Queue Stats
26W - 36L
1,426 Elo+
Party 1
Achilles
Achilles
devilvier12
Achilles
Level 123
God Stats
1W - 1L
1,637 SR
Queue Stats
19W - 11L
1,653 Elo+
Solo
Team Averages
Level 111
1,552 SR
1,519 Elo+

VS

Team Averages
Level 45
1,718 SR
2,027 Elo+
Pele
Pele
JustF6At10
Pele
Level 49
God Stats
1W - 0L
1,390 SR
Queue Stats
33W - 3L
2,069 Elo+
Party 2
Eset
Eset
NerfZhongKui
Eset
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
2,098 Elo+
Party 2
Tiamat
Tiamat
xGuanMe
Tiamat
Level 29
God Stats
2W - 0L
1,930 SR
Queue Stats
30W - 1L
1,971 Elo+
Party 2
Ne Zha
Ne Zha
xGuanYou
Ne Zha
Level 44
God Stats
2W - 0L
2,054 SR
Queue Stats
30W - 1L
1,971 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,188
819
4,948
9,034
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
LuckyTiger9
Xing Tian
13
1 / 3 / 2
7,608
761
2,397
9,322
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 3
6,567
657
2,938
6,551
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
devilvier12
Achilles
13
3 / 7 / 2
8,104
810
7,183
11,698
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
9,505
951
10,095
9,085
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 2 / 10
8,972
897
7,266
5,232
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
xGuanMe
Tiamat
14
3 / 1 / 7
8,902
890
6,528
8,450
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xGuanYou
Ne Zha
14
3 / 1 / 8
9,208
921
8,920
8,783
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
17
17
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
9
2
3
5.25
L
Xing Tian
LuckyTiger9
Xing Tian
1
3
2
0.67
W
2
2
10
3.5
L
0
3
3
0.5
L
Achilles
devilvier12
Achilles
3
7
2
0.57
W
Tiamat
xGuanMe
Tiamat
3
1
7
6.5
W
Ne Zha
xGuanYou
Ne Zha
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,466
Damage
32,809
36,605
Taken
31,550
20,617
Mitigated
15,967
4,001
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,948
166
645
1,410
9,034
2,706
0
2,662
5,983
28,465
0
W
10,095
1,646
0
2,102
9,085
4,377
1,124
2,351
6,406
0
25,936
L
Xing Tian
LuckyTiger9
Xing Tian
2,397
282
0
626
9,322
8,030
0
4,644
4,266
11,940
0
W
7,266
649
501
1,532
5,232
1,928
929
1,658
3,472
28,136
0
L
2,938
1,051
0
573
6,551
2,121
0
1,539
4,770
0
9,487
L
Achilles
devilvier12
Achilles
7,183
1,585
0
747
11,698
7,760
0
5,234
6,135
3,826
9,957
W
Tiamat
xGuanMe
Tiamat
6,528
1,054
0
3,012
8,450
4,840
1,697
2,681
5,481
27,117
0
W
Ne Zha
xGuanYou
Ne Zha
8,920
1,216
483
3,014
8,783
4,822
2,121
1,978
6,601
0
30,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,467
Gold Earned
36,587
124
Minions Killed
194
2
Camps Cleared
14
643,833
Distance Traveled
818,299
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,188
819
58
6
0
175,965
2
W
Pele
9,505
951
30
3
4
196,831
1
L
Xing Tian
7,608
761
23
2
1
179,230
0
W
Eset
8,972
897
51
5
4
199,122
0
L
Skadi
6,567
657
28
3
0
136,672
0
L
Achilles
8,104
810
15
2
1
151,966
0
W
Tiamat
8,902
890
55
6
4
192,830
4
W
Ne Zha
9,208
921
58
6
2
229,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role