Player Matchup

Ra
Ra
ErosJDR
Ra
Level 125
God Stats
3W - 7L
1,490 SR
Queue Stats
55W - 80L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
FlyParkavenue
Cthulhu
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,472 Elo+
Party 2
Heimdallr
Heimdallr
SureToFollowUp
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 19L
1,751 Elo+
Solo
Team Averages
Level 76
1,497 SR
1,576 Elo+

VS

Team Averages
Level 114
1,548 SR
1,546 Elo+
Guan Yu
Guan Yu
Aicits
Guan Yu
Level 156
God Stats
10W - 7L
1,540 SR
Queue Stats
350W - 220L
1,579 Elo+
Party 1
Anubis
Anubis
Og imigrants
Anubis
Level 159
God Stats
2W - 2L
1,576 SR
Queue Stats
337W - 186L
1,607 Elo+
Party 1
Thanatos
Thanatos
Serkon
Thanatos
Level 28
God Stats
5W - 10L
1,527 SR
Queue Stats
75W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 10
9,480
862
9,495
7,146
2,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
13
3 / 1 / 17
8,856
805
5,228
10,667
9,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SureToFollowUp
Heimdallr
15
13 / 0 / 12
10,189
926
18,650
11,853
4,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aicits
Guan Yu
10
0 / 6 / 4
7,088
644
6,358
13,931
9,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Anubis
11
1 / 8 / 3
7,306
664
9,351
11,992
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Serkon
Thanatos
10
3 / 11 / 1
8,308
755
5,477
11,825
2,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
12
25
Kills
4
4
Deaths
25
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Aicits
Guan Yu
0
6
4
0.33
W
9
3
10
4.67
W
Cthulhu
3
1
17
11.5
L
Anubis
1
8
3
0.31
L
Thanatos
Serkon
Thanatos
3
11
1
0.32
W
Heimdallr
SureToFollowUp
Heimdallr
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
21,186
29,666
Taken
37,748
15,584
Mitigated
16,620
10,129
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Aicits
Guan Yu
6,358
1,427
1,277
3,753
13,931
9,327
0
4,736
8,903
0
19,097
W
9,495
789
1,268
2,302
7,146
2,031
336
3,259
3,607
30,435
0
W
Cthulhu
5,228
609
567
1,206
10,667
9,187
231
1,648
8,769
16,637
0
L
Anubis
9,351
516
0
2,261
11,992
4,612
0
5,491
6,317
28,598
0
L
Thanatos
Serkon
Thanatos
5,477
1,573
138
3,304
11,825
2,681
0
4,060
7,611
0
12,055
W
Heimdallr
SureToFollowUp
Heimdallr
18,650
9,938
187
4,599
11,853
4,366
2,130
4,214
7,385
0
47,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
22,702
129
Minions Killed
101
8
Camps Cleared
2
619,721
Distance Traveled
623,741
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,088
644
33
3
0
196,653
3
W
Ra
9,480
862
61
6
2
190,201
3
W
Cthulhu
8,856
805
22
2
0
221,623
1
L
Anubis
7,306
664
49
4
2
223,096
0
L
Thanatos
8,308
755
19
2
0
203,992
1
W
Heimdallr
10,189
926
46
4
6
207,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role