Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
AllHailNicole
Olorun
Level 82
God Stats
80W - 77L
1,507 SR
Queue Stats
352W - 394L
1,370 Elo+
Party 2
Amaterasu
Amaterasu
DriverHawk
Amaterasu
Level 71
God Stats
3W - 3L
1,375 SR
Queue Stats
20W - 30L
1,343 Elo+
Party 1
Cerberus
Cerberus
Fenrir4twenty
Cerberus
Level 85
God Stats
6W - 7L
1,515 SR
Queue Stats
192W - 207L
1,409 Elo+
Party 2
Awilix
Awilix
sampicles
Awilix
Level 28
God Stats
0W - 4L
1,152 SR
Queue Stats
28W - 35L
1,304 Elo+
Party 1
Team Averages
Level 74
1,410 SR
1,385 Elo+

VS

Team Averages
Level 84
1,446 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
 
Ares
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Auberon13
Set
Level 117
God Stats
20W - 26L
1,389 SR
Queue Stats
264W - 282L
1,465 Elo+
Solo
Aphrodite
Aphrodite
BlackTiger7
Aphrodite
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
l3ost_yt
Anubis
Level 47
God Stats
4W - 3L
1,340 SR
Queue Stats
226W - 264L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 4 / 2
8,506
500
8,239
13,016
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 9 / 1
9,306
547
14,264
17,957
4,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
DriverHawk
Amaterasu
13
2 / 4 / 2
8,151
479
8,093
12,054
8,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Fenrir4twenty
Cerberus
10
1 / 7 / 5
7,356
433
5,054
18,791
14,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
sampicles
Awilix
14
3 / 5 / 2
8,439
496
4,541
14,224
4,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 3 / 8
8,382
493
6,340
9,891
2,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
 
Ares
12
0 / 4 / 8
7,473
440
3,896
16,108
9,386
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
14 / 1 / 4
10,774
634
15,420
14,179
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
BlackTiger7
Aphrodite
12
3 / 4 / 6
7,736
455
4,479
9,994
3,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
l3ost_yt
Anubis
17
11 / 6 / 10
10,781
634
19,425
13,980
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
18
Kills
29
29
Deaths
18
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
4
2
1.5
W
Sol
 
Sol
1
3
8
1.67
W
Ares
 
Ares
0
4
8
1
L
7
9
1
0.83
W
14
1
4
16
W
Aphrodite
BlackTiger7
Aphrodite
3
4
6
1.5
L
Amaterasu
DriverHawk
Amaterasu
2
4
2
0.75
L
Cerberus
Fenrir4twenty
Cerberus
1
7
5
0.5
W
Anubis
l3ost_yt
Anubis
11
6
10
2.67
L
Awilix
sampicles
Awilix
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
49,560
76,042
Taken
64,152
35,128
Mitigated
27,993
21,162
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,239
4,132
0
4,585
13,016
3,580
0
4,352
8,664
0
56,952
W
Sol
 
Sol
6,340
1,067
0
3,683
9,891
2,383
1,477
400
9,491
48,293
0
W
Ares
 
Ares
3,896
301
0
2,430
16,108
9,386
454
2,224
13,884
20,625
0
L
14,264
9,215
52
6,101
17,957
4,391
504
11,038
6,919
53,365
0
W
15,420
7,225
0
6,149
14,179
6,295
0
3,718
10,461
0
83,355
W
Aphrodite
BlackTiger7
Aphrodite
4,479
962
2,073
3,205
9,994
3,009
790
2,529
7,465
27,133
0
L
Amaterasu
DriverHawk
Amaterasu
8,093
2,444
0
3,039
12,054
8,269
256
4,781
7,273
0
42,400
L
Cerberus
Fenrir4twenty
Cerberus
5,054
735
0
4,083
18,791
14,625
0
8,663
10,128
24,741
0
W
Anubis
l3ost_yt
Anubis
19,425
1,610
0
6,101
13,980
6,920
258
10,447
3,533
58,202
0
L
Awilix
sampicles
Awilix
4,541
1,221
0
3,302
14,224
4,263
0
5,306
8,918
0
49,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,758
Gold Earned
45,146
394
Minions Killed
397
0
Camps Cleared
0
1,462,225
Distance Traveled
1,633,639
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,506
500
96
6
0
268,164
6
W
Sol
8,382
493
102
6
0
307,182
6
W
Ares
7,473
440
25
1
0
331,032
1
L
Olorun
9,306
547
81
5
0
270,852
8
W
Set
10,774
634
121
7
0
360,113
1
W
Aphrodite
7,736
455
59
3
0
321,452
8
L
Amaterasu
8,151
479
78
5
0
344,407
0
L
Cerberus
7,356
433
48
3
0
310,344
3
W
Anubis
10,781
634
90
5
0
313,860
0
L
Awilix
8,439
496
91
5
0
268,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role